Player Matchup

Chiron
Chiron
 
Chiron
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ELLMO415
Sol
Level 138
God Stats
2W - 3L
1,190 SR
Queue Stats
53W - 74L
1,440 Elo+
Party 1
Achilles
Achilles
Mariodr70
Achilles
Level 128
God Stats
8W - 7L
1,426 SR
Queue Stats
250W - 250L
1,462 Elo+
Solo
Artio
Artio
TJ_OF_JI
Artio
Level 159
God Stats
2W - 3L
1,330 SR
Queue Stats
70W - 92L
1,472 Elo+
Party 1
Lancelot
Lancelot
darkdragon0196
Lancelot
Level 159
God Stats
3W - 3L
1,594 SR
Queue Stats
34W - 50L
1,450 Elo+
Party 1
Team Averages
Level 138
1,408 SR
1,465 Elo+

VS

Team Averages
Level 93
1,481 SR
1,552 Elo+
Guan Yu
Guan Yu
Col_Kabuki
Guan Yu
Level 96
God Stats
0W - 1L
1,252 SR
Queue Stats
13W - 14L
1,493 Elo+
Party 2
Rama
Rama
Dood444
Rama
Level 69
God Stats
0W - 1L
1,509 SR
Queue Stats
40W - 31L
1,570 Elo+
Solo
Chronos
Chronos
ShantyPete
Chronos
Level 107
God Stats
1W - 6L
1,464 SR
Queue Stats
27W - 23L
1,569 Elo+
Party 2
Cabrakan
Cabrakan
SpookyVegeta
Cabrakan
Level 129
God Stats
0W - 1L
1,722 SR
Queue Stats
14W - 9L
1,605 Elo+
Party 2
Aphrodite
Aphrodite
ohJsun
Aphrodite
Level 65
God Stats
34W - 43L
1,461 SR
Queue Stats
425W - 338L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 1 / 6
8,713
792
15,148
9,562
4,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 0 / 12
8,258
751
12,789
12,441
6,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Mariodr70
Achilles
16
6 / 0 / 4
8,829
803
16,452
12,740
13,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
TJ_OF_JI
Artio
14
0 / 1 / 15
7,741
704
3,484
11,388
12,727
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
16
7 / 4 / 7
9,005
819
16,096
17,625
7,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Col_Kabuki
Guan Yu
14
2 / 4 / 1
8,095
736
9,588
16,638
15,577
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Dood444
Rama
15
1 / 3 / 2
8,290
754
9,510
14,082
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ShantyPete
Chronos
16
0 / 3 / 3
8,714
792
8,396
13,705
6,502
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
SpookyVegeta
Cabrakan
14
1 / 5 / 3
8,103
737
10,887
18,274
17,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
ohJsun
Aphrodite
14
1 / 3 / 2
8,069
734
10,855
12,561
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
18
Kills
5
6
Deaths
18
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
6
8
L
Guan Yu
Col_Kabuki
Guan Yu
2
4
1
0.63
L
Rama
Dood444
Rama
1
3
2
0.67
W
0
0
12
6
W
Achilles
Mariodr70
Achilles
6
0
4
8
L
Chronos
ShantyPete
Chronos
0
3
3
0.5
L
Cabrakan
SpookyVegeta
Cabrakan
1
5
3
0.5
W
Artio
TJ_OF_JI
Artio
0
1
15
7.5
W
Lancelot
7
4
7
2.63
L
Aphrodite
ohJsun
Aphrodite
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,969
Damage
49,236
63,756
Taken
75,260
44,534
Mitigated
53,447
23,562
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
15,148
6,052
1,410
1,926
9,562
4,242
0
6,127
3,435
0
33,648
L
Guan Yu
Col_Kabuki
Guan Yu
9,588
1,772
2,585
3,411
16,638
15,577
0
3,374
13,264
0
16,647
L
Rama
Dood444
Rama
9,510
8,798
0
3,020
14,082
6,542
0
3,936
10,146
0
29,154
W
12,789
3,950
360
7,387
12,441
6,243
0
4,812
7,629
40,591
0
W
Achilles
Mariodr70
Achilles
16,452
3,891
0
5,223
12,740
13,386
0
6,046
6,694
0
36,044
L
Chronos
ShantyPete
Chronos
8,396
2,776
376
2,634
13,705
6,502
2,767
1,308
12,397
38,038
0
L
Cabrakan
SpookyVegeta
Cabrakan
10,887
891
230
1,096
18,274
17,390
344
5,641
12,633
22,419
0
W
Artio
TJ_OF_JI
Artio
3,484
712
1,373
2,108
11,388
12,727
0
4,597
6,791
10,744
0
W
Lancelot
16,096
2,790
0
3,775
17,625
7,936
0
8,556
9,069
0
29,970
L
Aphrodite
ohJsun
Aphrodite
10,855
1,434
1,486
5,085
12,561
7,436
0
2,014
10,547
29,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
41,271
185
Minions Killed
201
0
Camps Cleared
0
1,143,714
Distance Traveled
1,110,729
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,713
792
45
4
0
184,880
0
L
Guan Yu
8,095
736
11
1
0
241,651
1
L
Rama
8,290
754
45
4
0
206,097
1
W
Sol
8,258
751
65
6
0
216,486
2
W
Achilles
8,829
803
33
3
0
267,262
6
L
Chronos
8,714
792
64
6
0
210,547
1
L
Cabrakan
8,103
737
35
3
0
219,085
4
W
Artio
7,741
704
13
1
0
225,916
3
W
Lancelot
9,005
819
29
3
0
249,170
2
L
Aphrodite
8,069
734
46
4
0
233,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role