Player Matchup

Cthulhu
Cthulhu
Silver V
CAL1FORN1A 213
Cthulhu
Silver V
Level 149
God Stats
8W - 16L
1,480 SR
Queue Stats
73W - 159L
911 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver V
HeavenIyHeadshot
Ah Muzen Cab
Silver V
Level 127
God Stats
1W - 1L
1,528 SR
Queue Stats
8W - 16L
1,199 MMR
Solo
Kukulkan
Kukulkan
Bronze V
INF1ERNO 213
Kukulkan
Bronze V
Level 129
God Stats
2W - 4L
1,385 SR
Queue Stats
5W - 19L
1,171 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 135
1,464 SR
1,094 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,533 SR
1,299 MMR
Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold V
DaedalJaimeJL
Odin
Gold V
Level 129
God Stats
13W - 16L
1,564 SR
Queue Stats
206W - 242L
1,419 MMR
Solo
Medusa
Medusa
Silver IV
IrisXNepthys
Medusa
Silver IV
Level 67
God Stats
4W - 2L
1,533 SR
Queue Stats
11W - 25L
978 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
11,871
698
11,927
15,990
19,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
HeavenIyHeadshot
Ah Muzen Cab
19
9 / 1 / 5
12,639
743
28,849
17,044
7,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
INF1ERNO 213
Kukulkan
16
4 / 2 / 6
11,583
681
10,389
8,616
3,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AnubisBastetBaron SamediAtlasHades

VS

Bans
AresRaChaacZeusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 4 / 2
11,488
676
11,580
16,371
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 3 / 2
10,830
637
11,906
20,796
20,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
12
0 / 8 / 1
9,067
533
7,009
23,532
9,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
2
0.75
W
1
1
9
5.5
L
2
3
2
1
W
Ah Muzen Cab
HeavenIyHeadshot
Ah Muzen Cab
9
1
5
11.5
W
Kukulkan
INF1ERNO 213
Kukulkan
4
2
6
3.5
L
Medusa
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,165
Damage
30,495
41,650
Taken
60,699
30,748
Mitigated
36,181
13,804
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
11,580
1,400
0
2,962
16,371
6,473
355
6,189
10,182
50,486
0
W
11,927
708
1,543
4,479
15,990
19,009
231
4,978
10,488
31,265
0
L
11,906
1,266
370
2,353
20,796
20,582
0
7,372
13,424
105
34,851
W
Ah Muzen Cab
HeavenIyHeadshot
Ah Muzen Cab
28,849
4,664
0
6,186
17,044
7,907
2,081
5,018
11,609
0
73,423
W
Kukulkan
INF1ERNO 213
Kukulkan
10,389
810
265
1,331
8,616
3,832
74
2,565
5,868
44,220
0
L
Medusa
7,009
2,939
363
1,975
23,532
9,126
837
9,609
13,923
0
33,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,093
Gold Earned
31,385
193
Minions Killed
214
7
Camps Cleared
5
964,354
Distance Traveled
838,944
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,488
676
91
5
4
241,613
2
W
Cthulhu
11,871
698
32
2
0
337,256
0
L
Odin
10,830
637
65
4
0
327,009
5
W
Ah Muzen Cab
12,639
743
106
6
1
317,389
7
W
Kukulkan
11,583
681
55
3
6
309,709
2
L
Medusa
9,067
533
58
3
1
270,322
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role