Player Matchup

Mulan
Mulan
AnarchiAngel93
Mulan
Level 120
God Stats
47W - 30L
1,646 SR
Queue Stats
96W - 73L
1,540 Elo+
Party 3
Cthulhu
Cthulhu
ILIKEBIGWRDS
Cthulhu
Level 59
God Stats
36W - 14L
1,658 SR
Queue Stats
54W - 33L
1,623 Elo+
Party 1
Hun Batz
Hun Batz
MosHollow
Hun Batz
Level 155
God Stats
2W - 1L
1,335 SR
Queue Stats
141W - 136L
1,470 Elo+
Party 3
Hou Yi
Hou Yi
NitoRaw
Hou Yi
Level 29
God Stats
3W - 1L
1,617 SR
Queue Stats
61W - 38L
1,629 Elo+
Party 1
Cernunnos
Cernunnos
bloodwolf62
Cernunnos
Level 103
God Stats
8W - 5L
1,489 SR
Queue Stats
95W - 101L
1,469 Elo+
Party 3
Team Averages
Level 93
1,549 SR
1,546 Elo+

VS

Team Averages
Level 95
1,601 SR
1,522 Elo+
Anhur
Anhur
Carry0rTroII
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,560 Elo+
Party 4
Erlang Shen
Erlang Shen
Guava7642
Erlang Shen
Level 141
God Stats
1W - 1L
1,673 SR
Queue Stats
69W - 63L
1,486 Elo+
Party 2
Mercury
Mercury
KillerKeith119
Mercury
Level 128
God Stats
49W - 59L
1,512 SR
Queue Stats
168W - 188L
1,478 Elo+
Party 2
Scylla
Scylla
Phinatic4210
Scylla
Level 137
God Stats
21W - 8L
1,596 SR
Queue Stats
155W - 151L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
foreverangry
Baron Samedi
Level 51
God Stats
17W - 9L
1,721 SR
Queue Stats
186W - 117L
1,601 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,766
597
9,696
9,131
6,279
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ILIKEBIGWRDS
Cthulhu
12
3 / 1 / 4
7,776
598
7,373
8,532
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
MosHollow
Hun Batz
12
3 / 1 / 3
7,558
581
2,697
8,178
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
NitoRaw
Hou Yi
13
2 / 0 / 1
7,484
576
5,745
6,806
2,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
bloodwolf62
Cernunnos
12
1 / 0 / 2
7,331
564
3,351
6,850
2,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,902
454
4,542
8,795
2,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Guava7642
Erlang Shen
10
0 / 2 / 2
5,630
433
2,685
9,412
6,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 3 / 0
6,475
498
2,777
9,282
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
12
0 / 0 / 0
6,503
500
3,585
3,523
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
foreverangry
Baron Samedi
9
0 / 4 / 0
5,542
426
2,527
11,693
10,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
10
Kills
2
3
Deaths
10
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
L
0
1
0
0
L
Erlang Shen
Guava7642
Erlang Shen
0
2
2
0.5
W
Cthulhu
ILIKEBIGWRDS
Cthulhu
3
1
4
5
L
2
3
0
0.67
W
Hun Batz
MosHollow
Hun Batz
3
1
3
4.5
W
Hou Yi
NitoRaw
Hou Yi
2
0
1
2.5
L
Scylla
0
0
0
0
W
Cernunnos
bloodwolf62
Cernunnos
1
0
2
2
L
Baron Samedi
foreverangry
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,862
Damage
16,116
39,497
Taken
42,705
19,705
Mitigated
24,916
17,205
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,696
2,055
0
2,026
9,131
6,279
300
1,176
7,913
42
55,105
L
4,542
2,287
0
3,136
8,795
2,992
0
1,832
6,963
0
48,394
L
Erlang Shen
Guava7642
Erlang Shen
2,685
967
0
3,223
9,412
6,852
290
666
8,746
0
30,822
W
Cthulhu
ILIKEBIGWRDS
Cthulhu
7,373
404
629
3,784
8,532
5,975
0
1,589
6,931
35,691
0
L
2,777
1,113
0
1,450
9,282
3,602
0
803
8,479
0
44,841
W
Hun Batz
MosHollow
Hun Batz
2,697
183
0
3,534
8,178
2,819
237
438
7,700
38
47,890
W
Hou Yi
NitoRaw
Hou Yi
5,745
2,135
0
2,936
6,806
2,215
1,110
1,850
4,824
0
58,891
L
Scylla
3,585
794
0
1,037
3,523
1,313
0
1,142
2,381
49,170
0
W
Cernunnos
bloodwolf62
Cernunnos
3,351
1,544
0
4,296
6,850
2,417
679
833
6,017
0
43,090
L
Baron Samedi
foreverangry
Baron Samedi
2,527
381
900
3,190
11,693
10,157
0
3,010
8,683
15,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
30,052
409
Minions Killed
349
0
Camps Cleared
0
1,247,711
Distance Traveled
1,203,644
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,766
597
102
8
0
249,687
3
L
Anhur
5,902
454
86
7
0
223,814
3
L
Erlang Shen
5,630
433
57
4
0
247,846
2
W
Cthulhu
7,776
598
39
3
0
255,441
2
L
Mercury
6,475
498
78
6
0
261,688
4
W
Hun Batz
7,558
581
78
6
0
288,909
5
W
Hou Yi
7,484
576
110
8
0
240,704
1
L
Scylla
6,503
500
106
8
0
251,441
4
W
Cernunnos
7,331
564
80
6
0
212,970
0
L
Baron Samedi
5,542
426
22
2
0
218,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role