Player Matchup

Bakasura
Bakasura
DatB00ty445
Bakasura
Level 56
God Stats
16W - 13L
1,509 SR
Queue Stats
80W - 80L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
GigaChadMain
Baron Samedi
Level 28
God Stats
7W - 11L
1,555 SR
Queue Stats
60W - 61L
1,470 Elo+
Party 1
Jormungandr
Jormungandr
Turd_Ferguson05
Jormungandr
Level 66
God Stats
23W - 23L
1,500 SR
Queue Stats
64W - 71L
1,430 Elo+
Party 3
Guan Yu
Guan Yu
jllmvt21522
Guan Yu
Level 110
God Stats
9W - 9L
1,464 SR
Queue Stats
104W - 104L
1,458 Elo+
Party 3
Olorun
Olorun
xXMakeEmSalty2Xx
Olorun
Level 6
God Stats
5W - 6L
1,383 SR
Queue Stats
15W - 13L
1,477 Elo+
Party 3
Team Averages
Level 53
1,482 SR
1,462 Elo+

VS

Team Averages
Level 68
1,439 SR
1,478 Elo+
Arachne
Arachne
DrFoldgish
Arachne
Level 122
God Stats
9W - 5L
1,638 SR
Queue Stats
243W - 238L
1,520 Elo+
Party 2
Poseidon
Poseidon
ForgPog
Poseidon
Level 22
God Stats
10W - 13L
1,507 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 2
Hades
Hades
Leionis
Hades
Level 100
God Stats
1W - 1L
1,238 SR
Queue Stats
166W - 144L
1,545 Elo+
Party 2
Chaac
Chaac
Mootedd
Chaac
Level 45
God Stats
1W - 5L
1,209 SR
Queue Stats
92W - 97L
1,342 Elo+
Solo
Horus
Horus
salsamandr
Horus
Level 53
God Stats
40W - 26L
1,604 SR
Queue Stats
89W - 83L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DatB00ty445
Bakasura
12
2 / 4 / 2
7,186
553
3,894
12,955
5,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
GigaChadMain
Baron Samedi
13
3 / 1 / 1
7,470
575
8,266
6,846
3,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Turd_Ferguson05
Jormungandr
13
0 / 0 / 0
7,330
564
6,140
6,042
4,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
jllmvt21522
Guan Yu
9
0 / 4 / 1
5,324
410
3,615
11,485
2,711
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 5 / 0
5,615
432
3,908
9,834
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrFoldgish
Arachne
14
5 / 0 / 2
7,979
614
8,621
9,276
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
ForgPog
Poseidon
12
6 / 1 / 4
7,425
571
10,220
5,140
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Leionis
Hades
11
1 / 4 / 2
6,793
523
6,004
12,383
6,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Mootedd
Chaac
13
0 / 0 / 0
7,612
586
4,022
10,879
6,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
10
1 / 1 / 7
7,005
539
4,712
8,371
5,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
13
14
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DatB00ty445
Bakasura
2
4
2
0.75
W
Arachne
DrFoldgish
Arachne
5
0
2
6
W
Poseidon
ForgPog
Poseidon
6
1
4
8
L
Baron Samedi
GigaChadMain
Baron Samedi
3
1
1
3.5
W
Hades
Leionis
Hades
1
4
2
0.5
W
Chaac
Mootedd
Chaac
0
0
0
0
L
Jormungandr
Turd_Ferguson05
Jormungandr
0
0
0
0
L
Guan Yu
jllmvt21522
Guan Yu
0
4
1
0.13
W
Horus
1
1
7
4.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
33,579
47,162
Taken
46,049
19,142
Mitigated
23,602
11,654
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DatB00ty445
Bakasura
3,894
2,610
0
2,723
12,955
5,134
0
3,138
9,761
0
54,166
W
Arachne
DrFoldgish
Arachne
8,621
5,978
0
3,032
9,276
3,684
1,008
1,341
7,739
0
65,012
W
Poseidon
ForgPog
Poseidon
10,220
1,280
0
960
5,140
1,302
90
593
4,300
42,024
0
L
Baron Samedi
GigaChadMain
Baron Samedi
8,266
510
362
1,733
6,846
3,484
0
3,654
3,192
50,371
0
W
Hades
Leionis
Hades
6,004
1,159
486
5,989
12,383
6,567
594
6,623
4,837
54,098
0
W
Chaac
Mootedd
Chaac
4,022
365
0
4,822
10,879
6,131
0
6,076
4,803
0
63,462
L
Jormungandr
Turd_Ferguson05
Jormungandr
6,140
4,120
0
1,090
6,042
4,234
0
0
6,042
62,900
0
L
Guan Yu
jllmvt21522
Guan Yu
3,615
357
805
3,060
11,485
2,711
199
4,357
6,529
0
18,126
W
Horus
4,712
2,109
1,791
3,556
8,371
5,918
125
2,389
5,838
0
17,549
L
3,908
1,999
200
1,681
9,834
3,579
440
4,186
5,414
25,501
4,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,925
Gold Earned
36,814
420
Minions Killed
411
0
Camps Cleared
0
1,260,616
Distance Traveled
1,339,677
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,186
553
112
9
0
301,918
2
W
Arachne
7,979
614
109
8
0
305,663
0
W
Poseidon
7,425
571
74
6
0
275,092
2
L
Baron Samedi
7,470
575
107
8
0
257,549
1
W
Hades
6,793
523
85
7
0
226,189
3
W
Chaac
7,612
586
125
10
0
253,676
0
L
Jormungandr
7,330
564
111
9
0
230,696
0
L
Guan Yu
5,324
410
29
2
0
258,556
0
W
Horus
7,005
539
18
1
0
279,057
3
L
Olorun
5,615
432
61
5
0
211,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role