Player Matchup

Fenrir
Fenrir
CeYHaNLı01
Fenrir
Level 127
God Stats
0W - 9L
1,010 SR
Queue Stats
170W - 167L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
Guardian1998
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,535 Elo+
Solo
Hades
Hades
Mjor
Hades
Level 128
God Stats
0W - 2L
1,425 SR
Queue Stats
122W - 114L
1,527 Elo+
Party 2
Horus
Horus
Storm100
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,408 Elo+
Solo
Geb
Geb
SuperTurk
Geb
Level 125
God Stats
1W - 4L
1,285 SR
Queue Stats
141W - 143L
1,533 Elo+
Party 2
Team Averages
Level 115
1,344 SR
1,507 Elo+

VS

Team Averages
Level 132
1,575 SR
1,468 Elo+
He Bo
He Bo
Gurzy_Gunner
He Bo
Level 118
God Stats
6W - 8L
1,356 SR
Queue Stats
82W - 91L
1,456 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TimeForceCortez
Kumbhakarna
Level 129
God Stats
6W - 2L
1,603 SR
Queue Stats
70W - 71L
1,455 Elo+
Party 1
Chang'e
Chang'e
blitz1423
Chang'e
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 29L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
jageramos
Heimdallr
Level 126
God Stats
3W - 1L
1,821 SR
Queue Stats
83W - 91L
1,459 Elo+
Party 1
Zeus
Zeus
parch88
Zeus
Level 160
God Stats
9W - 8L
1,594 SR
Queue Stats
476W - 512L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
8 / 6 / 6
11,449
716
13,344
17,709
11,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
17
6 / 7 / 6
10,651
666
14,924
16,981
9,017
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
Mjor
Hades
17
1 / 7 / 13
10,395
650
15,980
20,737
15,522
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Storm100
Horus
15
0 / 5 / 10
10,130
633
6,894
24,792
32,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 4 / 12
10,539
659
24,314
20,945
29,817
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 12
10,616
664
13,997
14,333
6,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
TimeForceCortez
Kumbhakarna
19
2 / 2 / 21
11,983
749
6,057
24,836
31,242
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
blitz1423
Chang'e
19
6 / 4 / 18
12,134
758
14,011
20,778
12,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
jageramos
Heimdallr
20
9 / 2 / 18
12,881
805
21,913
17,033
11,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
parch88
Zeus
20
8 / 3 / 17
13,106
819
27,290
10,056
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
115
18
Kills
29
29
Deaths
18
47
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
6
6
1.83
L
Hou Yi
6
7
6
1.29
W
4
7
12
1.43
L
Hades
Mjor
Hades
1
7
13
1.07
L
Horus
Storm100
Horus
0
5
10
1
L
3
4
12
2.25
W
Kumbhakarna
TimeForceCortez
Kumbhakarna
2
2
21
6.25
W
Chang'e
blitz1423
Chang'e
6
4
18
3.75
W
Heimdallr
jageramos
Heimdallr
9
2
18
9
W
Zeus
parch88
Zeus
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,456
Damage
83,268
101,164
Taken
87,036
97,945
Mitigated
66,252
34,554
Healing
42,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,344
2,977
836
2,746
17,709
11,449
0
11,491
6,215
0
22,766
L
Hou Yi
14,924
3,717
2,158
2,587
16,981
9,017
485
11,073
5,908
0
33,997
W
13,997
438
636
1,844
14,333
6,323
141
6,021
8,312
19,639
0
L
Hades
Mjor
Hades
15,980
1,118
1,136
5,369
20,737
15,522
0
14,511
6,226
31,533
0
L
Horus
Storm100
Horus
6,894
3,002
4,958
6,450
24,792
32,140
104
10,824
13,968
0
18,300
L
24,314
718
3,926
4,388
20,945
29,817
0
13,456
7,489
36,776
0
W
Kumbhakarna
TimeForceCortez
Kumbhakarna
6,057
778
1,743
5,007
24,836
31,242
136
13,436
11,400
16,272
0
W
Chang'e
blitz1423
Chang'e
14,011
1,373
16,448
10,356
20,778
12,102
1,674
8,917
11,861
29,809
0
W
Heimdallr
jageramos
Heimdallr
21,913
13,105
761
3,735
17,033
11,174
2,495
5,857
11,176
0
45,146
W
Zeus
parch88
Zeus
27,290
3,523
862
1,115
10,056
5,411
2,508
6,063
3,993
56,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,164
Gold Earned
60,720
136
Minions Killed
172
0
Camps Cleared
0
1,365,313
Distance Traveled
1,443,101
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,449
716
26
2
0
305,555
1
L
Hou Yi
10,651
666
31
2
0
241,415
3
W
He Bo
10,616
664
16
1
0
245,027
3
L
Hades
10,395
650
39
2
0
254,095
0
L
Horus
10,130
633
14
1
0
281,720
2
L
Geb
10,539
659
26
2
0
282,528
0
W
Kumbhakarna
11,983
749
19
1
0
336,931
3
W
Chang'e
12,134
758
28
2
0
300,455
2
W
Heimdallr
12,881
805
43
3
0
307,757
0
W
Zeus
13,106
819
66
4
0
252,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role