Player Matchup

Hercules
Hercules
DeuceMyGoose
Hercules
Level 28
God Stats
6W - 3L
1,609 SR
Queue Stats
258W - 245L
1,586 Elo+
Solo
Neith
Neith
FiNaL AbyssXVII
Neith
Level 69
God Stats
2W - 0L
1,656 SR
Queue Stats
27W - 33L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
Fried Xanny
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,699 Elo+
Party 1
Achilles
Achilles
Tactix007
Achilles
Level 146
God Stats
1W - 0L
1,567 SR
Queue Stats
22W - 23L
1,479 Elo+
Party 1
Nox
Nox
killerkoo1aid
Nox
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,129 Elo+
Party 1
Team Averages
Level 64
1,567 SR
1,478 Elo+

VS

Team Averages
Level 26
1,430 SR
1,474 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Angelominatori
Ishtar
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 35L
1,431 Elo+
Solo
Lancelot
Lancelot
KingOfAces27
Lancelot
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 68L
1,544 Elo+
Solo
Hun Batz
Hun Batz
SEN PLAGAAA
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
prototypeh
Ao Kuang
Level 29
God Stats
1W - 4L
1,148 SR
Queue Stats
149W - 158L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeuceMyGoose
Hercules
20
11 / 3 / 29
15,157
798
26,361
34,587
42,559
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
6 / 8 / 23
13,027
686
23,958
22,564
12,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Fried Xanny
Kuzenbo
20
7 / 4 / 31
13,509
711
19,781
24,682
39,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Tactix007
Achilles
20
17 / 3 / 27
16,685
878
37,572
33,134
40,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
7 / 8 / 20
13,407
706
6,049
17,585
9,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 13 / 7
10,778
567
17,618
21,361
9,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
0 / 11 / 5
10,481
552
12,720
21,035
9,372
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Lancelot
KingOfAces27
Lancelot
20
12 / 10 / 7
15,839
834
37,572
33,845
28,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
SEN PLAGAAA
Hun Batz
15
2 / 11 / 9
10,596
558
12,141
19,816
9,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
prototypeh
Ao Kuang
20
8 / 4 / 4
12,737
670
18,718
39,612
27,355
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
55
48
Kills
23
26
Deaths
49
130
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
13
7
0.35
L
0
11
5
0.23
W
Hercules
DeuceMyGoose
Hercules
11
3
29
8.5
W
6
8
23
2.19
W
Kuzenbo
Fried Xanny
Kuzenbo
7
4
31
5.63
L
Lancelot
KingOfAces27
Lancelot
12
10
7
1.55
L
Hun Batz
SEN PLAGAAA
Hun Batz
2
11
9
0.59
W
Achilles
Tactix007
Achilles
17
3
27
10.17
W
7
8
20
2.13
L
Ao Kuang
prototypeh
Ao Kuang
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,721
Damage
98,769
132,552
Taken
135,669
144,928
Mitigated
84,075
59,903
Healing
40,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,618
4,218
869
1,249
21,361
9,449
292
2,738
18,623
30,711
0
L
12,720
8,789
53
1,776
21,035
9,372
810
4,421
16,614
0
23,600
W
Hercules
DeuceMyGoose
Hercules
26,361
7,479
3,321
12,550
34,587
42,559
1,783
9,480
22,659
0
41,955
W
23,958
8,936
2,445
3,828
22,564
12,201
4,241
6,462
15,736
0
45,942
W
Kuzenbo
Fried Xanny
Kuzenbo
19,781
6,915
5,948
4,854
24,682
39,349
508
5,156
16,438
32,989
0
L
Lancelot
KingOfAces27
Lancelot
37,572
4,909
845
10,284
33,845
28,607
1,096
5,036
28,809
0
69,097
L
Hun Batz
SEN PLAGAAA
Hun Batz
12,141
1,043
223
2,176
19,816
9,292
0
5,101
14,715
0
20,974
W
Achilles
Tactix007
Achilles
37,572
11,362
5,954
18,437
33,134
40,921
866
9,418
22,395
0
68,254
W
6,049
547
797
1,769
17,585
9,898
803
4,024
13,443
23,859
0
L
Ao Kuang
prototypeh
Ao Kuang
18,718
4,327
899
21,769
39,612
27,355
874
8,534
31,078
34,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,785
Gold Earned
60,431
197
Minions Killed
157
0
Camps Cleared
0
1,780,983
Distance Traveled
1,472,280
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,778
567
22
1
0
280,174
1
L
Ishtar
10,481
552
24
1
0
258,201
1
W
Hercules
15,157
798
28
1
0
392,546
0
W
Neith
13,027
686
50
3
0
297,456
0
W
Kuzenbo
13,509
711
16
1
0
381,668
0
L
Lancelot
15,839
834
63
3
0
362,499
0
L
Hun Batz
10,596
558
20
1
0
221,068
1
W
Achilles
16,685
878
51
3
0
429,061
0
W
Nox
13,407
706
52
3
0
280,252
1
L
Ao Kuang
12,737
670
28
1
0
350,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role