Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ErrendeEbbece
Mercury
Level 86
God Stats
3W - 8L
1,452 SR
Queue Stats
144W - 194L
1,347 Elo+
Party 2
Medusa
Medusa
cashwasher
Medusa
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 79L
1,341 Elo+
Solo
Tiamat
Tiamat
mrmisterio123
Tiamat
Level 105
God Stats
0W - 1L
1,048 SR
Queue Stats
322W - 301L
1,522 Elo+
Solo
Team Averages
Level 105
1,400 SR
1,442 Elo+

VS

Team Averages
Level 79
1,485 SR
1,405 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
Level 46
God Stats
25W - 22L
1,506 SR
Queue Stats
30W - 39L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
Leo_karas10
Danzaburou
Level 26
God Stats
5W - 6L
1,418 SR
Queue Stats
12W - 30L
1,249 Elo+
Party 1
Odin
Odin
Rickillua
Odin
Level 146
God Stats
6W - 0L
1,500 SR
Queue Stats
318W - 314L
1,489 Elo+
Solo
Artio
Artio
SND Tonyy6106
Artio
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 243L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 2 / 1
7,159
398
4,759
18,178
17,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
 
Ares
11
0 / 3 / 1
7,104
395
5,648
12,910
8,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
13
1 / 2 / 0
7,721
429
3,847
13,841
5,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
cashwasher
Medusa
13
1 / 6 / 0
7,752
431
5,500
14,495
5,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 0
7,579
421
4,039
13,893
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 0 / 8
8,940
497
10,832
5,825
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
16
4 / 1 / 3
9,538
530
6,441
12,115
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Leo_karas10
Danzaburou
15
5 / 1 / 6
10,112
562
14,288
10,117
4,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
2 / 0 / 7
9,190
511
6,459
14,640
13,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 1
9,839
547
12,246
13,827
11,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
16
16
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
L
Ares
 
Ares
0
3
1
0.17
W
Nu Wa
 
Nu Wa
2
0
8
6
L
Mercury
1
2
0
0.5
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
4
1
3
5.5
W
Danzaburou
Leo_karas10
Danzaburou
5
1
6
8
W
Odin
2
0
7
5.5
W
3
1
1
3.5
L
Medusa
cashwasher
Medusa
1
6
0
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
50,266
73,317
Taken
56,524
45,859
Mitigated
37,683
17,787
Healing
23,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,759
1,461
0
7,296
18,178
17,252
0
9,674
7,827
0
36,314
L
Ares
 
Ares
5,648
176
0
2,404
12,910
8,690
0
3,237
9,673
27,701
0
W
Nu Wa
 
Nu Wa
10,832
3,950
0
1,475
5,825
2,433
830
2,847
2,978
70,007
0
L
Mercury
3,847
2,077
0
1,356
13,841
5,604
0
4,230
9,501
0
60,084
W
Tsukuyomi
Gabinassz_Pro_
Tsukuyomi
6,441
2,568
0
7,701
12,115
5,181
46
1,569
10,546
0
87,848
W
Danzaburou
Leo_karas10
Danzaburou
14,288
6,742
0
4,057
10,117
4,292
2,829
1,681
8,436
0
70,695
W
Odin
6,459
1,040
225
3,193
14,640
13,997
0
3,574
11,066
0
37,299
W
12,246
2,331
194
6,314
13,827
11,780
0
890
12,937
64,348
0
L
Medusa
cashwasher
Medusa
5,500
1,921
0
3,536
14,495
5,807
438
816
13,679
0
49,708
L
4,039
353
0
3,195
13,893
8,506
0
4,292
9,559
54,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,315
Gold Earned
47,619
384
Minions Killed
517
0
Camps Cleared
0
1,660,293
Distance Traveled
1,758,659
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,159
398
50
3
0
360,506
6
L
Ares
7,104
395
40
2
0
261,863
4
W
Nu Wa
8,940
497
108
6
0
316,590
4
L
Mercury
7,721
429
111
6
0
403,970
6
W
Tsukuyomi
9,538
530
143
8
0
391,743
0
W
Danzaburou
10,112
562
107
6
0
325,338
1
W
Odin
9,190
511
26
1
0
372,759
6
W
Artio
9,839
547
133
7
0
352,229
1
L
Medusa
7,752
431
77
4
0
305,640
0
L
Tiamat
7,579
421
106
6
0
328,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role