Player Matchup

King Arthur
King Arthur
Kapanoo
King Arthur
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 102L
1,322 Elo+
Party 2
Charybdis
Charybdis
PKviola
Charybdis
Level 16
God Stats
3W - 2L
1,703 SR
Queue Stats
9W - 7L
1,403 Elo+
Party 2
Janus
Janus
XReapxerxxxx
Janus
Level 49
God Stats
10W - 10L
1,329 SR
Queue Stats
59W - 75L
1,275 Elo+
Party 2
Team Averages
Level 48
1,511 SR
1,333 Elo+

VS

Team Averages
Level 52
1,464 SR
1,168 Elo+
Izanami
Izanami
CordakTheGreat
Izanami
Level 66
God Stats
1W - 3L
1,716 SR
Queue Stats
130W - 155L
1,316 Elo+
Party 1
Anubis
Anubis
NeutralCauses
Anubis
Level 69
God Stats
1W - 3L
1,328 SR
Queue Stats
32W - 41L
899 Elo+
Solo
Tyr
Tyr
ProHaloPlayer21
Tyr
Level 22
God Stats
8W - 22L
1,348 SR
Queue Stats
89W - 113L
1,290 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kapanoo
King Arthur
12
1 / 4 / 7
8,566
659
5,739
16,160
12,287
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
PKviola
Charybdis
15
8 / 2 / 5
10,347
796
17,841
11,545
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 0 / 8
9,854
758
16,336
6,927
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
8,453
650
11,331
12,794
5,110
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 7 / 5
8,113
624
9,569
13,466
7,405
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 3
9,139
703
6,434
16,912
14,741
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
6
6
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
King Arthur
Kapanoo
King Arthur
1
4
7
1.13
L
1
7
5
0.5
W
Charybdis
PKviola
Charybdis
8
2
5
5.25
L
3
3
3
1.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,916
Damage
27,334
34,632
Taken
43,172
19,483
Mitigated
27,256
6,381
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,331
7,266
0
1,295
12,794
5,110
0
4,048
8,556
0
41,606
W
King Arthur
Kapanoo
King Arthur
5,739
840
0
836
16,160
12,287
30
5,145
11,015
0
16,667
L
9,569
438
0
2,957
13,466
7,405
0
5,765
7,345
20,893
0
W
Charybdis
PKviola
Charybdis
17,841
11,420
402
4,475
11,545
4,375
1,234
2,719
8,826
0
43,619
L
6,434
1,962
0
721
16,912
14,741
0
5,921
10,623
0
18,240
W
16,336
841
215
453
6,927
2,821
291
2,580
4,347
44,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,767
Gold Earned
25,705
146
Minions Killed
134
7
Camps Cleared
6
712,255
Distance Traveled
688,449
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,453
650
72
6
3
233,970
4
W
King Arthur
8,566
659
16
1
1
244,138
4
L
Anubis
8,113
624
33
3
0
184,781
3
W
Charybdis
10,347
796
50
4
3
204,075
4
L
Tyr
9,139
703
29
2
3
269,698
0
W
Janus
9,854
758
80
6
3
264,042
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role