Player Matchup

Ymir
Ymir
Darkneos4523
Ymir
Level 100
God Stats
1W - 1L
1,528 SR
Queue Stats
63W - 59L
1,453 Elo+
Party 1
Zeus
Zeus
MyDiapersLoaded
Zeus
Level 82
God Stats
3W - 2L
1,635 SR
Queue Stats
103W - 115L
1,428 Elo+
Party 1
Amaterasu
Amaterasu
ShrmpGng
Amaterasu
Level 123
God Stats
6W - 1L
1,648 SR
Queue Stats
91W - 92L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
Versibe
Yu Huang
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
144W - 112L
1,520 Elo+
Solo
Geb
Geb
hotmamma 1970
Geb
Level 158
God Stats
6W - 4L
1,508 SR
Queue Stats
603W - 631L
1,438 Elo+
Solo
Team Averages
Level 122
1,564 SR
1,460 Elo+

VS

Team Averages
Level 59
1,590 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
Big Water Dude
Morgan Le Fay
Level 82
God Stats
1W - 1L
1,847 SR
Queue Stats
134W - 122L
1,414 Elo+
Party 2
Vulcan
Vulcan
Maddison2020670
Vulcan
Level 29
God Stats
2W - 1L
1,798 SR
Queue Stats
46W - 49L
1,423 Elo+
Party 2
Ishtar
Ishtar
Offline2918
Ishtar
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 111L
1,454 Elo+
Party 2
Chiron
Chiron
PureGalaxy17
Chiron
Level 25
God Stats
0W - 2L
1,305 SR
Queue Stats
30W - 28L
1,497 Elo+
Solo
Anhur
Anhur
zorritoEspartano
Anhur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
8,583
858
6,180
13,816
13,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 1 / 6
8,830
883
5,097
4,887
1,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amaterasu
ShrmpGng
Amaterasu
15
4 / 1 / 12
8,923
892
7,402
11,807
15,844
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Yu Huang
Versibe
Yu Huang
18
9 / 2 / 5
10,504
1,050
13,923
7,049
3,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 12
8,757
876
4,368
14,756
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Big Water Dude
Morgan Le Fay
6
0 / 0 / 1
6,086
609
0
482
125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 5 / 2
8,776
878
9,841
7,989
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
15
3 / 6 / 0
8,248
825
7,482
11,331
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
16
2 / 3 / 1
8,237
824
8,979
8,885
4,104
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 8 / 1
6,848
685
6,026
11,964
4,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
22
Kills
7
8
Deaths
22
51
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Big Water Dude
Morgan Le Fay
0
0
1
0.5
W
2
2
16
5
L
1
5
2
0.4
W
5
1
6
8
L
Ishtar
3
6
0
0.5
L
Chiron
2
3
1
0.83
W
Amaterasu
ShrmpGng
Amaterasu
4
1
12
10
W
Yu Huang
Versibe
Yu Huang
9
2
5
5.75
W
2
2
12
4
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
32,328
52,315
Taken
40,651
49,053
Mitigated
17,474
24,812
Healing
5,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Big Water Dude
Morgan Le Fay
0
0
0
0
482
125
0
482
0
0
0
W
6,180
409
2,901
4,151
13,816
13,237
1,063
2,340
11,476
13,779
0
L
9,841
3,501
204
220
7,989
3,329
0
5,596
2,273
25,595
0
W
5,097
96
114
695
4,887
1,898
1,494
1,372
3,515
9,641
0
L
Ishtar
7,482
3,871
366
1,083
11,331
5,176
0
8,590
2,513
0
13,130
L
Chiron
8,979
3,957
613
2,853
8,885
4,104
0
6,094
2,671
0
19,731
W
Amaterasu
ShrmpGng
Amaterasu
7,402
1,581
3,452
5,231
11,807
15,844
1,375
2,597
9,210
0
17,473
W
Yu Huang
Versibe
Yu Huang
13,923
401
1,306
532
7,049
3,757
1,478
1,147
5,902
33,538
0
W
4,368
185
1,946
4,484
14,756
14,317
537
2,385
12,371
11,206
0
L
6,026
2,447
221
347
11,964
4,740
0
8,164
3,626
0
14,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
38,195
113
Minions Killed
85
0
Camps Cleared
0
942,700
Distance Traveled
716,347
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,086
609
0
0
0
11,681
0
W
Ymir
8,583
858
16
2
0
184,138
0
L
Vulcan
8,776
878
32
3
0
200,998
0
W
Zeus
8,830
883
17
2
0
129,957
0
L
Ishtar
8,248
825
13
1
0
161,252
0
L
Chiron
8,237
824
30
3
0
180,082
0
W
Amaterasu
8,923
892
18
2
0
235,843
1
W
Yu Huang
10,504
1,050
54
5
0
184,937
0
W
Geb
8,757
876
8
1
0
207,825
0
L
Anhur
6,848
685
10
1
0
162,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role