Player Matchup

Ra
Ra
KilleRay105
Ra
Level 87
God Stats
2W - 1L
1,698 SR
Queue Stats
168W - 174L
1,420 Elo+
Solo
Zeus
Zeus
SleezyNico
Zeus
Level 67
God Stats
3W - 1L
1,603 SR
Queue Stats
278W - 268L
1,481 Elo+
Solo
Artemis
Artemis
Stormblessedx
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 56L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
drunkinmunky80
Sun Wukong
Level 160
God Stats
5W - 8L
1,293 SR
Queue Stats
775W - 818L
1,406 Elo+
Solo
Eset
Eset
sidewound
Eset
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,410 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,425 Elo+

VS

Team Averages
Level 72
1,529 SR
1,393 Elo+
Terra
Terra
DRIFTX21
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Bastet
Bastet
Elandria7519
Bastet
Level 16
God Stats
0W - 3L
1,707 SR
Queue Stats
175W - 158L
1,436 Elo+
Party 1
Cabrakan
Cabrakan
Itz-DuBsTeePz-xX
Cabrakan
Level 114
God Stats
0W - 1L
1,272 SR
Queue Stats
14W - 21L
1,386 Elo+
Solo
Fafnir
Fafnir
lushfire
Fafnir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,527 Elo+
Party 1
Zeus
Zeus
scorpyan13
Zeus
Level 160
God Stats
5W - 4L
1,665 SR
Queue Stats
422W - 476L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 8 / 12
12,787
639
10,075
16,015
7,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 7 / 12
12,580
629
14,201
16,554
8,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
20
11 / 8 / 10
15,371
769
40,806
23,282
11,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
drunkinmunky80
Sun Wukong
20
4 / 4 / 17
13,772
689
16,248
30,015
42,666
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Eset
20
4 / 4 / 13
13,061
653
12,488
18,442
8,494
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DRIFTX21
Terra
18
0 / 3 / 8
10,655
533
1,122
15,443
19,509
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
20
15 / 4 / 11
14,587
729
39,604
24,826
14,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
5 / 9 / 13
12,913
646
15,127
26,015
29,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fafnir
lushfire
Fafnir
19
1 / 4 / 20
11,853
593
7,093
26,289
30,608
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
9 / 5 / 8
13,308
665
25,877
22,281
11,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
90
24
Kills
30
31
Deaths
25
64
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Terra
DRIFTX21
Terra
0
3
8
1.33
L
Bastet
15
4
11
5.13
L
5
9
13
1.28
W
3
8
12
1.13
W
2
7
12
1.14
W
Artemis
11
8
10
2
W
Sun Wukong
drunkinmunky80
Sun Wukong
4
4
17
3.13
L
Fafnir
lushfire
Fafnir
1
4
20
2.75
L
9
5
8
2.6
W
Eset
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,818
Damage
88,823
104,308
Taken
114,854
79,639
Mitigated
105,143
35,433
Healing
50,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
DRIFTX21
Terra
1,122
241
21,791
4,468
15,443
19,509
396
6,276
9,167
4,829
0
L
Bastet
39,604
6,096
3,572
6,708
24,826
14,278
1,526
5,798
19,028
0
58,220
L
15,127
1,416
1,723
1,674
26,015
29,157
940
9,082
16,933
36,131
0
W
10,075
1,135
5,644
682
16,015
7,759
751
6,739
9,276
38,776
0
W
14,201
1,191
1,770
2,389
16,554
8,856
1,262
7,448
9,106
37,308
0
W
Artemis
40,806
16,030
1,015
4,630
23,282
11,864
5,696
12,899
10,383
0
70,391
W
Sun Wukong
drunkinmunky80
Sun Wukong
16,248
1,659
1,913
7,947
30,015
42,666
868
13,595
16,420
0
33,052
L
Fafnir
lushfire
Fafnir
7,093
2,224
841
3,924
26,289
30,608
618
8,661
17,628
19,902
0
L
25,877
1,133
2,024
3,823
22,281
11,591
1,017
6,947
15,334
61,780
0
W
Eset
12,488
1,448
4,099
5,344
18,442
8,494
1,630
8,538
9,904
30,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,571
Gold Earned
63,316
247
Minions Killed
170
0
Camps Cleared
0
1,575,129
Distance Traveled
1,637,103
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,655
533
17
1
0
362,297
0
L
Bastet
14,587
729
40
2
0
369,641
1
L
Cabrakan
12,913
646
29
1
0
260,134
0
W
Ra
12,787
639
61
3
0
331,887
0
W
Zeus
12,580
629
41
2
0
269,936
3
W
Artemis
15,371
769
67
3
0
272,338
1
W
Sun Wukong
13,772
689
37
2
0
358,275
1
L
Fafnir
11,853
593
24
1
0
317,307
0
L
Zeus
13,308
665
60
3
0
327,724
0
W
Eset
13,061
653
41
2
0
342,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role