Player Matchup

Olorun
Olorun
Cau7ionX
Olorun
Level 65
God Stats
3W - 0L
1,752 SR
Queue Stats
65W - 63L
1,308 Elo+
Solo
Medusa
Medusa
DARTHVADER4004
Medusa
Level 60
God Stats
3W - 4L
1,663 SR
Queue Stats
60W - 60L
1,342 Elo+
Solo
Serqet
Serqet
WolfyChan13
Serqet
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,219 Elo+
Party 1
Kuzenbo
Kuzenbo
czarb23
Kuzenbo
Level 107
God Stats
15W - 16L
1,500 SR
Queue Stats
557W - 554L
1,312 Elo+
Solo
Bellona
Bellona
xShaDowKingx658
Bellona
Level 64
God Stats
44W - 39L
1,485 SR
Queue Stats
171W - 217L
1,328 Elo+
Party 1
Team Averages
Level 65
1,580 SR
1,302 Elo+

VS

Team Averages
Level 113
1,488 SR
1,318 Elo+
Fenrir
Fenrir
BigJayDawg90
Fenrir
Level 160
God Stats
25W - 26L
1,466 SR
Queue Stats
571W - 622L
1,277 Elo+
Solo
Ishtar
Ishtar
CaptKillshot78
Ishtar
Level 89
God Stats
6W - 12L
1,505 SR
Queue Stats
502W - 553L
1,306 Elo+
Solo
Olorun
Olorun
MINNISNOWDA
Olorun
Level 143
God Stats
27W - 25L
1,447 SR
Queue Stats
334W - 357L
1,341 Elo+
Solo
Hercules
Hercules
TlKHO
Hercules
Level 84
God Stats
7W - 13L
1,500 SR
Queue Stats
96W - 108L
1,290 Elo+
Solo
Hades
Hades
xDeadlyxOmen
Hades
Level 87
God Stats
5W - 6L
1,522 SR
Queue Stats
40W - 43L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cau7ionX
Olorun
18
6 / 3 / 3
11,814
492
24,639
29,026
14,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
4 / 5 / 4
10,558
440
20,771
20,956
10,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
16
3 / 7 / 1
10,280
428
10,246
23,304
11,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
czarb23
Kuzenbo
16
1 / 1 / 9
11,012
459
8,399
16,300
23,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
1 / 2 / 3
11,829
493
12,159
23,204
29,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 2 / 5
10,785
449
15,408
26,389
14,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 1
10,585
441
14,205
19,631
9,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
15
3 / 6 / 4
10,224
426
19,437
28,300
14,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TlKHO
Hercules
16
2 / 1 / 7
10,912
455
10,269
20,344
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
6 / 2 / 1
11,735
489
14,575
15,509
9,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
18
18
Deaths
15
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
2
5
3.25
L
3
4
1
0.88
W
Olorun
Cau7ionX
Olorun
6
3
3
2.5
W
4
5
4
1.2
L
Olorun
3
6
4
0.83
L
Hercules
TlKHO
Hercules
2
1
7
5.5
W
Serqet
3
7
1
0.5
W
Kuzenbo
czarb23
Kuzenbo
1
1
9
5.5
L
6
2
1
3.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,214
Damage
73,894
112,790
Taken
110,173
88,804
Mitigated
66,907
45,713
Healing
44,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
15,408
2,238
824
7,254
26,389
14,756
0
9,445
16,680
0
89,850
L
14,205
8,229
0
4,911
19,631
9,147
1,999
790
18,493
0
78,316
W
Olorun
Cau7ionX
Olorun
24,639
11,212
1,253
17,138
29,026
14,824
3,575
13,437
15,589
104,000
0
W
20,771
10,180
0
4,816
20,956
10,607
436
7,847
13,109
0
68,389
L
Olorun
19,437
8,192
1,233
15,246
28,300
14,276
588
10,033
18,015
84,816
0
L
Hercules
TlKHO
Hercules
10,269
1,320
1,134
5,723
20,344
19,267
456
8,365
11,739
0
38,599
W
Serqet
10,246
4,278
0
6,862
23,304
11,003
0
3,796
19,508
0
68,982
W
Kuzenbo
czarb23
Kuzenbo
8,399
4,604
575
6,193
16,300
23,319
0
6,383
9,917
36,189
0
L
14,575
845
507
7,935
15,509
9,461
872
4,405
11,104
86,206
0
W
12,159
4,946
0
8,876
23,204
29,051
1,037
2,549
20,655
0
113,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,493
Gold Earned
54,241
517
Minions Killed
516
0
Camps Cleared
0
2,269,214
Distance Traveled
2,228,754
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,785
449
112
5
0
495,039
0
L
Ishtar
10,585
441
115
5
0
431,792
2
W
Olorun
11,814
492
133
6
0
440,633
2
W
Medusa
10,558
440
94
4
0
442,249
4
L
Olorun
10,224
426
113
5
0
366,647
5
L
Hercules
10,912
455
49
2
0
519,784
9
W
Serqet
10,280
428
99
4
0
482,730
0
W
Kuzenbo
11,012
459
32
1
0
459,893
3
L
Hades
11,735
489
127
5
0
415,492
0
W
Bellona
11,829
493
159
7
0
443,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role