Player Matchup

Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Gold I
Atroxick
Geb
Gold I
Level 122
God Stats
3W - 6L
1,517 SR
Queue Stats
124W - 128L
1,766 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Birlax
Gilgamesh
Masters
Level 160
God Stats
4W - 5L
1,460 SR
Queue Stats
300W - 295L
1,787 MMR
Solo
Discordia
Discordia
Gold I
HellatinaQueen
Discordia
Gold I
Level 133
God Stats
7W - 10L
1,624 SR
Queue Stats
45W - 41L
1,722 MMR
Party 1
King Arthur
King Arthur
Gold II
Player0328436
King Arthur
Gold II
Level 42
God Stats
3W - 3L
1,670 SR
Queue Stats
18W - 10L
1,784 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,554 SR
1,712 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,630 SR
1,754 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum I
Brannonn
Rama
Platinum I
Level 159
God Stats
15W - 11L
1,648 SR
Queue Stats
453W - 457L
1,805 MMR
Solo
Sol
Sol
Platinum I
TempestInATeacup
Sol
Platinum I
Level 160
God Stats
15W - 9L
1,689 SR
Queue Stats
220W - 197L
1,902 MMR
Party 2
Shiva
Shiva
Platinum IV
Zhivanevskaya
Shiva
Platinum IV
Level 160
God Stats
18W - 9L
1,814 SR
Queue Stats
277W - 267L
1,790 MMR
Solo
Zhong Kui
Zhong Kui
Platinum IV
celebration2239
Zhong Kui
Platinum IV
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 122L
1,776 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
15
3 / 4 / 0
8,736
514
14,322
13,598
5,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 4 / 4
7,462
439
4,512
20,623
19,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Birlax
Gilgamesh
14
4 / 6 / 2
8,679
511
11,338
20,713
10,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
HellatinaQueen
Discordia
13
0 / 5 / 2
7,535
443
4,701
9,954
3,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Player0328436
King Arthur
14
1 / 4 / 2
8,537
502
9,328
18,758
18,652
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
LancelotUllrPoseidon

VS

Bans
AresYu HuangKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
6 / 4 / 7
10,335
608
12,127
8,962
4,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
18
7 / 2 / 2
11,752
691
11,168
17,012
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 7
11,116
654
10,312
12,175
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 1 / 10
10,334
608
15,366
21,489
23,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
celebration2239
Zhong Kui
16
2 / 1 / 4
10,668
628
16,815
15,329
16,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
23
23
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
4
0
0.75
W
Ravana
 
Ravana
6
4
7
2.38
L
0
4
4
0.5
L
Gilgamesh
Birlax
Gilgamesh
4
6
2
0.83
W
Rama
7
2
2
4
L
Discordia
HellatinaQueen
Discordia
0
5
2
0.2
L
King Arthur
Player0328436
King Arthur
1
4
2
0.5
W
5
0
7
8.5
W
3
1
10
8
W
Zhong Kui
celebration2239
Zhong Kui
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,201
Damage
65,788
83,646
Taken
74,967
57,692
Mitigated
58,101
10,519
Healing
38,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,322
7,109
495
3,991
13,598
5,178
0
2,511
11,087
0
89,132
W
Ravana
 
Ravana
12,127
3,705
0
1,540
8,962
4,925
0
1,240
7,722
0
75,251
L
4,512
1,365
0
2,386
20,623
19,527
0
4,308
16,315
15,537
0
L
Gilgamesh
Birlax
Gilgamesh
11,338
4,650
0
2,697
20,713
10,494
0
3,716
16,997
0
58,948
W
Rama
11,168
9,077
0
8,167
17,012
7,697
6,102
1,785
15,227
0
102,852
L
Discordia
HellatinaQueen
Discordia
4,701
248
0
218
9,954
3,841
0
3,672
6,282
66,298
0
L
King Arthur
Player0328436
King Arthur
9,328
1,645
0
732
18,758
18,652
0
12,329
6,429
0
61,506
W
10,312
3,956
0
9,891
12,175
5,402
4,695
2,767
9,408
97,673
12,607
W
15,366
3,355
1,136
7,178
21,489
23,252
0
4,609
16,880
0
46,728
W
Zhong Kui
celebration2239
Zhong Kui
16,815
3,023
0
10,248
15,329
16,825
906
1,297
14,032
90,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,949
Gold Earned
54,205
469
Minions Killed
644
0
Camps Cleared
0
1,640,465
Distance Traveled
1,587,437
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,736
514
142
8
0
315,710
2
W
Ravana
10,335
608
109
6
0
336,953
4
L
Geb
7,462
439
14
1
0
370,993
10
L
Gilgamesh
8,679
511
85
5
0
320,200
4
W
Rama
11,752
691
178
10
0
298,020
1
L
Discordia
7,535
443
113
7
0
327,008
3
L
King Arthur
8,537
502
115
7
0
306,554
6
W
Sol
11,116
654
156
9
0
312,907
6
W
Shiva
10,334
608
51
3
0
365,141
6
W
Zhong Kui
10,668
628
150
9
0
274,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role