Player Matchup

Achilles
Achilles
Z1nk14
Achilles
Level 108
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 2L
1,800 Elo+
Party 1
Cabrakan
Cabrakan
iCon Avoid
Cabrakan
Level 84
God Stats
3W - 2L
1,366 SR
Queue Stats
18W - 31L
1,507 Elo+
Party 1
Danzaburou
Danzaburou
lnvulnerable
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,663 Elo+
Party 1
Team Averages
Level 65
1,524 SR
1,657 Elo+

VS

Team Averages
Level 122
1,499 SR
1,428 Elo+
Nu Wa
Nu Wa
OliverDeeznuts
Nu Wa
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 77L
1,575 Elo+
Party 2
Cerberus
Cerberus
PeaceByTheGram
Cerberus
Level 123
God Stats
1W - 1L
1,299 SR
Queue Stats
126W - 165L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
zeuzifer
Kukulkan
Level 107
God Stats
12W - 11L
1,699 SR
Queue Stats
606W - 773L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Z1nk14
Achilles
8
0 / 3 / 1
5,778
578
3,510
8,679
8,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
iCon Avoid
Cabrakan
9
1 / 2 / 0
6,521
652
3,024
10,257
10,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
lnvulnerable
Danzaburou
10
0 / 6 / 1
6,148
615
5,694
8,681
3,018
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 6
7,870
787
8,117
4,472
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
12
3 / 1 / 8
8,472
847
5,617
12,363
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
zeuzifer
Kukulkan
12
3 / 0 / 6
7,665
767
7,880
4,074
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Cerberus
3
1
8
7
L
Achilles
Z1nk14
Achilles
0
3
1
0.17
L
Cabrakan
iCon Avoid
Cabrakan
1
2
0
0.5
L
Danzaburou
lnvulnerable
Danzaburou
0
6
1
0.08
W
Kukulkan
zeuzifer
Kukulkan
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,228
Damage
21,614
27,617
Taken
20,909
22,291
Mitigated
14,790
4,627
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,117
2,771
0
540
4,472
1,737
654
776
3,696
26,835
0
W
Cerberus
5,617
547
0
3,976
12,363
11,067
249
1,715
10,648
11,192
0
L
Achilles
Z1nk14
Achilles
3,510
869
0
729
8,679
8,366
0
6,289
2,390
0
16,324
L
Cabrakan
iCon Avoid
Cabrakan
3,024
498
1,223
1,972
10,257
10,907
0
8,257
2,000
11,411
0
L
Danzaburou
lnvulnerable
Danzaburou
5,694
2,414
0
703
8,681
3,018
0
7,372
1,309
0
24,038
W
Kukulkan
zeuzifer
Kukulkan
7,880
498
0
1,000
4,074
1,986
813
1,231
2,843
36,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,447
Gold Earned
24,007
71
Minions Killed
125
2
Camps Cleared
7
488,201
Distance Traveled
540,833
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,870
787
47
5
1
182,621
3
W
Cerberus
8,472
847
17
2
0
179,953
0
L
Achilles
5,778
578
21
2
1
179,366
1
L
Cabrakan
6,521
652
14
1
0
156,366
0
L
Danzaburou
6,148
615
36
4
1
152,469
0
W
Kukulkan
7,665
767
61
6
6
178,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role