Player Matchup

Hachiman
Hachiman
Platinum I
SirxklutchxAlot
Hachiman
Platinum I
Level 160
God Stats
29W - 25L
1,651 SR
Queue Stats
335W - 268L
1,877 MMR
Party 1
Bacchus
Bacchus
Diamond IV
Thee Ward3n
Bacchus
Diamond IV
Level 158
God Stats
6W - 11L
1,470 SR
Queue Stats
177W - 151L
2,041 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond V
brosh e
Baron Samedi
Diamond V
Level 158
God Stats
6W - 4L
1,793 SR
Queue Stats
190W - 164L
1,915 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 159
1,638 SR
1,944 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,447 SR
1,796 MMR
Scylla
Scylla
Platinum II
Croger100
Scylla
Platinum II
Level 125
God Stats
4W - 6L
1,369 SR
Queue Stats
77W - 105L
1,833 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Deneault12
Kuzenbo
Gold II
Level 159
God Stats
10W - 13L
1,471 SR
Queue Stats
122W - 149L
1,826 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Kingkourtj3st3r
Cu Chulainn
Gold IV
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
3 / 2 / 6
10,385
649
16,467
13,663
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Thee Ward3n
Bacchus
15
2 / 0 / 7
11,836
740
7,737
14,163
23,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
brosh e
Baron Samedi
16
4 / 0 / 5
10,960
685
11,755
10,575
6,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AtlasShivaBastetAh Muzen CabAchilles

VS

Bans
GebHorusCharybdisChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Croger100
Scylla
15
1 / 3 / 1
10,128
633
7,955
9,668
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Deneault12
Kuzenbo
14
0 / 2 / 2
10,034
627
7,492
17,469
28,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Kingkourtj3st3r
Cu Chulainn
14
1 / 4 / 1
9,411
588
9,101
14,288
10,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Croger100
Scylla
1
3
1
0.5
L
Kuzenbo
Deneault12
Kuzenbo
0
2
2
0.5
L
Cu Chulainn
Kingkourtj3st3r
Cu Chulainn
1
4
1
0.38
W
Hachiman
3
2
6
3
W
Bacchus
Thee Ward3n
Bacchus
2
0
7
5.5
W
Baron Samedi
brosh e
Baron Samedi
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
24,548
38,401
Taken
41,425
35,726
Mitigated
43,456
15,732
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Croger100
Scylla
7,955
673
0
475
9,668
4,250
0
6,322
3,156
52,482
0
L
Kuzenbo
Deneault12
Kuzenbo
7,492
2,442
0
4,561
17,469
28,535
0
7,207
9,754
17,246
0
L
Cu Chulainn
Kingkourtj3st3r
Cu Chulainn
9,101
1,732
0
1,083
14,288
10,671
0
5,868
8,163
0
38,050
W
Hachiman
16,467
8,958
0
4,937
13,663
5,992
1,982
6,347
7,316
0
54,191
W
Bacchus
Thee Ward3n
Bacchus
7,737
1,294
0
3,275
14,163
23,321
68
5,716
8,447
22,597
0
W
Baron Samedi
brosh e
Baron Samedi
11,755
376
3,329
4,191
10,575
6,413
817
3,764
6,811
50,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
29,573
200
Minions Killed
172
8
Camps Cleared
7
846,110
Distance Traveled
861,743
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,128
633
103
6
4
273,046
3
L
Kuzenbo
10,034
627
15
1
0
310,351
4
L
Cu Chulainn
9,411
588
54
3
3
278,346
4
W
Hachiman
10,385
649
83
5
1
237,424
0
W
Bacchus
11,836
740
15
1
0
308,156
2
W
Baron Samedi
10,960
685
102
6
7
300,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role