Player Matchup

Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Bronze II
 
Neith
Bronze II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver IV
KyleRepp13
Ganesha
Silver IV
Level 95
God Stats
5W - 3L
1,685 SR
Queue Stats
42W - 47L
1,241 MMR
Party 1
Hun Batz
Hun Batz
Bronze IV
derrickhalford
Hun Batz
Bronze IV
Level 105
God Stats
0W - 1L
1,507 SR
Queue Stats
3W - 4L
1,601 MMR
Party 1
Sol
Sol
Bronze III
schloimed
Sol
Bronze III
Level 30
God Stats
0W - 3L
1,551 SR
Queue Stats
28W - 32L
1,400 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,549 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,494 SR
1,407 MMR
Vulcan
Vulcan
Gold IV
 
Vulcan
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold V
FroxtX
Heimdallr
Gold V
Level 107
God Stats
3W - 3L
1,424 SR
Queue Stats
24W - 26L
1,393 MMR
Solo
Ares
Ares
Gold IV
Jendt
Ares
Gold IV
Level 83
God Stats
17W - 10L
1,675 SR
Queue Stats
120W - 124L
1,357 MMR
Solo
Thanatos
Thanatos
Gold IV
Rekappa
Thanatos
Gold IV
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 83L
1,382 MMR
Solo
Shiva
Shiva
Gold IV
d0m1nusr0d
Shiva
Gold IV
Level 153
God Stats
3W - 5L
1,369 SR
Queue Stats
94W - 106L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
8
0 / 2 / 0
4,697
470
2,528
5,610
2,773
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
 
Neith
6
0 / 1 / 1
4,011
401
570
2,660
867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
KyleRepp13
Ganesha
8
0 / 0 / 3
5,101
510
1,585
6,164
3,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
9
2 / 1 / 0
5,293
529
1,160
6,645
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 0
4,601
460
1,527
6,126
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
AtlasAh Muzen CabDa JiCliodhna

VS

Bans
KaliPoseidonIzanamiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 2
5,767
577
4,600
3,163
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
FroxtX
Heimdallr
10
1 / 1 / 0
5,607
561
3,959
4,495
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Jendt
Ares
8
0 / 1 / 1
5,082
508
1,544
4,701
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Rekappa
Thanatos
11
4 / 0 / 0
6,419
642
3,980
5,658
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
10
0 / 0 / 2
5,803
580
3,060
5,622
2,480
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
2
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
L
Neith
 
Neith
0
1
1
0.5
W
Vulcan
 
Vulcan
0
1
2
1
W
Heimdallr
FroxtX
Heimdallr
1
1
0
1
W
Ares
Jendt
Ares
0
1
1
0.5
L
Ganesha
KyleRepp13
Ganesha
0
0
3
1.5
W
Thanatos
Rekappa
Thanatos
4
0
0
4
W
Shiva
0
0
2
1
L
Hun Batz
2
1
0
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,370
Damage
17,143
27,205
Taken
23,639
11,821
Mitigated
11,031
8,451
Healing
13,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,528
381
0
821
5,610
2,773
0
0
5,610
0
22,577
L
Neith
 
Neith
570
156
0
404
2,660
867
0
525
2,135
0
12,264
W
Vulcan
 
Vulcan
4,600
1,096
0
695
3,163
1,215
507
849
2,314
46,865
0
W
Heimdallr
FroxtX
Heimdallr
3,959
2,124
0
2,118
4,495
1,838
360
839
3,656
0
44,435
W
Ares
Jendt
Ares
1,544
32
0
714
4,701
2,851
0
665
4,036
12,542
0
L
Ganesha
KyleRepp13
Ganesha
1,585
544
115
2,221
6,164
3,426
0
1,505
4,659
17,370
0
W
Thanatos
Rekappa
Thanatos
3,980
1,155
0
7,344
5,658
2,647
0
591
5,067
0
45,072
W
Shiva
3,060
532
0
2,196
5,622
2,480
0
0
5,622
0
35,501
L
Hun Batz
1,160
257
0
2,972
6,645
2,306
0
641
6,004
0
32,328
L
1,527
502
0
1,918
6,126
2,449
0
3,473
2,653
28,005
3,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,703
Gold Earned
28,678
215
Minions Killed
351
0
Camps Cleared
0
930,026
Distance Traveled
1,012,031
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,697
470
37
4
0
169,584
2
L
Neith
4,011
401
39
4
0
160,824
0
W
Vulcan
5,767
577
73
7
0
205,060
3
W
Heimdallr
5,607
561
83
8
0
163,381
3
W
Ares
5,082
508
31
3
0
209,210
4
L
Ganesha
5,101
510
8
1
0
184,394
4
W
Thanatos
6,419
642
88
9
0
231,015
2
W
Shiva
5,803
580
76
8
0
203,365
4
L
Hun Batz
5,293
529
69
7
0
233,867
1
L
Sol
4,601
460
62
6
0
181,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role