Player Matchup

Medusa
Medusa
CaseraBlanca
Medusa
Level 126
God Stats
76W - 85L
1,523 SR
Queue Stats
864W - 1,005L
1,421 Elo+
Party 1
Sobek
Sobek
El_Gnigno007_
Sobek
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 70L
1,384 Elo+
Solo
Hera
Hera
estrellaxs
Hera
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 160L
1,346 Elo+
Party 1
Ishtar
Ishtar
licher96
Ishtar
Level 119
God Stats
10W - 6L
1,606 SR
Queue Stats
223W - 237L
1,462 Elo+
Solo
Kumbhakarna
Kumbhakarna
rayo14yo
Kumbhakarna
Level 69
God Stats
20W - 22L
1,463 SR
Queue Stats
41W - 58L
1,418 Elo+
Party 1
Team Averages
Level 97
1,518 SR
1,406 Elo+

VS

Team Averages
Level 97
1,452 SR
1,447 Elo+
Loki
Loki
Awkward Pigeons
Loki
Level 69
God Stats
7W - 9L
1,347 SR
Queue Stats
138W - 134L
1,369 Elo+
Solo
Discordia
Discordia
LachmalLaut_
Discordia
Level 92
God Stats
0W - 1L
1,417 SR
Queue Stats
8W - 10L
1,415 Elo+
Party 2
Osiris
Osiris
Leboss1012847
Osiris
Level 126
God Stats
3W - 10L
1,482 SR
Queue Stats
360W - 356L
1,457 Elo+
Solo
Chaac
Chaac
Pausemachen
Chaac
Level 71
God Stats
3W - 3L
1,659 SR
Queue Stats
8W - 6L
1,495 Elo+
Party 2
Olorun
Olorun
minko239
Olorun
Level 127
God Stats
7W - 14L
1,356 SR
Queue Stats
756W - 806L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
2 / 3 / 7
9,317
518
14,321
14,671
6,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 0
8,348
464
4,908
13,887
12,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 5 / 8
8,302
461
10,823
10,768
4,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
licher96
Ishtar
16
11 / 3 / 1
10,180
566
15,048
15,728
7,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
rayo14yo
Kumbhakarna
12
3 / 2 / 5
8,045
447
3,994
14,729
14,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 7 / 1
8,873
493
8,250
15,628
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
LachmalLaut_
Discordia
13
0 / 2 / 7
8,526
474
9,753
9,746
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 4
10,179
566
12,464
17,470
18,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 4
8,912
495
8,491
15,978
11,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
minko239
Olorun
13
2 / 6 / 3
8,653
481
9,931
16,089
7,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
34
18
Kills
15
15
Deaths
18
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
7
1
0.93
W
Medusa
2
3
7
1.83
W
0
2
0
0
L
Discordia
LachmalLaut_
Discordia
0
2
7
1.75
L
2
0
4
4
L
5
3
4
2.33
W
2
5
8
1.2
W
Ishtar
licher96
Ishtar
11
3
1
3.83
L
Olorun
minko239
Olorun
2
6
3
0.58
W
Kumbhakarna
rayo14yo
Kumbhakarna
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,094
Damage
48,889
69,783
Taken
74,911
45,793
Mitigated
46,940
15,867
Healing
21,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,250
2,410
144
4,563
15,628
6,165
0
4,458
11,170
0
53,358
W
Medusa
14,321
6,084
0
3,619
14,671
6,664
96
6,999
7,531
0
88,064
W
4,908
1,231
0
6,330
13,887
12,314
603
226
13,661
47,811
0
L
Discordia
LachmalLaut_
Discordia
9,753
386
299
1,010
9,746
3,754
0
3,069
6,677
55,250
0
L
12,464
5,391
0
6,044
17,470
18,087
126
5,783
11,228
0
79,203
L
8,491
1,128
552
4,553
15,978
11,145
810
4,240
11,738
0
47,011
W
10,823
2,981
0
250
10,768
4,672
0
3,099
7,631
50,637
0
W
Ishtar
licher96
Ishtar
15,048
7,658
0
2,280
15,728
7,541
0
2,704
12,802
0
88,765
L
Olorun
minko239
Olorun
9,931
5,342
255
4,338
16,089
7,789
315
2,086
14,003
50,179
7,936
W
Kumbhakarna
rayo14yo
Kumbhakarna
3,994
995
0
3,388
14,729
14,602
0
5,066
9,311
17,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,192
Gold Earned
45,143
469
Minions Killed
459
0
Camps Cleared
0
1,556,458
Distance Traveled
1,688,587
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,873
493
74
4
0
331,856
6
W
Medusa
9,317
518
139
8
0
324,683
2
W
Sobek
8,348
464
101
6
0
283,274
2
L
Discordia
8,526
474
91
5
0
361,029
7
L
Osiris
10,179
566
126
7
0
362,055
4
L
Chaac
8,912
495
64
4
0
350,508
1
W
Hera
8,302
461
82
5
0
295,134
4
W
Ishtar
10,180
566
135
8
0
335,421
3
L
Olorun
8,653
481
104
6
0
283,139
2
W
Kumbhakarna
8,045
447
12
1
0
317,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role