Player Matchup

Mulan
Mulan
Diamond IV
AnubosSatanico
Mulan
Diamond IV
Level 160
God Stats
6W - 4L
1,814 SR
Queue Stats
150W - 136L
2,060 MMR
Party 1
Loki
Loki
Platinum I
AsenTionsz
Loki
Platinum I
Level 157
God Stats
5W - 5L
1,856 SR
Queue Stats
160W - 143L
1,918 MMR
Party 1
Merlin
Merlin
Platinum II
Kdog_217
Merlin
Platinum II
Level 124
God Stats
24W - 18L
1,623 SR
Queue Stats
93W - 88L
1,982 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
tonebonetony
Heimdallr
Diamond IV
Level 159
God Stats
3W - 4L
1,329 SR
Queue Stats
489W - 486L
2,034 MMR
Solo
Ymir
Ymir
Diamond IV
xTHE X FACTORxx
Ymir
Diamond IV
Level 158
God Stats
8W - 5L
1,676 SR
Queue Stats
249W - 236L
2,029 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,660 SR
2,005 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 116
1,609 SR
2,004 MMR
Nemesis
Nemesis
Platinum I
EchoDerek
Nemesis
Platinum I
Level 108
God Stats
9W - 7L
1,618 SR
Queue Stats
161W - 145L
2,039 MMR
Party 2
Sobek
Sobek
Platinum III
Kodaa187
Sobek
Platinum III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
268W - 269L
1,965 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Melichyk
Erlang Shen
Platinum IV
Level 49
God Stats
10W - 6L
1,767 SR
Queue Stats
33W - 21L
2,035 MMR
Party 2
Tiamat
Tiamat
Platinum I
RDRGGG
Tiamat
Platinum I
Level 160
God Stats
1W - 3L
1,533 SR
Queue Stats
482W - 482L
2,021 MMR
Solo
Artemis
Artemis
Diamond V
ViciousBearCat
Artemis
Diamond V
Level 158
God Stats
6W - 7L
1,625 SR
Queue Stats
405W - 396L
1,960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 7
13,219
629
22,029
24,441
24,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
5 / 1 / 8
11,946
569
12,685
15,166
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kdog_217
Merlin
19
4 / 0 / 5
12,397
590
13,601
7,518
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
tonebonetony
Heimdallr
19
1 / 3 / 3
12,059
574
9,349
17,438
8,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 0 / 9
10,681
509
4,386
13,411
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PeleAwilixGaneshaRavana

VS

Bans
Yu HuangBaron SamediCabrakanKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EchoDerek
Nemesis
16
1 / 3 / 0
9,539
454
6,787
18,069
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Kodaa187
Sobek
13
1 / 2 / 2
8,575
408
6,606
19,867
23,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
Melichyk
Erlang Shen
16
1 / 6 / 0
9,856
469
10,627
22,770
21,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
RDRGGG
Tiamat
17
1 / 3 / 0
10,317
491
8,150
11,485
7,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
1 / 4 / 2
10,010
477
10,279
12,993
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
5
6
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
W
5
1
8
9
L
Nemesis
EchoDerek
Nemesis
1
3
0
0.33
W
Merlin
Kdog_217
Merlin
4
0
5
6.5
L
Sobek
Kodaa187
Sobek
1
2
2
1
L
Erlang Shen
Melichyk
Erlang Shen
1
6
0
0.17
L
Tiamat
RDRGGG
Tiamat
1
3
0
0.33
L
1
4
2
0.5
W
Heimdallr
tonebonetony
Heimdallr
1
3
3
0.83
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,050
Damage
42,449
77,974
Taken
85,184
59,076
Mitigated
66,302
33,547
Healing
19,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,029
3,389
0
11,239
24,441
24,660
1,212
3,774
20,667
0
104,537
W
12,685
5,068
0
9,138
15,166
6,969
1,903
3,054
12,112
0
117,894
L
Nemesis
EchoDerek
Nemesis
6,787
2,260
0
1,880
18,069
8,460
0
3,296
14,773
0
98,213
W
Merlin
Kdog_217
Merlin
13,601
315
0
874
7,518
3,799
1,026
2,200
5,318
118,100
0
L
Sobek
Kodaa187
Sobek
6,606
436
0
5,439
19,867
23,880
0
6,115
13,752
23,954
0
L
Erlang Shen
Melichyk
Erlang Shen
10,627
5,802
0
6,489
22,770
21,132
720
3,099
19,671
0
78,237
L
Tiamat
RDRGGG
Tiamat
8,150
1,341
0
1,986
11,485
7,179
184
3,854
7,631
89,127
0
L
10,279
3,409
0
3,438
12,993
5,651
0
1,623
11,370
0
80,483
W
Heimdallr
tonebonetony
Heimdallr
9,349
4,109
0
8,033
17,438
8,792
2,432
2,281
14,831
0
117,281
W
4,386
1,486
790
3,473
13,411
14,856
371
4,295
9,116
19,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,302
Gold Earned
48,297
691
Minions Killed
596
0
Camps Cleared
0
2,154,269
Distance Traveled
2,187,785
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,219
629
163
8
0
417,519
3
W
Loki
11,946
569
136
6
0
503,220
5
L
Nemesis
9,539
454
130
6
0
505,668
4
W
Merlin
12,397
590
192
9
0
416,294
6
L
Sobek
8,575
408
31
1
0
477,236
4
L
Erlang Shen
9,856
469
126
6
0
418,900
7
L
Tiamat
10,317
491
179
9
0
394,660
8
L
Artemis
10,010
477
130
6
0
391,321
7
W
Heimdallr
12,059
574
168
8
0
390,841
9
W
Ymir
10,681
509
32
2
0
426,395
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role