Player Matchup

Cthulhu
Cthulhu
BlazikenBlazer
Cthulhu
Level 81
God Stats
0W - 2L
1,708 SR
Queue Stats
42W - 38L
1,433 Elo+
Party 3
Ganesha
Ganesha
Mobstachu777
Ganesha
Level 82
God Stats
8W - 12L
1,490 SR
Queue Stats
138W - 130L
1,447 Elo+
Party 3
Nemesis
Nemesis
Oppenheimer6845
Nemesis
Level 8
God Stats
1W - 2L
1,323 SR
Queue Stats
3W - 5L
1,323 Elo+
Party 1
Zhong Kui
Zhong Kui
happyhour_365
Zhong Kui
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,263 Elo+
Party 1
Neith
Neith
jtmcminn
Neith
Level 66
God Stats
1W - 9L
1,194 SR
Queue Stats
45W - 44L
1,434 Elo+
Party 3
Team Averages
Level 62
1,443 SR
1,380 Elo+

VS

Team Averages
Level 80
1,436 SR
1,432 Elo+
Sol
Sol
Bronzure
Sol
Level 125
God Stats
10W - 7L
1,457 SR
Queue Stats
305W - 318L
1,449 Elo+
Solo
Charybdis
Charybdis
Nerypso
Charybdis
Level 109
God Stats
1W - 2L
1,420 SR
Queue Stats
1W - 3L
1,242 Elo+
Party 4
Khepri
Khepri
Otohiime
Khepri
Level 68
God Stats
1W - 0L
1,103 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 4
Loki
Loki
PayPepper
Loki
Level 59
God Stats
2W - 6L
1,568 SR
Queue Stats
273W - 291L
1,362 Elo+
Party 2
Jormungandr
Jormungandr
RenegadeBelli
Jormungandr
Level 37
God Stats
57W - 25L
1,632 SR
Queue Stats
363W - 228L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,446
438
9,249
16,803
10,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
Mobstachu777
Ganesha
11
0 / 4 / 0
7,590
446
7,724
21,379
18,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 0
6,886
405
4,938
15,688
6,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
happyhour_365
Zhong Kui
13
2 / 2 / 0
7,581
446
8,051
12,104
9,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
jtmcminn
Neith
11
0 / 3 / 0
6,909
406
11,172
10,927
5,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 2
11,314
666
15,513
16,135
7,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Nerypso
Charybdis
13
4 / 0 / 5
8,448
497
19,175
11,858
5,461
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Otohiime
Khepri
12
0 / 0 / 8
8,029
472
4,775
11,323
10,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
2 / 2 / 10
8,281
487
7,889
16,061
6,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
RenegadeBelli
Jormungandr
17
6 / 0 / 1
10,307
606
10,305
12,891
5,980
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
20
20
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
8
0
2
9
L
Ganesha
Mobstachu777
Ganesha
0
4
0
0
W
Charybdis
Nerypso
Charybdis
4
0
5
6.5
L
0
5
0
0
W
Khepri
Otohiime
Khepri
0
0
8
4
W
Loki
2
2
10
3.5
W
Jormungandr
RenegadeBelli
Jormungandr
6
0
1
6.5
L
Zhong Kui
happyhour_365
Zhong Kui
2
2
0
1
L
Neith
jtmcminn
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,134
Damage
57,657
76,901
Taken
68,268
49,688
Mitigated
35,459
20,232
Healing
34,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,249
1,070
0
750
16,803
10,279
0
10,275
6,528
40,673
0
W
15,513
7,713
0
13,216
16,135
7,772
3,209
6,587
9,041
90,390
13,119
L
Ganesha
Mobstachu777
Ganesha
7,724
494
3,485
6,177
21,379
18,358
0
4,836
16,543
33,320
0
W
Charybdis
Nerypso
Charybdis
19,175
12,448
0
7,108
11,858
5,461
1,573
2,672
9,158
0
77,959
L
4,938
1,726
0
1,364
15,688
6,217
0
4,880
10,808
0
53,484
W
Khepri
Otohiime
Khepri
4,775
419
0
3,436
11,323
10,052
334
3,896
7,399
17,048
0
W
Loki
7,889
1,941
0
6,576
16,061
6,194
562
5,917
10,046
0
46,471
W
Jormungandr
RenegadeBelli
Jormungandr
10,305
2,906
0
4,154
12,891
5,980
1,335
5,163
7,600
93,050
0
L
Zhong Kui
happyhour_365
Zhong Kui
8,051
512
511
5,273
12,104
9,789
1,003
6,009
6,095
52,156
0
L
Neith
jtmcminn
Neith
11,172
4,605
0
2,672
10,927
5,045
0
2,599
8,328
0
61,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,412
Gold Earned
46,379
383
Minions Killed
506
0
Camps Cleared
0
1,603,319
Distance Traveled
1,639,284
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,446
438
86
5
0
349,230
0
W
Sol
11,314
666
170
10
0
314,431
4
L
Ganesha
7,590
446
8
0
0
323,485
7
W
Charybdis
8,448
497
93
5
0
286,609
2
L
Nemesis
6,886
405
81
5
0
336,661
3
W
Khepri
8,029
472
20
1
0
337,268
4
W
Loki
8,281
487
72
4
0
376,488
6
W
Jormungandr
10,307
606
151
9
0
324,488
0
L
Zhong Kui
7,581
446
78
5
0
294,999
0
L
Neith
6,909
406
130
8
0
298,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role