Player Matchup

Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Dollydaplug
Achilles
Level 93
God Stats
8W - 13L
1,192 SR
Queue Stats
368W - 410L
1,280 Elo+
Solo
Ratatoskr
Ratatoskr
KillaKilla93
Ratatoskr
Level 102
God Stats
29W - 31L
1,468 SR
Queue Stats
410W - 437L
1,356 Elo+
Party 1
Neith
Neith
NukaCoop
Neith
Level 55
God Stats
14W - 8L
1,417 SR
Queue Stats
16W - 19L
1,322 Elo+
Party 2
Cthulhu
Cthulhu
Wellidith
Cthulhu
Level 69
God Stats
1W - 0L
1,180 SR
Queue Stats
11W - 11L
1,322 Elo+
Party 2
Team Averages
Level 77
1,351 SR
1,356 Elo+

VS

Team Averages
Level 59
1,505 SR
1,342 Elo+
Charybdis
Charybdis
 
Charybdis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ChronoScale
Bakasura
Level 87
God Stats
15W - 10L
1,499 SR
Queue Stats
62W - 61L
1,379 Elo+
Solo
Yemoja
Yemoja
Hitokimi
Yemoja
Level 56
God Stats
15W - 19L
1,528 SR
Queue Stats
22W - 42L
1,384 Elo+
Party 3
Janus
Janus
Nic077
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,247 Elo+
Party 3
Achilles
Achilles
Pab7Pab
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,201 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 2 / 4
13,643
487
12,492
19,668
15,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Dollydaplug
Achilles
20
11 / 2 / 6
14,402
514
19,032
31,808
34,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ratatoskr
KillaKilla93
Ratatoskr
20
9 / 5 / 10
14,513
518
15,790
25,056
11,171
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
NukaCoop
Neith
19
7 / 3 / 6
12,869
460
23,086
19,341
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Cthulhu
Wellidith
Cthulhu
19
4 / 2 / 12
14,019
501
16,872
20,365
34,843
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
0 / 6 / 1
10,536
376
13,341
31,294
13,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
ChronoScale
Bakasura
20
12 / 8 / 0
15,423
551
25,630
31,198
15,319
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Hitokimi
Yemoja
15
0 / 5 / 2
10,972
392
11,069
22,819
26,930
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Janus
Nic077
Janus
16
2 / 11 / 2
11,421
408
13,946
20,891
8,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Pab7Pab
Achilles
15
0 / 4 / 1
10,093
360
8,035
22,283
21,851
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
34
Kills
14
14
Deaths
34
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
2
4
2.5
L
Charybdis
 
Charybdis
0
6
1
0.08
L
Bakasura
ChronoScale
Bakasura
12
8
0
1.5
W
Achilles
Dollydaplug
Achilles
11
2
6
7
L
Yemoja
Hitokimi
Yemoja
0
5
2
0.2
W
Ratatoskr
KillaKilla93
Ratatoskr
9
5
10
2.8
L
Janus
Nic077
Janus
2
11
2
0.27
W
Neith
NukaCoop
Neith
7
3
6
3.33
L
Achilles
Pab7Pab
Achilles
0
4
1
0.13
W
Cthulhu
Wellidith
Cthulhu
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,272
Damage
72,021
116,238
Taken
128,485
105,652
Mitigated
86,187
35,286
Healing
34,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,492
1,271
0
5,612
19,668
15,912
906
6,448
12,421
108,784
0
L
Charybdis
 
Charybdis
13,341
6,741
0
10,668
31,294
13,249
0
9,180
22,114
0
87,961
L
Bakasura
ChronoScale
Bakasura
25,630
16,447
0
8,215
31,198
15,319
0
4,610
26,588
0
136,960
W
Achilles
Dollydaplug
Achilles
19,032
4,372
0
12,253
31,808
34,233
1,322
4,009
25,389
387
86,371
L
Yemoja
Hitokimi
Yemoja
11,069
1,426
5,741
5,284
22,819
26,930
0
6,496
16,323
49,142
0
W
Ratatoskr
KillaKilla93
Ratatoskr
15,790
5,108
0
9,006
25,056
11,171
1,276
6,701
16,895
49
120,178
L
Janus
Nic077
Janus
13,946
930
0
210
20,891
8,838
1,301
6,181
14,710
77,966
0
W
Neith
NukaCoop
Neith
23,086
10,083
0
4,911
19,341
9,493
7,561
4,028
14,242
61
112,458
L
Achilles
Pab7Pab
Achilles
8,035
2,206
0
4,496
22,283
21,851
385
4,416
17,867
0
54,956
W
Cthulhu
Wellidith
Cthulhu
16,872
888
1,498
2,006
20,365
34,843
617
4,627
15,048
69,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,446
Gold Earned
58,445
661
Minions Killed
537
0
Camps Cleared
0
2,562,557
Distance Traveled
2,368,459
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,643
487
169
6
0
473,872
0
L
Charybdis
10,536
376
114
4
0
430,061
4
L
Bakasura
15,423
551
185
7
0
568,334
3
W
Achilles
14,402
514
129
5
0
463,800
2
L
Yemoja
10,972
392
59
2
0
442,645
3
W
Ratatoskr
14,513
518
138
5
0
569,553
4
L
Janus
11,421
408
113
4
0
410,072
1
W
Neith
12,869
460
138
5
0
494,079
0
L
Achilles
10,093
360
66
2
0
517,347
6
W
Cthulhu
14,019
501
87
3
0
561,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role