Player Matchup

Ymir
Ymir
Araldokiler
Ymir
Level 128
God Stats
15W - 19L
1,435 SR
Queue Stats
306W - 326L
1,461 Elo+
Solo
King Arthur
King Arthur
ArthurMarq
King Arthur
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Eskimidt
Nu Wa
Level 114
God Stats
1W - 2L
1,412 SR
Queue Stats
59W - 55L
1,522 Elo+
Party 1
Thanatos
Thanatos
LordVoldemorts2
Thanatos
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
264W - 285L
1,461 Elo+
Party 3
Ishtar
Ishtar
SirSócrates
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,230 Elo+
Party 3
Team Averages
Level 80
1,469 SR
1,444 Elo+

VS

Team Averages
Level 97
1,583 SR
1,455 Elo+
Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
GolpeBaixoKZ
Arachne
Level 47
God Stats
8W - 4L
1,656 SR
Queue Stats
77W - 68L
1,557 Elo+
Solo
Ares
Ares
MattBouza01
Ares
Level 28
God Stats
6W - 5L
1,465 SR
Queue Stats
35W - 58L
1,351 Elo+
Party 2
Baron Samedi
Baron Samedi
YerbaCachamate
Baron Samedi
Level 154
God Stats
2W - 0L
1,793 SR
Queue Stats
101W - 133L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,831
435
5,326
16,810
18,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ArthurMarq
King Arthur
13
1 / 6 / 3
8,453
470
9,767
20,284
21,224
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Eskimidt
Nu Wa
14
2 / 3 / 2
8,761
487
13,615
12,214
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
14
8 / 5 / 2
9,407
523
10,711
17,422
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ishtar
14
1 / 6 / 4
8,061
448
9,154
14,838
6,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
5 / 3 / 9
10,989
611
17,915
22,839
16,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
 
Ishtar
14
3 / 4 / 1
8,983
499
7,978
14,674
6,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
GolpeBaixoKZ
Arachne
17
10 / 3 / 6
11,190
622
13,203
20,871
10,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 8
9,104
506
5,600
14,634
14,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
YerbaCachamate
Baron Samedi
16
3 / 1 / 8
9,790
544
13,356
7,594
4,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
23
23
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
3
9
3.17
W
Ishtar
 
Ishtar
3
4
1
0.88
L
0
3
4
0.67
L
King Arthur
ArthurMarq
King Arthur
1
6
3
0.42
L
Nu Wa
Eskimidt
Nu Wa
2
3
2
1
W
Arachne
GolpeBaixoKZ
Arachne
10
3
6
4.33
L
Thanatos
8
5
2
1.8
W
2
2
8
3
L
Ishtar
1
6
4
0.5
W
Baron Samedi
YerbaCachamate
Baron Samedi
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,573
Damage
58,052
81,568
Taken
80,612
61,186
Mitigated
51,965
23,886
Healing
35,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
17,915
2,963
0
11,976
22,839
16,888
796
3,024
19,815
0
78,569
W
Ishtar
 
Ishtar
7,978
4,437
0
3,003
14,674
6,204
2,906
2,105
12,569
0
58,573
L
5,326
1,501
0
3,935
16,810
18,318
0
6,364
10,180
35,897
0
L
King Arthur
ArthurMarq
King Arthur
9,767
1,597
0
1,230
20,284
21,224
0
4,500
15,666
0
52,409
L
Nu Wa
Eskimidt
Nu Wa
13,615
2,997
231
2,892
12,214
5,528
0
3,230
8,729
82,248
0
W
Arachne
GolpeBaixoKZ
Arachne
13,203
8,647
0
12,068
20,871
10,685
557
6,395
14,476
0
91,319
L
Thanatos
10,711
4,736
0
12,468
17,422
9,645
0
3,141
14,115
0
66,069
W
5,600
186
360
2,781
14,634
14,084
400
3,770
10,864
29,635
0
L
Ishtar
9,154
6,273
0
3,130
14,838
6,471
342
888
13,922
0
55,049
W
Baron Samedi
YerbaCachamate
Baron Samedi
13,356
695
2,314
2,914
7,594
4,104
1,610
3,647
3,947
73,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,513
Gold Earned
50,056
472
Minions Killed
523
0
Camps Cleared
0
1,609,810
Distance Traveled
1,701,747
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,989
611
144
8
0
312,831
1
W
Ishtar
8,983
499
104
6
0
316,605
1
L
Ymir
7,831
435
53
3
0
323,478
6
L
King Arthur
8,453
470
106
6
0
321,330
1
L
Nu Wa
8,761
487
130
7
0
319,175
2
W
Arachne
11,190
622
126
7
0
415,922
2
L
Thanatos
9,407
523
94
5
0
367,741
2
W
Ares
9,104
506
33
2
0
336,166
4
L
Ishtar
8,061
448
89
5
0
278,086
0
W
Baron Samedi
9,790
544
116
6
0
320,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role