Player Matchup

Olorun
Olorun
 
Olorun
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BoozyAngel
Merlin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 22L
1,222 Elo+
Solo
He Bo
He Bo
DeniJG
He Bo
Level 108
God Stats
6W - 10L
1,187 SR
Queue Stats
186W - 252L
1,377 Elo+
Solo
Achilles
Achilles
I-JuaN-KilleRS-I
Achilles
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 62L
1,348 Elo+
Solo
Sol
Sol
Rionegro14
Sol
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 33L
1,489 Elo+
Solo
Team Averages
Level 102
1,437 SR
1,387 Elo+

VS

Team Averages
Level 145
1,542 SR
1,474 Elo+
Bakasura
Bakasura
ChicoDasVerdura
Bakasura
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Eterno2
Baron Samedi
Level 121
God Stats
2W - 0L
1,719 SR
Queue Stats
73W - 77L
1,397 Elo+
Solo
Vamana
Vamana
HiginoNeto90
Vamana
Level 154
God Stats
3W - 1L
1,534 SR
Queue Stats
283W - 320L
1,523 Elo+
Party 1
Heimdallr
Heimdallr
XxSmaasher-
Heimdallr
Level 147
God Stats
6W - 1L
1,536 SR
Queue Stats
162W - 167L
1,469 Elo+
Party 1
Discordia
Discordia
call_of_nunes_BR
Discordia
Level 147
God Stats
3W - 3L
1,422 SR
Queue Stats
279W - 292L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
1 / 1 / 4
7,434
929
4,838
8,211
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
BoozyAngel
Merlin
12
4 / 3 / 0
6,803
850
6,996
7,366
3,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
DeniJG
He Bo
9
0 / 3 / 4
6,230
779
3,110
5,184
1,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 3
6,096
762
3,767
11,907
9,916
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 4
6,904
863
11,026
8,413
3,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 2 / 6
6,832
854
3,895
9,416
10,084
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
Eterno2
Baron Samedi
13
2 / 2 / 9
7,411
926
3,750
6,692
3,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
13
1 / 1 / 11
7,851
981
4,712
11,153
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
XxSmaasher-
Heimdallr
15
7 / 1 / 7
8,516
1,065
15,394
7,150
3,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
14
4 / 0 / 7
7,773
972
10,571
4,918
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
6
Kills
15
15
Deaths
6
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
1
4
3
L
Merlin
BoozyAngel
Merlin
4
3
0
1.33
W
Bakasura
1
2
6
2
L
He Bo
DeniJG
He Bo
0
3
4
0.67
W
Baron Samedi
Eterno2
Baron Samedi
2
2
9
3.25
W
Vamana
1
1
11
6.5
L
0
5
3
0.3
L
1
3
4
1
W
Heimdallr
XxSmaasher-
Heimdallr
7
1
7
10.5
W
Discordia
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
38,322
41,081
Taken
39,329
23,360
Mitigated
31,912
16,280
Healing
21,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,838
1,631
3,938
3,831
8,211
4,619
0
4,077
4,134
19,280
0
L
Merlin
BoozyAngel
Merlin
6,996
657
128
188
7,366
3,410
0
2,778
4,493
14,842
0
W
Bakasura
3,895
2,489
782
2,285
9,416
10,084
17
5,587
3,739
0
4,345
L
He Bo
DeniJG
He Bo
3,110
213
727
403
5,184
1,949
0
1,502
3,681
5,025
0
W
Baron Samedi
Eterno2
Baron Samedi
3,750
270
1,248
1,394
6,692
3,974
342
5,907
753
10,295
0
W
Vamana
4,712
490
1,485
4,695
11,153
11,441
261
6,221
4,777
0
9,122
L
3,767
801
1,235
2,890
11,907
9,916
0
3,244
8,406
0
6,612
L
11,026
3,368
396
2,544
8,413
3,466
0
2,720
5,546
23,518
0
W
Heimdallr
XxSmaasher-
Heimdallr
15,394
6,023
1,554
2,656
7,150
3,964
1,160
4,933
2,185
0
32,540
W
Discordia
10,571
87
3,128
1,810
4,918
2,449
102
3,322
1,563
18,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,467
Gold Earned
38,383
85
Minions Killed
90
0
Camps Cleared
0
824,621
Distance Traveled
854,192
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,434
929
23
3
0
196,963
0
L
Merlin
6,803
850
8
1
0
165,344
0
W
Bakasura
6,832
854
15
2
0
155,766
0
L
He Bo
6,230
779
5
1
0
129,857
2
W
Baron Samedi
7,411
926
21
3
0
156,481
0
W
Vamana
7,851
981
10
1
0
189,507
0
L
Achilles
6,096
762
13
2
0
183,726
1
L
Sol
6,904
863
36
5
0
148,731
2
W
Heimdallr
8,516
1,065
29
4
0
166,024
0
W
Discordia
7,773
972
15
2
0
186,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role