Player Matchup

Merlin
Merlin
Mykenike
Merlin
Level 155
God Stats
1W - 3L
1,462 SR
Queue Stats
450W - 482L
1,499 Elo+
Solo
Sol
Sol
PartWolf13
Sol
Level 148
God Stats
18W - 22L
1,402 SR
Queue Stats
422W - 473L
1,434 Elo+
Party 2
Janus
Janus
XSenpaiGoddessX
Janus
Level 158
God Stats
12W - 25L
1,294 SR
Queue Stats
523W - 599L
1,435 Elo+
Party 2
Ymir
Ymir
beefimus
Ymir
Level 159
God Stats
9W - 8L
1,507 SR
Queue Stats
711W - 753L
1,479 Elo+
Solo
Jormungandr
Jormungandr
chocobpa
Jormungandr
Level 144
God Stats
11W - 14L
1,545 SR
Queue Stats
475W - 535L
1,448 Elo+
Solo
Team Averages
Level 153
1,442 SR
1,459 Elo+

VS

Team Averages
Level 135
1,543 SR
1,521 Elo+
Awilix
Awilix
Evo8gohard
Awilix
Level 138
God Stats
1W - 2L
1,497 SR
Queue Stats
52W - 47L
1,509 Elo+
Party 1
Chernobog
Chernobog
GxHzRagequit420
Chernobog
Level 155
God Stats
1W - 3L
1,155 SR
Queue Stats
348W - 324L
1,511 Elo+
Party 1
Bacchus
Bacchus
IM kinda WHITE
Bacchus
Level 128
God Stats
1W - 0L
1,665 SR
Queue Stats
13W - 11L
1,512 Elo+
Party 1
Tyr
Tyr
Versibe
Tyr
Level 148
God Stats
2W - 1L
1,895 SR
Queue Stats
144W - 112L
1,639 Elo+
Solo
Hachiman
Hachiman
yaFatBoyMrRandy
Hachiman
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mykenike
Merlin
17
1 / 6 / 6
11,152
587
10,009
14,466
7,461
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 4 / 7
12,795
673
19,946
20,526
11,394
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 8 / 8
13,331
702
17,766
18,364
10,949
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
5 / 3 / 9
12,990
684
10,185
24,738
42,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
chocobpa
Jormungandr
5
0 / 0 / 0
7,680
404
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Evo8gohard
Awilix
20
5 / 3 / 11
13,180
694
15,984
17,859
9,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
GxHzRagequit420
Chernobog
20
4 / 3 / 11
13,391
705
18,928
18,134
10,458
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
3 / 5 / 14
13,280
699
10,883
24,469
29,706
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
18
3 / 6 / 11
11,921
627
10,598
21,572
22,661
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
19
6 / 5 / 8
12,415
653
15,055
15,883
8,739
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
20
Kills
21
21
Deaths
22
30
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Awilix
Evo8gohard
Awilix
5
3
11
3.5
W
Chernobog
GxHzRagequit420
Chernobog
4
3
11
3.17
W
3
5
14
2
L
Merlin
Mykenike
Merlin
1
6
6
0.67
L
7
4
7
2.63
W
Tyr
3
6
11
1.42
L
7
8
8
1.38
L
Ymir
5
3
9
3.17
L
Jormungandr
chocobpa
Jormungandr
0
0
0
0
W
Hachiman
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,906
Damage
71,448
78,094
Taken
97,917
71,886
Mitigated
81,214
15,628
Healing
35,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Evo8gohard
Awilix
15,984
6,581
1,329
2,327
17,859
9,650
1,081
10,923
6,936
0
34,930
W
Chernobog
GxHzRagequit420
Chernobog
18,928
10,860
5,870
6,470
18,134
10,458
3,315
13,070
4,830
0
53,555
W
10,883
466
3,087
7,313
24,469
29,706
315
10,084
14,385
14,639
0
L
Merlin
Mykenike
Merlin
10,009
366
1,666
1,660
14,466
7,461
0
1,662
12,804
33,911
0
L
19,946
7,667
368
7,001
20,526
11,394
0
2,409
18,117
37,679
0
W
Tyr
10,598
630
1,397
2,498
21,572
22,661
258
12,383
9,189
0
21,693
L
17,766
1,444
304
325
18,364
10,949
296
3,555
14,809
44,609
0
L
Ymir
10,185
127
1,258
3,046
24,738
42,082
96
3,257
21,481
20,983
0
L
Jormungandr
chocobpa
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
15,055
6,720
2,058
2,909
15,883
8,739
3,221
11,446
4,437
0
35,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,948
Gold Earned
64,187
178
Minions Killed
170
0
Camps Cleared
0
1,073,536
Distance Traveled
1,748,492
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,180
694
39
2
0
386,077
1
W
Chernobog
13,391
705
82
4
0
357,963
4
W
Bacchus
13,280
699
3
0
0
389,306
2
L
Merlin
11,152
587
49
3
0
236,902
0
L
Sol
12,795
673
43
2
0
333,743
1
W
Tyr
11,921
627
18
1
0
323,124
0
L
Janus
13,331
702
64
3
0
281,688
0
L
Ymir
12,990
684
22
1
0
221,203
2
L
Jormungandr
7,680
404
0
0
0
0
0
W
Hachiman
12,415
653
28
1
0
292,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role