Player Matchup

Ymir
Ymir
Dorso
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
RadoriWolf
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 51L
1,067 Elo+
Party 2
Janus
Janus
Xcalibur001
Janus
Level 20
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 45
1,408 SR
1,356 Elo+

VS

Team Averages
Level 62
1,569 SR
1,397 Elo+
Kukulkan
Kukulkan
SteamyHank
Kukulkan
Level 97
God Stats
26W - 10L
1,740 SR
Queue Stats
307W - 323L
1,581 Elo+
Solo
Xing Tian
Xing Tian
TheConquerorWorm
Xing Tian
Level 63
God Stats
3W - 1L
1,533 SR
Queue Stats
277W - 395L
1,293 Elo+
Party 1
Chaac
Chaac
xena617
Chaac
Level 27
God Stats
36W - 42L
1,434 SR
Queue Stats
155W - 208L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dorso
Ymir
12
1 / 5 / 1
8,802
629
3,962
15,286
11,278
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
RadoriWolf
Heimdallr
12
1 / 8 / 0
8,309
594
5,998
15,221
7,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 0
7,855
561
7,647
12,052
5,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
SteamyHank
Kukulkan
16
6 / 1 / 10
10,418
744
17,161
5,501
2,760
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
16
4 / 0 / 12
11,223
802
7,854
11,220
14,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
xena617
Chaac
15
7 / 1 / 8
10,528
752
12,902
10,689
12,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
2
Kills
17
17
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dorso
Ymir
1
5
1
0.3
L
Heimdallr
RadoriWolf
Heimdallr
1
8
0
0.13
W
Kukulkan
SteamyHank
Kukulkan
6
1
10
11
W
Xing Tian
4
0
12
10
L
0
4
0
0
W
Chaac
xena617
Chaac
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
37,917
42,559
Taken
27,410
23,882
Mitigated
28,923
5,974
Healing
3,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dorso
Ymir
3,962
917
0
2,666
15,286
11,278
0
8,563
6,723
9,196
0
L
Heimdallr
RadoriWolf
Heimdallr
5,998
2,372
401
917
15,221
7,202
0
8,875
6,346
0
18,909
W
Kukulkan
SteamyHank
Kukulkan
17,161
2,266
0
250
5,501
2,760
961
2,872
2,629
56,555
0
W
Xing Tian
7,854
1,073
0
1,236
11,220
14,036
345
4,016
7,204
19,729
0
L
7,647
1,234
0
1,990
12,052
5,402
0
7,715
4,337
30,106
0
W
Chaac
xena617
Chaac
12,902
3,328
73
2,045
10,689
12,127
1,452
5,404
5,285
0
39,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
32,169
102
Minions Killed
174
1
Camps Cleared
11
648,487
Distance Traveled
865,060
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,802
629
15
1
0
211,103
0
L
Heimdallr
8,309
594
32
2
0
214,401
3
W
Kukulkan
10,418
744
95
7
6
269,627
2
W
Xing Tian
11,223
802
19
1
3
317,306
1
L
Janus
7,855
561
55
4
1
222,983
0
W
Chaac
10,528
752
60
4
2
278,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role