Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ImNotNice9649
Freya
Level 123
God Stats
46W - 70L
1,428 SR
Queue Stats
341W - 361L
1,445 Elo+
Solo
Ganesha
Ganesha
QuinnyPooo
Ganesha
Level 85
God Stats
0W - 2L
1,290 SR
Queue Stats
76W - 77L
1,479 Elo+
Solo
Chaac
Chaac
jit chiII
Chaac
Level 69
God Stats
19W - 15L
1,549 SR
Queue Stats
55W - 48L
1,472 Elo+
Solo
Team Averages
Level 98
1,454 SR
1,479 Elo+

VS

Team Averages
Level 111
1,565 SR
1,528 Elo+
Ishtar
Ishtar
 
Ishtar
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Epsimegalph
Sylvanus
Level 103
God Stats
9W - 6L
1,828 SR
Queue Stats
133W - 111L
1,594 Elo+
Party 1
Chaac
Chaac
LightningWolf50
Chaac
Level 115
God Stats
3W - 1L
1,642 SR
Queue Stats
29W - 27L
1,541 Elo+
Party 1
Ullr
Ullr
MynameisWARHEAD
Ullr
Level 151
God Stats
2W - 1L
1,584 SR
Queue Stats
258W - 214L
1,623 Elo+
Party 1
Arachne
Arachne
TRillVigil
Arachne
Level 36
God Stats
1W - 1L
1,269 SR
Queue Stats
54W - 76L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 0
7,284
520
3,100
3,865
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
 
Skadi
10
2 / 5 / 1
6,276
448
7,249
10,604
3,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
0 / 2 / 3
6,673
477
4,329
14,233
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
QuinnyPooo
Ganesha
8
0 / 7 / 3
5,710
408
2,376
15,358
9,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
jit chiII
Chaac
12
3 / 5 / 0
7,502
536
6,028
12,295
14,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
7 / 1 / 0
8,419
601
7,407
8,306
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Epsimegalph
Sylvanus
12
1 / 0 / 5
7,549
539
3,215
7,000
5,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 1 / 4
8,080
577
6,958
12,624
10,526
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
7 / 1 / 4
7,966
569
14,193
11,223
4,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
TRillVigil
Arachne
13
5 / 3 / 3
8,223
587
6,994
11,568
4,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
21
21
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Skadi
 
Skadi
2
5
1
0.5
W
Ishtar
 
Ishtar
7
1
0
7
W
Sylvanus
Epsimegalph
Sylvanus
1
0
5
3.5
L
0
2
3
0.75
W
1
1
4
3
W
7
1
4
9
L
Ganesha
QuinnyPooo
Ganesha
0
7
3
0.21
W
Arachne
TRillVigil
Arachne
5
3
3
2.17
L
Chaac
jit chiII
Chaac
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
38,767
56,355
Taken
50,721
33,786
Mitigated
29,076
12,580
Healing
17,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,100
132
46
566
3,865
1,450
0
194
3,671
43,916
0
L
Skadi
 
Skadi
7,249
3,618
0
831
10,604
3,241
0
494
10,110
0
37,017
W
Ishtar
 
Ishtar
7,407
4,569
0
1,895
8,306
3,875
572
2,451
5,771
0
64,113
W
Sylvanus
Epsimegalph
Sylvanus
3,215
1,684
2,132
3,432
7,000
5,568
349
1,559
5,357
21,384
0
L
4,329
1,611
0
5,305
14,233
5,436
0
334
13,899
55,558
0
W
6,958
2,296
0
4,609
12,624
10,526
1,030
1,206
11,418
0
48,063
W
14,193
8,817
0
3,173
11,223
4,303
604
2,102
9,121
0
58,155
L
Ganesha
QuinnyPooo
Ganesha
2,376
877
80
2,406
15,358
9,636
0
1,864
13,494
14,105
0
W
Arachne
TRillVigil
Arachne
6,994
4,664
0
1,815
11,568
4,804
594
2,205
9,249
0
57,569
L
Chaac
jit chiII
Chaac
6,028
2,290
0
3,346
12,295
14,023
1,242
329
11,966
0
49,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,445
Gold Earned
40,237
350
Minions Killed
402
0
Camps Cleared
0
1,174,161
Distance Traveled
1,326,261
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,284
520
98
7
0
243,785
4
L
Skadi
6,276
448
62
4
0
209,449
2
W
Ishtar
8,419
601
109
8
0
269,802
0
W
Sylvanus
7,549
539
29
2
0
226,840
1
L
Freya
6,673
477
88
6
0
243,102
1
W
Chaac
8,080
577
82
6
0
268,497
1
W
Ullr
7,966
569
80
6
0
275,242
2
L
Ganesha
5,710
408
13
1
0
254,271
2
W
Arachne
8,223
587
102
7
0
285,880
2
L
Chaac
7,502
536
89
6
0
223,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role