Player Matchup

Ishtar
Ishtar
Benny_Bear_
Ishtar
Level 125
God Stats
1W - 1L
1,486 SR
Queue Stats
56W - 48L
1,558 Elo+
Solo
Set
Set
Cause_Of_Death87
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,500 Elo+
Solo
He Bo
He Bo
Harrowed_75
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 111L
1,489 Elo+
Solo
Nox
Nox
Warpath8886
Nox
Level 158
God Stats
3W - 7L
1,430 SR
Queue Stats
958W - 997L
1,409 Elo+
Solo
Khepri
Khepri
psicCoxial
Khepri
Level 108
God Stats
14W - 22L
1,716 SR
Queue Stats
156W - 179L
1,473 Elo+
Solo
Team Averages
Level 132
1,526 SR
1,486 Elo+

VS

Team Averages
Level 120
1,614 SR
1,550 Elo+
Fafnir
Fafnir
BOOMFRENCHTOAST
Fafnir
Level 153
God Stats
125W - 145L
1,521 SR
Queue Stats
1,564W - 1,759L
1,483 Elo+
Solo
Da Ji
Da Ji
Joeo98
Da Ji
Level 147
God Stats
55W - 22L
1,726 SR
Queue Stats
422W - 284L
1,589 Elo+
Party 1
Ishtar
Ishtar
Pride Lucifer
Ishtar
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
44W - 24L
1,607 Elo+
Party 1
Zeus
Zeus
ST lBahena
Zeus
Level 125
God Stats
2W - 1L
1,471 SR
Queue Stats
17W - 15L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
jocrak
Cu Chulainn
Level 155
God Stats
16W - 15L
1,609 SR
Queue Stats
451W - 311L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
17
0 / 8 / 4
11,748
904
25,158
23,742
12,989
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 6 / 4
12,108
931
10,134
23,643
20,143
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
2 / 9 / 3
12,556
966
14,397
26,524
10,557
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 7 / 3
11,704
900
10,807
21,633
11,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
psicCoxial
Khepri
17
1 / 2 / 4
11,560
889
8,792
19,623
31,203
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

77

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 22
14,392
1,107
12,090
19,886
32,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
Joeo98
Da Ji
19
13 / 0 / 8
14,589
1,122
25,819
12,191
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 2 / 10
11,672
898
9,079
7,737
4,780
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 3 / 17
14,331
1,102
28,820
10,590
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
jocrak
Cu Chulainn
20
14 / 0 / 10
15,322
1,179
36,543
30,498
31,090
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
99
6
Kills
32
32
Deaths
6
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
1
22
13
L
Ishtar
0
8
4
0.25
L
2
6
4
0.67
L
2
9
3
0.39
W
Da Ji
Joeo98
Da Ji
13
0
8
17
W
1
2
10
3
W
2
3
17
3.5
L
1
7
3
0.36
W
Cu Chulainn
jocrak
Cu Chulainn
14
0
10
19
L
Khepri
psicCoxial
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,288
Damage
112,351
115,165
Taken
80,902
86,178
Mitigated
80,725
1,542
Healing
12,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,090
5,404
677
4,239
19,886
32,186
0
7,704
12,182
20,435
0
L
Ishtar
25,158
13,669
0
982
23,742
12,989
0
8,380
15,146
0
46,077
L
10,134
4,458
0
328
23,643
20,143
0
9,875
13,460
0
23,309
L
14,397
744
0
20
26,524
10,557
0
7,141
19,205
45,062
0
W
Da Ji
Joeo98
Da Ji
25,819
6,927
0
0
12,191
7,201
0
5,258
6,933
0
31,999
W
9,079
5,501
0
100
7,737
4,780
0
2,668
5,069
0
15,068
W
28,820
1,800
0
227
10,590
5,468
0
7,135
3,455
66,308
0
L
10,807
558
0
212
21,633
11,286
0
5,476
15,847
27,300
0
W
Cu Chulainn
jocrak
Cu Chulainn
36,543
8,377
0
7,584
30,498
31,090
0
11,231
19,267
1,373
62,366
L
Khepri
psicCoxial
Khepri
8,792
584
0
0
19,623
31,203
0
9,546
9,636
17,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,676
Gold Earned
70,306
224
Minions Killed
223
5
Camps Cleared
11
1,281,175
Distance Traveled
1,165,368
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,392
1,107
12
1
0
229,317
0
L
Ishtar
11,748
904
57
4
1
223,225
0
L
Set
12,108
931
39
3
2
250,058
0
L
He Bo
12,556
966
79
6
2
249,477
1
W
Da Ji
14,589
1,122
9
1
4
302,457
0
W
Ishtar
11,672
898
18
1
0
123,735
0
W
Zeus
14,331
1,102
130
10
5
223,550
2
L
Nox
11,704
900
37
3
0
280,601
0
W
Cu Chulainn
15,322
1,179
54
4
2
286,309
1
L
Khepri
11,560
889
12
1
0
277,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role