Player Matchup

Janus
Janus
DirxtSce
Janus
Level 138
God Stats
17W - 11L
1,679 SR
Queue Stats
136W - 123L
1,598 Elo+
Solo
Heimdallr
Heimdallr
Forkor
Heimdallr
Level 81
God Stats
2W - 1L
1,741 SR
Queue Stats
78W - 54L
1,659 Elo+
Solo
Scylla
Scylla
ImJaake
Scylla
Level 102
God Stats
21W - 14L
1,592 SR
Queue Stats
117W - 91L
1,607 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prudent
Tsukuyomi
Level 89
God Stats
31W - 22L
1,685 SR
Queue Stats
93W - 86L
1,609 Elo+
Solo
Tyr
Tyr
Scarstrik3r
Tyr
Level 107
God Stats
21W - 12L
1,673 SR
Queue Stats
149W - 127L
1,599 Elo+
Party 1
Team Averages
Level 103
1,674 SR
1,614 Elo+

VS

Team Averages
Level 146
1,609 SR
1,555 Elo+
Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Ancientsoldier
Shiva
Level 149
God Stats
2W - 2L
1,753 SR
Queue Stats
288W - 265L
1,596 Elo+
Solo
Ao Kuang
Ao Kuang
Maxierre
Ao Kuang
Level 142
God Stats
44W - 32L
1,718 SR
Queue Stats
138W - 116L
1,562 Elo+
Solo
He Bo
He Bo
Zealous0ne
He Bo
Level 157
God Stats
3W - 1L
1,810 SR
Queue Stats
128W - 123L
1,588 Elo+
Solo
The Morrigan
The Morrigan
zombie3640
The Morrigan
Level 156
God Stats
6W - 8L
1,266 SR
Queue Stats
296W - 296L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DirxtSce
Janus
16
2 / 2 / 7
10,602
1,060
11,916
8,793
4,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Forkor
Heimdallr
16
2 / 2 / 10
10,719
1,072
13,644
8,206
3,893
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
ImJaake
Scylla
16
2 / 1 / 9
10,589
1,059
8,901
6,840
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Prudent
Tsukuyomi
16
5 / 2 / 6
10,957
1,096
11,943
8,002
3,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 0 / 10
10,999
1,100
12,478
13,285
12,133
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

227

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 6 / 3
10,362
1,036
10,704
16,626
14,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 0 / 5
10,594
1,059
11,935
11,514
13,194
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
Maxierre
Ao Kuang
16
1 / 1 / 4
9,972
997
6,833
14,760
8,316
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

He Bo
16
0 / 5 / 4
10,173
1,017
9,281
13,069
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
zombie3640
The Morrigan
16
2 / 2 / 1
10,948
1,095
3,587
6,341
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
14
Kills
7
7
Deaths
14
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
6
3
0.58
L
2
0
5
4.5
W
Janus
DirxtSce
Janus
2
2
7
2.75
W
Heimdallr
Forkor
Heimdallr
2
2
10
3.5
W
Scylla
ImJaake
Scylla
2
1
9
6.5
L
Ao Kuang
Maxierre
Ao Kuang
1
1
4
3
W
Tsukuyomi
Prudent
Tsukuyomi
5
2
6
4
W
3
0
10
8
L
He Bo
0
5
4
0.4
L
The Morrigan
zombie3640
The Morrigan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,882
Damage
42,340
45,126
Taken
62,310
26,412
Mitigated
43,641
5,694
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
10,704
3,167
0
1,950
16,626
14,127
0
6,541
9,859
0
20,637
L
11,935
549
102
457
11,514
13,194
0
4,762
6,523
493
23,453
W
Janus
DirxtSce
Janus
11,916
344
0
0
8,793
4,026
0
3,242
5,541
20,561
0
W
Heimdallr
Forkor
Heimdallr
13,644
6,630
0
2,014
8,206
3,893
0
3,879
4,327
0
37,994
W
Scylla
ImJaake
Scylla
8,901
227
0
171
6,840
2,648
0
2,792
4,048
37,185
0
L
Ao Kuang
Maxierre
Ao Kuang
6,833
370
188
3,275
14,760
8,316
0
4,082
10,567
9,760
0
W
Tsukuyomi
Prudent
Tsukuyomi
11,943
3,707
0
150
8,002
3,712
0
4,144
3,858
0
32,965
W
12,478
423
0
3,359
13,285
12,133
0
6,103
7,158
0
22,353
L
He Bo
9,281
99
109
887
13,069
5,209
0
3,082
9,849
31,429
0
L
The Morrigan
zombie3640
The Morrigan
3,587
392
0
86
6,341
2,795
0
1,573
4,694
51,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,866
Gold Earned
52,049
226
Minions Killed
223
9
Camps Cleared
8
1,110,562
Distance Traveled
1,233,415
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,362
1,036
27
3
1
240,380
1
L
Shiva
10,594
1,059
24
2
1
261,805
2
W
Janus
10,602
1,060
28
3
1
231,961
0
W
Heimdallr
10,719
1,072
53
5
2
209,083
0
W
Scylla
10,589
1,059
72
7
0
208,167
0
L
Ao Kuang
9,972
997
7
1
0
295,626
1
W
Tsukuyomi
10,957
1,096
44
4
3
225,291
0
W
Tyr
10,999
1,100
29
3
3
236,060
0
L
He Bo
10,173
1,017
48
5
3
228,759
0
L
The Morrigan
10,948
1,095
117
12
3
206,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role