Player Matchup

Yemoja
Yemoja
Platinum I
BACALAS16
Yemoja
Platinum I
Level 145
God Stats
4W - 5L
1,567 SR
Queue Stats
127W - 120L
1,965 MMR
Party 1
Thoth
Thoth
Diamond V
BaelRaen
Thoth
Diamond V
Level 160
God Stats
3W - 4L
1,478 SR
Queue Stats
514W - 513L
2,113 MMR
Solo
Rama
Rama
Platinum I
DarK10SouL
Rama
Platinum I
Level 159
God Stats
2W - 10L
1,361 SR
Queue Stats
277W - 274L
1,995 MMR
Party 1
Loki
Loki
Platinum I
Orchidia
Loki
Platinum I
Level 153
God Stats
2W - 2L
1,592 SR
Queue Stats
72W - 56L
2,033 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
SafeSquash90418
Tsukuyomi
Diamond IV
Level 130
God Stats
10W - 9L
1,609 SR
Queue Stats
281W - 269L
2,189 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,522 SR
2,059 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,677 SR
2,078 MMR
Izanami
Izanami
Diamond III
ButteryGod
Izanami
Diamond III
Level 156
God Stats
15W - 8L
1,683 SR
Queue Stats
307W - 270L
2,273 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
RavenNiels
Ah Muzen Cab
Platinum I
Level 159
God Stats
33W - 21L
1,713 SR
Queue Stats
659W - 650L
1,913 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Spigss
Ne Zha
Platinum I
Level 155
God Stats
2W - 0L
1,692 SR
Queue Stats
104W - 113L
1,990 MMR
Solo
Yu Huang
Yu Huang
Diamond III
Woodmancer
Yu Huang
Diamond III
Level 159
God Stats
7W - 7L
1,632 SR
Queue Stats
307W - 270L
2,273 MMR
Party 2
Ymir
Ymir
Platinum II
YmirIsWhere
Ymir
Platinum II
Level 138
God Stats
106W - 95L
1,664 SR
Queue Stats
1,086W - 1,081L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BACALAS16
Yemoja
15
1 / 4 / 4
10,037
436
6,833
28,445
30,173
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Thoth
BaelRaen
Thoth
17
2 / 4 / 4
10,972
477
10,240
18,775
7,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 7 / 3
11,194
487
11,248
22,718
8,982
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
18
2 / 3 / 5
11,301
491
15,353
20,220
9,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
SafeSquash90418
Tsukuyomi
19
4 / 5 / 3
12,337
536
19,096
21,624
13,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KhepriNemesisCupidDa Ji

VS

Bans
KaliKing ArthurBaron SamediLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ButteryGod
Izanami
20
7 / 5 / 3
13,845
602
19,952
18,829
8,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
RavenNiels
Ah Muzen Cab
19
5 / 3 / 5
13,200
574
9,583
20,761
9,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Spigss
Ne Zha
18
1 / 2 / 14
11,904
518
18,745
24,231
11,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yu Huang
Woodmancer
Yu Huang
18
5 / 2 / 8
12,701
552
20,274
13,549
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 0 / 10
12,497
543
14,037
25,711
33,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
63
12
Kills
23
23
Deaths
12
19
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BACALAS16
Yemoja
1
4
4
0.75
L
Thoth
BaelRaen
Thoth
2
4
4
1
W
Izanami
ButteryGod
Izanami
7
5
3
1.7
L
3
7
3
0.64
L
Loki
2
3
5
1.5
W
Ah Muzen Cab
RavenNiels
Ah Muzen Cab
5
3
5
2.5
L
Tsukuyomi
SafeSquash90418
Tsukuyomi
4
5
3
1.1
W
Ne Zha
Spigss
Ne Zha
1
2
14
4
W
Yu Huang
Woodmancer
Yu Huang
5
2
8
4.5
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,770
Damage
82,591
111,782
Taken
103,081
69,781
Mitigated
68,975
35,530
Healing
44,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BACALAS16
Yemoja
6,833
1,584
5,571
4,452
28,445
30,173
60
13,183
15,262
29,809
0
L
Thoth
BaelRaen
Thoth
10,240
321
0
3,195
18,775
7,583
0
7,757
11,018
92,907
0
W
Izanami
ButteryGod
Izanami
19,952
12,841
0
4,332
18,829
8,213
3,418
3,959
14,870
0
133,264
L
11,248
8,978
0
7,211
22,718
8,982
0
3,469
19,249
0
94,680
L
Loki
15,353
4,078
0
8,041
20,220
9,299
0
6,249
13,971
38
105,716
W
Ah Muzen Cab
RavenNiels
Ah Muzen Cab
9,583
3,893
0
10,102
20,761
9,208
4,513
2,217
18,544
0
113,434
L
Tsukuyomi
SafeSquash90418
Tsukuyomi
19,096
4,281
0
7,060
21,624
13,744
254
3,794
17,830
0
100,135
W
Ne Zha
Spigss
Ne Zha
18,745
6,591
0
13,513
24,231
11,674
160
2,778
21,453
39
104,062
W
Yu Huang
Woodmancer
Yu Huang
20,274
2,592
0
5,345
13,549
6,291
1,649
5,871
7,678
103,228
0
W
14,037
3,898
570
10,339
25,711
33,589
147
5,057
20,654
38,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,841
Gold Earned
64,147
701
Minions Killed
696
0
Camps Cleared
0
2,124,411
Distance Traveled
2,265,011
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,037
436
31
1
0
414,373
5
L
Thoth
10,972
477
157
7
0
446,397
4
W
Izanami
13,845
602
201
9
0
417,918
14
L
Rama
11,194
487
160
7
0
368,767
3
L
Loki
11,301
491
147
6
0
473,229
3
W
Ah Muzen Cab
13,200
574
165
7
0
456,093
4
L
Tsukuyomi
12,337
536
206
9
0
421,645
9
W
Ne Zha
11,904
518
125
5
0
514,613
4
W
Yu Huang
12,701
552
171
7
0
428,696
1
W
Ymir
12,497
543
34
1
0
447,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role