Player Matchup

Arachne
Arachne
D-wreck00
Arachne
Level 75
God Stats
16W - 18L
1,427 SR
Queue Stats
223W - 238L
1,354 Elo+
Solo
Ishtar
Ishtar
E5TRADAorNADA
Ishtar
Level 137
God Stats
4W - 10L
1,216 SR
Queue Stats
35W - 36L
1,379 Elo+
Solo
Ra
Ra
LOSNEGROS
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 88L
1,334 Elo+
Solo
Cabrakan
Cabrakan
Muumin
Cabrakan
Level 64
God Stats
22W - 24L
1,442 SR
Queue Stats
225W - 244L
1,347 Elo+
Solo
Chaac
Chaac
hydekel
Chaac
Level 120
God Stats
14W - 13L
1,369 SR
Queue Stats
315W - 356L
1,284 Elo+
Solo
Team Averages
Level 100
1,391 SR
1,340 Elo+

VS

Team Averages
Level 81
1,472 SR
1,358 Elo+
Vulcan
Vulcan
ABO3TAB
Vulcan
Level 85
God Stats
87W - 89L
1,444 SR
Queue Stats
123W - 132L
1,326 Elo+
Solo
Pele
Pele
AvoidKami
Pele
Level 57
God Stats
4W - 6L
1,443 SR
Queue Stats
38W - 54L
1,281 Elo+
Solo
Janus
Janus
BThorn17
Janus
Level 54
God Stats
2W - 2L
1,579 SR
Queue Stats
11W - 6L
1,496 Elo+
Solo
He Bo
He Bo
Nighthawk_1517
He Bo
Level 81
God Stats
111W - 113L
1,433 SR
Queue Stats
153W - 162L
1,319 Elo+
Solo
Artemis
Artemis
el dube75
Artemis
Level 126
God Stats
28W - 26L
1,461 SR
Queue Stats
181W - 189L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D-wreck00
Arachne
20
7 / 2 / 4
14,025
561
11,228
29,047
13,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
9 / 3 / 2
14,180
567
17,501
22,291
10,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 6
14,492
580
15,133
15,863
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Muumin
Cabrakan
16
0 / 2 / 11
12,186
487
8,785
31,789
34,389
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
hydekel
Chaac
20
2 / 2 / 4
14,577
583
14,085
22,915
18,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ABO3TAB
Vulcan
16
3 / 5 / 1
10,455
418
12,865
13,653
6,520
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Pele
18
3 / 6 / 1
11,753
470
21,093
31,393
21,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Janus
BThorn17
Janus
15
0 / 11 / 0
9,081
363
9,172
17,680
7,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 1
10,797
432
12,126
18,397
8,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
el dube75
Artemis
6
0 / 0 / 2
7,158
286
0
1,242
520

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
27
Kills
9
10
Deaths
27
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ABO3TAB
Vulcan
3
5
1
0.7
L
Pele
3
6
1
0.58
L
Janus
BThorn17
Janus
0
11
0
0
W
Arachne
D-wreck00
Arachne
7
2
4
4.5
W
9
3
2
3.33
W
9
1
6
12
W
Cabrakan
Muumin
Cabrakan
0
2
11
2.75
L
3
5
1
0.7
L
Artemis
el dube75
Artemis
0
0
2
1
W
Chaac
hydekel
Chaac
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,732
Damage
55,256
121,905
Taken
82,365
85,019
Mitigated
44,706
55,420
Healing
20,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ABO3TAB
Vulcan
12,865
4,426
184
687
13,653
6,520
0
6,125
7,528
67,506
0
L
Pele
21,093
7,394
0
12,484
31,393
21,509
1,134
2,678
28,715
0
112,855
L
Janus
BThorn17
Janus
9,172
708
0
1,602
17,680
7,843
388
7,217
10,463
66,932
0
W
Arachne
D-wreck00
Arachne
11,228
8,998
0
11,252
29,047
13,699
3,927
6,043
22,774
0
121,771
W
17,501
12,398
498
9,467
22,291
10,480
3,212
10,756
11,474
0
113,515
W
15,133
1,098
6,177
6,655
15,863
7,743
3,428
8,742
6,855
128,947
0
W
Cabrakan
Muumin
Cabrakan
8,785
1,012
640
7,631
31,789
34,389
573
10,320
16,240
36,841
0
L
12,126
990
48
5,032
18,397
8,314
0
6,656
11,741
84,284
0
L
Artemis
el dube75
Artemis
0
0
0
0
1,242
520
0
1,242
0
0
0
W
Chaac
hydekel
Chaac
14,085
2,981
0
13,100
22,915
18,708
2,895
2,177
20,641
0
119,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,460
Gold Earned
49,244
686
Minions Killed
507
0
Camps Cleared
0
2,404,477
Distance Traveled
1,675,509
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,455
418
104
4
0
418,702
0
L
Pele
11,753
470
178
7
0
459,456
1
L
Janus
9,081
363
109
4
0
399,243
3
W
Arachne
14,025
561
117
5
0
555,554
0
W
Ishtar
14,180
567
173
7
0
446,652
8
W
Ra
14,492
580
184
7
0
506,874
3
W
Cabrakan
12,186
487
32
1
0
412,186
8
L
He Bo
10,797
432
116
5
0
397,644
3
L
Artemis
7,158
286
0
0
0
464
0
W
Chaac
14,577
583
180
7
0
483,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role