Player Matchup

Zeus
Zeus
CloudKudi
Zeus
Level 106
God Stats
5W - 16L
1,371 SR
Queue Stats
265W - 331L
1,369 Elo+
Solo
Osiris
Osiris
Spyros_Wrath
Osiris
Level 126
God Stats
1W - 1L
1,159 SR
Queue Stats
197W - 210L
1,422 Elo+
Solo
Hou Yi
Hou Yi
v Power Clapz
Hou Yi
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,543 Elo+
Solo
Team Averages
Level 106
1,343 SR
1,445 Elo+

VS

Team Averages
Level 129
1,489 SR
1,461 Elo+
Cerberus
Cerberus
Homura_2306
Cerberus
Level 88
God Stats
0W - 2L
1,341 SR
Queue Stats
61W - 68L
1,517 Elo+
Solo
Chang'e
Chang'e
W01 MEGATRON
Chang'e
Level 146
God Stats
13W - 21L
1,256 SR
Queue Stats
329W - 386L
1,373 Elo+
Solo
Ishtar
Ishtar
YaBoi_SB
Ishtar
Level 152
God Stats
9W - 9L
1,871 SR
Queue Stats
212W - 241L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
0 / 2 / 5
7,039
640
7,792
6,967
2,671
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
1 / 1 / 4
7,367
670
9,432
9,634
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 1
8,051
732
9,985
8,451
3,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Homura_2306
Cerberus
12
0 / 2 / 3
8,034
730
5,951
13,525
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
W01 MEGATRON
Chang'e
12
3 / 2 / 0
7,676
698
7,259
10,154
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
YaBoi_SB
Ishtar
11
0 / 1 / 2
6,986
635
6,661
8,825
3,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
5
Kills
3
3
Deaths
5
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
2
5
1.25
L
Cerberus
Homura_2306
Cerberus
0
2
3
0.75
W
Osiris
1
1
4
3
L
Chang'e
W01 MEGATRON
Chang'e
3
2
0
1.5
L
Ishtar
YaBoi_SB
Ishtar
0
1
2
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
19,871
25,052
Taken
32,504
14,569
Mitigated
22,249
2,626
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,792
1,046
0
1,408
6,967
2,671
0
4,564
2,403
26,092
0
L
Cerberus
Homura_2306
Cerberus
5,951
689
0
2,323
13,525
14,183
70
4,036
9,489
23,180
0
W
Osiris
9,432
2,196
0
230
9,634
8,352
0
4,066
5,568
0
20,690
L
Chang'e
W01 MEGATRON
Chang'e
7,259
206
2,575
5,424
10,154
4,199
94
2,450
7,704
24,218
0
L
Ishtar
YaBoi_SB
Ishtar
6,661
4,358
0
500
8,825
3,867
174
1,890
6,935
0
26,260
W
9,985
5,063
0
988
8,451
3,546
0
5,197
3,254
0
34,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,457
Gold Earned
22,696
119
Minions Killed
151
5
Camps Cleared
7
611,169
Distance Traveled
648,375
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,039
640
38
3
2
196,741
1
L
Cerberus
8,034
730
57
5
2
221,575
2
W
Osiris
7,367
670
20
2
2
216,006
0
L
Chang'e
7,676
698
46
4
3
221,706
1
L
Ishtar
6,986
635
48
4
2
205,094
1
W
Hou Yi
8,051
732
61
6
1
198,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role