Player Matchup

Izanami
Izanami
Goated253
Izanami
Level 41
God Stats
2W - 3L
1,454 SR
Queue Stats
57W - 57L
1,529 Elo+
Party 1
Sol
Sol
Hεαrt
Sol
Level 54
God Stats
8W - 6L
1,549 SR
Queue Stats
128W - 113L
1,518 Elo+
Party 1
Bacchus
Bacchus
OnIyFarms
Bacchus
Level 17
God Stats
4W - 1L
1,781 SR
Queue Stats
53W - 16L
1,704 Elo+
Party 3
Ratatoskr
Ratatoskr
bobego1
Ratatoskr
Level 145
God Stats
5W - 5L
1,533 SR
Queue Stats
474W - 381L
1,636 Elo+
Party 3
Poseidon
Poseidon
cuchugoddd
Poseidon
Level 49
God Stats
8W - 5L
1,713 SR
Queue Stats
106W - 130L
1,446 Elo+
Solo
Team Averages
Level 61
1,606 SR
1,566 Elo+

VS

Team Averages
Level 110
1,369 SR
1,375 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Endoresun
Scylla
Level 39
God Stats
1W - 6L
1,155 SR
Queue Stats
6W - 19L
1,119 Elo+
Party 2
Bacchus
Bacchus
NeutralFob
Bacchus
Level 152
God Stats
7W - 7L
1,351 SR
Queue Stats
76W - 67L
1,534 Elo+
Party 2
Susano
Susano
Thor9394
Susano
Level 101
God Stats
14W - 17L
1,262 SR
Queue Stats
215W - 330L
1,344 Elo+
Party 2
Cliodhna
Cliodhna
wildjosi
Cliodhna
Level 100
God Stats
19W - 11L
1,578 SR
Queue Stats
231W - 322L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Goated253
Izanami
11
1 / 0 / 10
6,754
563
5,612
6,195
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
14
9 / 0 / 1
8,141
678
7,446
7,928
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
OnIyFarms
Bacchus
12
4 / 1 / 3
7,314
610
4,844
8,287
4,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
bobego1
Ratatoskr
13
1 / 1 / 4
7,821
652
4,421
6,281
2,871
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
cuchugoddd
Poseidon
12
3 / 1 / 3
7,018
585
6,135
5,613
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 4 / 0
6,259
522
4,333
7,942
2,895
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Endoresun
Scylla
9
1 / 5 / 0
5,840
487
4,011
7,945
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
NeutralFob
Bacchus
9
0 / 5 / 2
5,838
487
4,166
12,279
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
Thor9394
Susano
9
1 / 3 / 1
5,938
495
2,599
10,128
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
wildjosi
Cliodhna
11
0 / 1 / 0
6,062
505
1,000
4,983
1,617
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
18
Kills
3
3
Deaths
18
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
L
Scylla
Endoresun
Scylla
1
5
0
0.2
W
Izanami
Goated253
Izanami
1
0
10
6
W
Sol
9
0
1
9.5
L
Bacchus
NeutralFob
Bacchus
0
5
2
0.2
W
Bacchus
OnIyFarms
Bacchus
4
1
3
5.5
L
Susano
Thor9394
Susano
1
3
1
0.5
W
Ratatoskr
bobego1
Ratatoskr
1
1
4
3
W
Poseidon
cuchugoddd
Poseidon
3
1
3
4.5
L
Cliodhna
wildjosi
Cliodhna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
16,109
34,304
Taken
43,277
15,333
Mitigated
23,128
15,689
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,333
1,370
0
1,966
7,942
2,895
0
3,648
4,294
0
50,803
L
Scylla
Endoresun
Scylla
4,011
344
0
570
7,945
3,271
0
4,318
3,627
31,275
0
W
Izanami
Goated253
Izanami
5,612
3,585
0
2,481
6,195
2,140
674
710
5,457
0
38,916
W
Sol
7,446
3,272
0
5,110
7,928
3,039
816
1,761
6,135
48,402
7,868
L
Bacchus
NeutralFob
Bacchus
4,166
458
0
1,276
12,279
11,489
0
5,755
6,524
13,991
0
W
Bacchus
OnIyFarms
Bacchus
4,844
946
0
4,172
8,287
4,987
0
1,360
6,886
52,203
0
L
Susano
Thor9394
Susano
2,599
447
0
2,844
10,128
3,856
0
3,446
6,682
0
33,700
W
Ratatoskr
bobego1
Ratatoskr
4,421
442
0
2,110
6,281
2,871
24
210
6,071
0
55,412
W
Poseidon
cuchugoddd
Poseidon
6,135
623
0
1,816
5,613
2,296
874
3,739
1,578
45,332
0
L
Cliodhna
wildjosi
Cliodhna
1,000
183
0
260
4,983
1,617
0
336
4,647
0
42,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
29,937
446
Minions Killed
320
0
Camps Cleared
0
1,250,525
Distance Traveled
1,165,163
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,259
522
85
7
0
221,861
3
L
Scylla
5,840
487
71
6
0
190,984
1
W
Izanami
6,754
563
65
5
0
231,514
2
W
Sol
8,141
678
91
8
0
244,417
4
L
Bacchus
5,838
487
16
1
0
239,000
1
W
Bacchus
7,314
610
97
8
0
260,724
5
L
Susano
5,938
495
67
6
0
252,316
3
W
Ratatoskr
7,821
652
125
10
0
255,106
6
W
Poseidon
7,018
585
68
6
0
258,764
0
L
Cliodhna
6,062
505
81
7
0
261,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role