Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AzaelyaQC
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 117L
1,376 Elo+
Party 2
Hachiman
Hachiman
MAJORGRAPH
Hachiman
Level 16
God Stats
0W - 1L
1,324 SR
Queue Stats
2W - 4L
1,507 Elo+
Party 2
Hades
Hades
NewMatriX66
Hades
Level 125
God Stats
10W - 11L
1,510 SR
Queue Stats
481W - 496L
1,358 Elo+
Party 2
Shiva
Shiva
OperaxtQc
Shiva
Level 88
God Stats
2W - 4L
1,426 SR
Queue Stats
293W - 299L
1,400 Elo+
Party 2
Team Averages
Level 90
1,452 SR
1,428 Elo+

VS

Team Averages
Level 92
1,529 SR
1,429 Elo+
Shiva
Shiva
 
Shiva
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Go7ens
Izanami
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 52L
1,400 Elo+
Party 1
Ares
Ares
IGV Pillo
Ares
Level 107
God Stats
14W - 7L
1,556 SR
Queue Stats
422W - 446L
1,403 Elo+
Party 1
Sun Wukong
Sun Wukong
SinlessTwo
Sun Wukong
Level 159
God Stats
4W - 2L
1,650 SR
Queue Stats
356W - 362L
1,355 Elo+
Solo
Zeus
Zeus
UCanThankMeBro
Zeus
Level 77
God Stats
5W - 6L
1,437 SR
Queue Stats
362W - 337L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
1 / 5 / 10
9,263
662
17,809
15,847
8,157
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
AzaelyaQC
Tiamat
17
3 / 6 / 8
9,566
683
7,172
16,410
11,337
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
MAJORGRAPH
Hachiman
15
4 / 11 / 7
10,119
723
13,805
19,269
7,938
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 8 / 8
10,912
779
18,613
22,703
13,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
OperaxtQc
Shiva
17
4 / 5 / 8
9,376
670
15,989
22,787
29,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 5 / 22
10,347
739
12,451
19,096
22,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Go7ens
Izanami
17
5 / 4 / 18
10,919
780
12,943
15,375
8,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
8 / 2 / 23
11,644
832
18,916
32,820
30,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
SinlessTwo
Sun Wukong
19
5 / 3 / 25
11,335
810
16,195
19,757
20,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
14 / 5 / 10
12,296
878
26,204
12,105
6,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
133
17
Kills
35
35
Deaths
19
41
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
5
10
1.2
W
Shiva
 
Shiva
3
5
22
2.8
L
Tiamat
AzaelyaQC
Tiamat
3
6
8
1.17
W
Izanami
Go7ens
Izanami
5
4
18
3.5
W
Ares
8
2
23
9.75
L
Hachiman
MAJORGRAPH
Hachiman
4
11
7
0.68
L
5
8
8
1.13
L
Shiva
OperaxtQc
Shiva
4
5
8
1.6
W
Sun Wukong
SinlessTwo
Sun Wukong
5
3
25
5.83
W
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,388
Damage
86,709
97,016
Taken
99,153
70,579
Mitigated
86,868
20,397
Healing
35,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
17,809
3,012
1,206
3,735
15,847
8,157
0
5,064
10,587
0
29,677
W
Shiva
 
Shiva
12,451
1,116
966
1,448
19,096
22,102
234
6,162
12,934
0
25,665
L
Tiamat
AzaelyaQC
Tiamat
7,172
2,069
93
2,645
16,410
11,337
0
5,819
10,302
15,570
0
W
Izanami
Go7ens
Izanami
12,943
8,026
2,135
4,059
15,375
8,423
2,944
4,185
11,190
0
28,204
W
Ares
18,916
494
1,576
15,708
32,820
30,169
0
8,472
24,348
23,578
0
L
Hachiman
MAJORGRAPH
Hachiman
13,805
8,467
337
996
19,269
7,938
0
10,817
8,139
0
23,050
L
18,613
1,148
1,835
5,721
22,703
13,784
0
12,383
9,895
37,430
0
L
Shiva
OperaxtQc
Shiva
15,989
1,548
1,174
2,655
22,787
29,363
0
9,292
12,973
0
26,584
W
Sun Wukong
SinlessTwo
Sun Wukong
16,195
2,812
930
5,574
19,757
20,040
2,836
4,135
15,622
0
25,200
W
26,204
3,771
2,122
1,189
12,105
6,134
1,566
2,831
9,274
44,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,236
Gold Earned
56,541
120
Minions Killed
157
0
Camps Cleared
0
1,289,412
Distance Traveled
1,326,821
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,263
662
26
2
0
298,188
4
W
Shiva
10,347
739
22
2
0
280,249
0
L
Tiamat
9,566
683
25
2
0
248,157
0
W
Izanami
10,919
780
35
3
0
270,681
1
W
Ares
11,644
832
10
1
0
270,664
4
L
Hachiman
10,119
723
17
1
0
209,086
2
L
Hades
10,912
779
44
3
0
244,808
0
L
Shiva
9,376
670
8
1
0
289,173
0
W
Sun Wukong
11,335
810
34
2
0
272,125
0
W
Zeus
12,296
878
56
4
0
233,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role