Player Matchup

Kali
Kali
BrewzClues
Kali
Level 124
God Stats
23W - 16L
1,770 SR
Queue Stats
199W - 191L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Medz50
Heimdallr
Level 49
God Stats
5W - 12L
1,468 SR
Queue Stats
65W - 72L
1,462 Elo+
Party 2
Sun Wukong
Sun Wukong
TazmaninDevil99
Sun Wukong
Level 107
God Stats
6W - 3L
1,684 SR
Queue Stats
84W - 82L
1,539 Elo+
Party 2
Ares
Ares
sοοn
Ares
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 67L
1,430 Elo+
Party 1
Chronos
Chronos
willyburns
Chronos
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
274W - 279L
1,276 Elo+
Party 1
Team Averages
Level 69
1,584 SR
1,447 Elo+

VS

Team Averages
Level 91
1,562 SR
1,578 Elo+
Sylvanus
Sylvanus
DonkZonk
Sylvanus
Level 47
God Stats
22W - 12L
1,709 SR
Queue Stats
93W - 71L
1,621 Elo+
Party 3
Anubis
Anubis
Jagean
Anubis
Level 105
God Stats
16W - 7L
1,412 SR
Queue Stats
112W - 90L
1,504 Elo+
Solo
Ishtar
Ishtar
TimothyTrumpet
Ishtar
Level 108
God Stats
29W - 24L
1,459 SR
Queue Stats
391W - 350L
1,569 Elo+
Party 3
Serqet
Serqet
ZooMAX
Serqet
Level 88
God Stats
2W - 1L
1,503 SR
Queue Stats
83W - 63L
1,599 Elo+
Party 3
Sol
Sol
zechel
Sol
Level 109
God Stats
29W - 13L
1,727 SR
Queue Stats
249W - 225L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 1
10,692
535
6,636
19,462
9,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Medz50
Heimdallr
15
0 / 1 / 0
9,136
457
8,121
12,687
5,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
TazmaninDevil99
Sun Wukong
16
1 / 2 / 1
10,227
511
5,642
16,922
18,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
sοοn
Ares
11
0 / 4 / 1
7,788
389
7,621
22,070
21,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
willyburns
Chronos
14
0 / 3 / 0
8,489
424
3,109
13,780
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DonkZonk
Sylvanus
15
1 / 0 / 8
10,661
533
4,886
9,902
10,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Jagean
Anubis
18
2 / 2 / 5
11,984
599
14,823
11,469
7,553
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 0 / 2
12,146
607
20,903
12,197
6,189
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
ZooMAX
Serqet
17
2 / 1 / 5
10,677
534
4,172
14,000
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sol
zechel
Sol
16
3 / 1 / 5
10,471
524
11,485
10,600
5,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
11
11
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Sylvanus
DonkZonk
Sylvanus
1
0
8
5
W
Anubis
Jagean
Anubis
2
2
5
2.25
L
Heimdallr
Medz50
Heimdallr
0
1
0
0
L
Sun Wukong
TazmaninDevil99
Sun Wukong
1
2
1
0.75
W
3
0
2
4
W
Serqet
ZooMAX
Serqet
2
1
5
4.5
L
Ares
sοοn
Ares
0
4
1
0.13
L
Chronos
willyburns
Chronos
0
3
0
0
W
Sol
zechel
Sol
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,129
Damage
56,269
84,921
Taken
58,168
59,909
Mitigated
36,318
18,196
Healing
37,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,636
4,032
0
4,714
19,462
9,220
0
4,387
14,421
0
120,978
W
Sylvanus
DonkZonk
Sylvanus
4,886
1,129
4,096
4,905
9,902
10,493
600
2,187
7,715
28,305
0
W
Anubis
Jagean
Anubis
14,823
719
0
6,721
11,469
7,553
219
1,635
9,834
94,695
0
L
Heimdallr
Medz50
Heimdallr
8,121
3,547
0
3,645
12,687
5,556
0
1,038
11,649
0
85,707
L
Sun Wukong
TazmaninDevil99
Sun Wukong
5,642
933
0
6,805
16,922
18,101
0
9,654
7,212
0
73,133
W
20,903
14,127
0
8,206
12,197
6,189
4,296
3,724
8,473
0
138,127
W
Serqet
ZooMAX
Serqet
4,172
1,451
0
8,076
14,000
6,610
1,190
1,336
12,664
0
83,242
L
Ares
sοοn
Ares
7,621
666
0
1,504
22,070
21,869
0
8,397
13,508
26,864
0
L
Chronos
willyburns
Chronos
3,109
630
0
1,528
13,780
5,163
380
6,485
7,295
63,277
0
W
Sol
zechel
Sol
11,485
4,226
0
5,301
10,600
5,473
4,203
2,416
8,184
94,462
10,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
55,939
621
Minions Killed
716
0
Camps Cleared
0
1,872,763
Distance Traveled
1,955,359
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,692
535
194
10
0
429,867
4
W
Sylvanus
10,661
533
41
2
0
392,620
7
W
Anubis
11,984
599
177
9
0
324,160
4
L
Heimdallr
9,136
457
151
8
0
330,527
2
L
Sun Wukong
10,227
511
144
7
0
354,102
6
W
Ishtar
12,146
607
203
10
0
378,017
6
W
Serqet
10,677
534
140
7
0
490,442
5
L
Ares
7,788
389
24
1
0
394,682
5
L
Chronos
8,489
424
108
5
0
363,585
8
W
Sol
10,471
524
155
8
0
370,120
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role