Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gerstalt
Mercury
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,414 Elo+
Solo
Ares
Ares
HannibalSmith409
Ares
Level 87
God Stats
93W - 84L
1,542 SR
Queue Stats
336W - 360L
1,364 Elo+
Party 2
Chronos
Chronos
Kkiller974289
Chronos
Level 59
God Stats
4W - 8L
1,364 SR
Queue Stats
195W - 195L
1,409 Elo+
Solo
Ra
Ra
KnightAstaroth
Ra
Level 107
God Stats
5W - 7L
1,494 SR
Queue Stats
135W - 151L
1,365 Elo+
Party 2
Team Averages
Level 89
1,480 SR
1,411 Elo+

VS

Team Averages
Level 68
1,548 SR
1,422 Elo+
Artio
Artio
DaddyPullsMyHair
Artio
Level 66
God Stats
50W - 38L
1,596 SR
Queue Stats
51W - 42L
1,533 Elo+
Party 1
Awilix
Awilix
Dragon_Slayer_Cy
Awilix
Level 117
God Stats
4W - 4L
1,528 SR
Queue Stats
107W - 111L
1,463 Elo+
Party 1
Anubis
Anubis
Giant_slayor
Anubis
Level 104
God Stats
3W - 0L
1,872 SR
Queue Stats
47W - 39L
1,581 Elo+
Party 1
Erlang Shen
Erlang Shen
PhieldBoy7evn_
Erlang Shen
Level 49
God Stats
38W - 31L
1,495 SR
Queue Stats
212W - 238L
1,393 Elo+
Solo
Izanami
Izanami
lnfextionz
Izanami
Level 3
God Stats
2W - 4L
1,249 SR
Queue Stats
8W - 14L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
9 / 5 / 5
9,773
611
13,160
14,850
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Gerstalt
Mercury
13
2 / 6 / 2
8,021
501
7,142
15,052
6,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 9
8,845
553
10,783
12,262
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
12
2 / 3 / 0
7,401
463
8,427
8,453
3,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 5 / 1
7,735
483
6,387
12,268
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 7
8,108
507
4,030
20,504
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 3 / 7
8,557
535
13,193
13,424
6,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
7 / 0 / 8
9,877
617
9,607
8,206
5,012
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
PhieldBoy7evn_
Erlang Shen
14
4 / 2 / 5
8,670
542
9,943
17,451
10,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
lnfextionz
Izanami
12
1 / 8 / 2
7,557
472
5,129
12,192
3,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
18
Kills
18
19
Deaths
18
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
9
5
5
2.3
W
2
5
7
1.1
W
4
3
7
2.5
L
Mercury
Gerstalt
Mercury
2
6
2
0.5
W
Anubis
7
0
8
11
L
4
0
9
8.5
L
Chronos
2
3
0
0.67
L
1
5
1
0.3
W
Erlang Shen
PhieldBoy7evn_
Erlang Shen
4
2
5
3.25
W
Izanami
lnfextionz
Izanami
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
41,902
62,885
Taken
71,777
33,722
Mitigated
42,702
14,216
Healing
23,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
13,160
6,531
0
5,258
14,850
5,913
339
2,985
11,865
0
69,714
W
4,030
689
2,444
4,226
20,504
17,152
90
8,668
11,836
17,968
0
W
13,193
4,186
0
1,936
13,424
6,460
101
2,939
10,485
0
56,826
L
Mercury
Gerstalt
Mercury
7,142
3,620
0
590
15,052
6,332
0
2,972
12,080
0
52,099
W
Anubis
9,607
371
0
6,499
8,206
5,012
262
3,286
4,920
74,615
0
L
10,783
806
650
3,947
12,262
12,979
0
3,590
8,672
36,509
0
L
Chronos
8,427
2,318
129
1,528
8,453
3,347
360
3,582
4,871
43,127
0
L
6,387
1,028
132
1,982
12,268
5,151
0
508
11,760
52,295
0
W
Erlang Shen
PhieldBoy7evn_
Erlang Shen
9,943
5,562
0
7,812
17,451
10,927
2,374
8,015
9,436
0
53,194
W
Izanami
lnfextionz
Izanami
5,129
3,964
0
551
12,192
3,151
1,460
2,689
9,503
0
50,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,775
Gold Earned
42,769
382
Minions Killed
400
0
Camps Cleared
0
1,457,660
Distance Traveled
1,564,784
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,773
611
113
7
0
248,657
1
W
Artio
8,108
507
23
1
0
333,321
1
W
Awilix
8,557
535
76
5
0
361,774
2
L
Mercury
8,021
501
83
5
0
319,709
1
W
Anubis
9,877
617
133
8
0
291,962
4
L
Ares
8,845
553
32
2
0
329,381
7
L
Chronos
7,401
463
72
5
0
291,167
2
L
Ra
7,735
483
82
5
0
268,746
0
W
Erlang Shen
8,670
542
86
5
0
281,498
0
W
Izanami
7,557
472
82
5
0
296,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role