Player Matchup

Serqet
Serqet
DeadlyBean
Serqet
Level 160
God Stats
28W - 10L
1,654 SR
Queue Stats
335W - 185L
1,846 Elo+
Party 1
Sobek
Sobek
Grruuz
Sobek
Level 160
God Stats
2W - 0L
1,830 SR
Queue Stats
265W - 106L
1,855 Elo+
Party 1
Freya
Freya
sniperlrs2
Freya
Level 143
God Stats
27W - 9L
1,691 SR
Queue Stats
342W - 154L
1,802 Elo+
Party 1
Team Averages
Level 154
1,725 SR
1,835 Elo+

VS

Team Averages
Level 105
1,684 SR
1,589 Elo+
Scylla
Scylla
Er_huevo67
Scylla
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,427 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ResidenceDuDjabe
Ah Muzen Cab
Level 145
God Stats
2W - 4L
2,052 SR
Queue Stats
5W - 13L
1,609 Elo+
Solo
Cthulhu
Cthulhu
Ya Boi Bromacho
Cthulhu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 54L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeadlyBean
Serqet
14
2 / 4 / 10
9,505
679
10,938
13,649
8,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Grruuz
Sobek
14
1 / 3 / 11
10,396
743
10,407
21,807
26,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Freya
16
9 / 1 / 3
10,924
780
18,779
12,298
6,192
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Er_huevo67
Scylla
15
5 / 6 / 1
10,169
726
9,120
11,962
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
ResidenceDuDjabe
Ah Muzen Cab
12
1 / 2 / 6
8,916
637
6,724
10,340
4,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 4 / 4
9,372
669
13,116
23,122
15,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
12
Kills
7
8
Deaths
12
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
DeadlyBean
Serqet
2
4
10
1.75
L
Scylla
Er_huevo67
Scylla
5
6
1
0.92
W
Sobek
Grruuz
Sobek
1
3
11
2.17
L
Ah Muzen Cab
ResidenceDuDjabe
Ah Muzen Cab
1
2
6
2
L
1
4
4
0.75
W
Freya
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
28,960
47,754
Taken
45,424
41,022
Mitigated
25,550
11,052
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
DeadlyBean
Serqet
10,938
2,225
0
184
13,649
8,414
1,683
7,764
5,885
0
26,945
L
Scylla
Er_huevo67
Scylla
9,120
1,093
0
120
11,962
5,093
42
8,334
2,788
32,005
0
W
Sobek
Grruuz
Sobek
10,407
930
584
6,209
21,807
26,416
429
7,312
13,397
27,456
0
L
Ah Muzen Cab
ResidenceDuDjabe
Ah Muzen Cab
6,724
2,122
0
1,659
10,340
4,683
0
8,567
1,635
0
18,115
L
13,116
1,604
1,032
5,505
23,122
15,774
0
12,544
9,775
41,567
0
W
Freya
18,779
5,295
0
4,075
12,298
6,192
1,138
7,636
4,662
49,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
28,457
155
Minions Killed
134
7
Camps Cleared
5
742,694
Distance Traveled
661,792
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,505
679
41
3
2
255,829
3
L
Scylla
10,169
726
46
3
4
222,674
2
W
Sobek
10,396
743
21
2
1
257,326
4
L
Ah Muzen Cab
8,916
637
31
2
0
178,443
1
L
Cthulhu
9,372
669
57
4
1
260,675
2
W
Freya
10,924
780
93
7
4
229,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role