Player Matchup

Danzaburou
Danzaburou
AgataRafaely2
Danzaburou
Level 26
God Stats
7W - 14L
1,456 SR
Queue Stats
45W - 66L
1,420 Elo+
Solo
Da Ji
Da Ji
Cupcakeskill97
Da Ji
Level 28
God Stats
1W - 1L
1,803 SR
Queue Stats
25W - 29L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
EpicGamerBriggs
Sun Wukong
Level 126
God Stats
4W - 5L
1,512 SR
Queue Stats
145W - 111L
1,646 Elo+
Party 2
Scylla
Scylla
EpicJoestar
Scylla
Level 85
God Stats
15W - 13L
1,530 SR
Queue Stats
50W - 37L
1,591 Elo+
Party 2
Anubis
Anubis
finfinite
Anubis
Level 129
God Stats
3W - 2L
1,629 SR
Queue Stats
127W - 106L
1,615 Elo+
Party 2
Team Averages
Level 79
1,586 SR
1,560 Elo+

VS

Team Averages
Level 84
1,636 SR
1,622 Elo+
Tyr
Tyr
BunnyHunter
Tyr
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 118L
1,687 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Digitalfishstick
Ah Muzen Cab
Level 139
God Stats
3W - 0L
1,803 SR
Queue Stats
284W - 163L
1,688 Elo+
Party 1
Baron Samedi
Baron Samedi
ElMystics9003
Baron Samedi
Level 40
God Stats
10W - 15L
1,454 SR
Queue Stats
309W - 351L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
Flickcarrots
Zhong Kui
Level 86
God Stats
9W - 3L
1,860 SR
Queue Stats
148W - 113L
1,600 Elo+
Party 1
Cerberus
Cerberus
Vanshnee
Cerberus
Level 40
God Stats
5W - 3L
1,562 SR
Queue Stats
236W - 135L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgataRafaely2
Danzaburou
17
0 / 6 / 1
10,361
648
4,878
16,888
8,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 4 / 5
10,190
637
15,608
16,352
8,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
EpicGamerBriggs
Sun Wukong
17
1 / 4 / 5
10,352
647
8,449
24,266
33,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
16
3 / 5 / 4
10,403
650
8,846
13,023
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
finfinite
Anubis
20
4 / 2 / 3
11,943
746
16,428
14,045
8,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 12
12,131
758
14,408
18,454
19,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Digitalfishstick
Ah Muzen Cab
20
8 / 2 / 6
13,311
832
22,403
15,151
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
ElMystics9003
Baron Samedi
19
4 / 3 / 11
11,877
742
14,336
13,140
11,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Flickcarrots
Zhong Kui
17
0 / 2 / 6
10,571
661
11,260
15,081
11,387
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Vanshnee
Cerberus
19
2 / 1 / 10
11,331
708
9,001
14,071
15,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
9
Kills
21
21
Deaths
9
18
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AgataRafaely2
Danzaburou
0
6
1
0.08
W
7
1
12
13
L
1
4
5
0.88
W
Ah Muzen Cab
Digitalfishstick
Ah Muzen Cab
8
2
6
5.5
W
Baron Samedi
ElMystics9003
Baron Samedi
4
3
11
3.17
L
Sun Wukong
EpicGamerBriggs
Sun Wukong
1
4
5
0.88
L
Scylla
3
5
4
1
W
Zhong Kui
Flickcarrots
Zhong Kui
0
2
6
1.5
W
Cerberus
Vanshnee
Cerberus
2
1
10
7
L
Anubis
finfinite
Anubis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,209
Damage
71,408
84,574
Taken
75,897
65,278
Mitigated
65,471
18,199
Healing
27,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AgataRafaely2
Danzaburou
4,878
1,313
0
3,422
16,888
8,523
440
5,955
10,813
0
41,827
W
14,408
2,008
0
4,638
18,454
19,538
17
4,279
14,175
0
27,495
L
15,608
3,548
0
2,554
16,352
8,680
0
5,992
10,225
0
34,400
W
Ah Muzen Cab
Digitalfishstick
Ah Muzen Cab
22,403
9,929
0
7,034
15,151
7,455
4,120
1,947
13,204
0
97,286
W
Baron Samedi
ElMystics9003
Baron Samedi
14,336
1,024
859
4,405
13,140
11,507
217
6,149
6,991
44,442
0
L
Sun Wukong
EpicGamerBriggs
Sun Wukong
8,449
1,545
0
4,302
24,266
33,748
0
10,173
13,456
0
29,344
L
Scylla
8,846
311
0
443
13,023
5,796
338
4,645
8,207
21,942
0
W
Zhong Kui
Flickcarrots
Zhong Kui
11,260
1,330
0
6,754
15,081
11,387
512
6,563
8,518
39,267
0
W
Cerberus
Vanshnee
Cerberus
9,001
313
419
2,928
14,071
15,584
27
6,336
7,735
39,870
0
L
Anubis
finfinite
Anubis
16,428
1,275
0
7,478
14,045
8,531
0
7,112
6,823
60,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,249
Gold Earned
59,221
305
Minions Killed
380
0
Camps Cleared
0
1,546,565
Distance Traveled
1,725,128
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,361
648
64
4
0
304,379
0
W
Tyr
12,131
758
31
2
0
385,171
0
L
Da Ji
10,190
637
45
3
0
316,675
3
W
Ah Muzen Cab
13,311
832
134
8
0
369,475
3
W
Baron Samedi
11,877
742
75
5
0
301,599
0
L
Sun Wukong
10,352
647
52
3
0
337,072
2
L
Scylla
10,403
650
42
3
0
288,653
0
W
Zhong Kui
10,571
661
55
3
0
325,392
3
W
Cerberus
11,331
708
85
5
0
343,491
2
L
Anubis
11,943
746
102
6
0
299,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role