Player Matchup

Eset
Eset
FeralGoose
Eset
Level 67
God Stats
2W - 0L
1,905 SR
Queue Stats
193W - 164L
1,564 Elo+
Party 2
Atlas
Atlas
FreeTuggiesx
Atlas
Level 156
God Stats
13W - 5L
1,671 SR
Queue Stats
272W - 194L
1,580 Elo+
Party 2
Bellona
Bellona
SYNCFUSIONS
Bellona
Level 108
God Stats
16W - 8L
1,716 SR
Queue Stats
184W - 125L
1,634 Elo+
Party 2
Hachiman
Hachiman
WashinMashen1
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,712 Elo+
Party 2
Lancelot
Lancelot
razzer505
Lancelot
Level 62
God Stats
10W - 17L
1,325 SR
Queue Stats
170W - 196L
1,387 Elo+
Solo
Team Averages
Level 79
1,623 SR
1,576 Elo+

VS

Team Averages
Level 110
1,548 SR
1,523 Elo+
Bacchus
Bacchus
NASALGizmoLD
Bacchus
Level 28
God Stats
1W - 1L
1,769 SR
Queue Stats
57W - 36L
1,635 Elo+
Party 1
Freya
Freya
OnePunchLuffy-
Freya
Level 115
God Stats
2W - 4L
1,484 SR
Queue Stats
1,025W - 1,061L
1,430 Elo+
Party 3
Athena
Athena
Strim14
Athena
Level 123
God Stats
0W - 3L
1,311 SR
Queue Stats
102W - 131L
1,411 Elo+
Solo
Shiva
Shiva
YWG-_-Jmoney
Shiva
Level 126
God Stats
28W - 18L
1,475 SR
Queue Stats
610W - 599L
1,408 Elo+
Party 3
Cernunnos
Cernunnos
megussy
Cernunnos
Level 160
God Stats
4W - 2L
1,703 SR
Queue Stats
168W - 112L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
14,483
630
27,382
14,783
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
9 / 0 / 14
13,821
601
11,147
25,403
25,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SYNCFUSIONS
Bellona
20
5 / 2 / 4
13,994
608
17,669
24,719
29,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
WashinMashen1
Hachiman
20
5 / 1 / 7
14,490
630
17,403
20,323
10,409
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
razzer505
Lancelot
19
5 / 3 / 11
13,421
584
12,924
17,030
9,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NASALGizmoLD
Bacchus
16
1 / 7 / 6
9,905
431
8,273
22,435
14,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 9 / 0
7,400
322
4,447
13,872
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Strim14
Athena
17
2 / 6 / 3
10,510
457
6,785
23,945
29,188
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
2 / 4 / 1
10,978
477
16,907
23,823
22,819
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
megussy
Cernunnos
18
2 / 7 / 2
11,538
502
14,326
25,312
11,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
33
Kills
8
8
Deaths
33
51
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
15
8.25
W
9
0
14
16
L
Bacchus
NASALGizmoLD
Bacchus
1
7
6
0.57
L
1
9
0
0.11
W
Bellona
SYNCFUSIONS
Bellona
5
2
4
3.5
L
Athena
Strim14
Athena
2
6
3
0.58
W
Hachiman
WashinMashen1
Hachiman
5
1
7
8.5
L
2
4
1
0.63
L
Cernunnos
megussy
Cernunnos
2
7
2
0.43
W
Lancelot
razzer505
Lancelot
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,525
Damage
50,738
102,258
Taken
109,387
83,789
Mitigated
82,637
38,340
Healing
24,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,382
3,687
1,761
3,293
14,783
8,117
2,637
6,006
8,526
110,618
0
W
11,147
2,761
0
7,143
25,403
25,753
780
4,757
19,475
60,035
0
L
Bacchus
NASALGizmoLD
Bacchus
8,273
595
0
4,102
22,435
14,419
0
10,227
12,208
63,544
0
L
4,447
1,437
0
1,545
13,872
4,809
0
7,864
6,008
26,036
0
W
Bellona
SYNCFUSIONS
Bellona
17,669
7,596
0
11,016
24,719
29,974
1,792
2,284
22,233
154
107,281
L
Athena
Strim14
Athena
6,785
1,505
354
2,858
23,945
29,188
0
9,582
14,363
50,915
0
W
Hachiman
WashinMashen1
Hachiman
17,403
10,624
0
10,470
20,323
10,409
11,415
4,365
15,958
0
162,895
L
16,907
3,797
64
10,934
23,823
22,819
0
1,909
21,914
0
92,029
L
Cernunnos
megussy
Cernunnos
14,326
6,666
0
4,341
25,312
11,402
0
9,101
16,211
0
104,735
W
Lancelot
razzer505
Lancelot
12,924
4,473
0
4,657
17,030
9,536
4,792
3,956
12,979
0
104,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,209
Gold Earned
50,331
772
Minions Killed
527
0
Camps Cleared
0
2,327,382
Distance Traveled
1,807,477
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
14,483
630
176
8
0
444,632
1
W
Atlas
13,821
601
86
4
0
447,537
5
L
Bacchus
9,905
431
95
4
0
400,873
7
L
Freya
7,400
322
53
2
0
169,598
0
W
Bellona
13,994
608
176
8
0
467,625
4
L
Athena
10,510
457
60
3
0
437,767
0
W
Hachiman
14,490
630
196
9
0
430,306
3
L
Shiva
10,978
477
148
6
0
409,612
3
L
Cernunnos
11,538
502
171
7
0
389,627
4
W
Lancelot
13,421
584
138
6
0
537,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role