Player Matchup

Yu Huang
Yu Huang
IThe_Cold_FlameI
Yu Huang
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 110L
1,356 Elo+
Solo
Atlas
Atlas
RicanOGs
Atlas
Level 44
God Stats
2W - 0L
1,481 SR
Queue Stats
24W - 18L
1,565 Elo+
Party 2
Achilles
Achilles
TheActualScary
Achilles
Level 28
God Stats
7W - 1L
1,802 SR
Queue Stats
30W - 19L
1,593 Elo+
Party 2
Team Averages
Level 77
1,594 SR
1,504 Elo+

VS

Team Averages
Level 83
1,467 SR
1,344 Elo+
Mulan
Mulan
Eternafication
Mulan
Level 88
God Stats
6W - 7L
1,520 SR
Queue Stats
303W - 459L
1,302 Elo+
Party 1
Janus
Janus
OIF VET200106
Janus
Level 155
God Stats
172W - 219L
1,500 SR
Queue Stats
537W - 650L
1,424 Elo+
Solo
Bellona
Bellona
sickly_orphan97
Bellona
Level 5
God Stats
2W - 5L
1,383 SR
Queue Stats
64W - 95L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,913
691
5,843
6,714
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
RicanOGs
Atlas
12
2 / 0 / 7
8,193
819
6,351
10,361
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
13
6 / 0 / 3
8,203
820
10,956
12,338
10,613
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,086
609
6,241
11,969
9,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 0
7,169
717
12,943
5,366
2,301
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 3 / 0
6,051
605
4,571
9,912
8,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
1
7
4.5
L
1
1
0
1
W
Atlas
RicanOGs
Atlas
2
0
7
5.5
W
Achilles
6
0
3
7.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
23,755
29,413
Taken
27,247
23,621
Mitigated
20,332
6,841
Healing
4,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,241
833
0
1,443
11,969
9,135
0
6,170
5,799
0
12,343
W
5,843
838
0
500
6,714
3,408
0
4,099
2,589
24,440
0
L
12,943
506
0
2,470
5,366
2,301
0
1,612
3,754
37,436
0
W
Atlas
RicanOGs
Atlas
6,351
2,732
629
2,983
10,361
9,600
0
4,542
5,300
19,110
0
W
Achilles
10,956
4,095
1,035
1,694
12,338
10,613
0
4,617
7,323
0
22,367
L
4,571
1,032
255
420
9,912
8,896
0
4,798
5,114
0
12,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,309
Gold Earned
19,306
106
Minions Killed
99
3
Camps Cleared
6
610,781
Distance Traveled
498,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,086
609
18
2
4
146,921
3
W
Yu Huang
6,913
691
54
5
2
194,640
1
L
Janus
7,169
717
70
7
2
199,310
1
W
Atlas
8,193
819
30
3
1
197,463
0
W
Achilles
8,203
820
22
2
0
218,678
2
L
Bellona
6,051
605
11
1
0
152,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role