Player Matchup

Neith
Neith
Devilnumber2
Neith
Level 38
God Stats
5W - 2L
1,578 SR
Queue Stats
71W - 43L
1,636 Elo+
Party 3
Mulan
Mulan
Realityshifty
Mulan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 117L
1,544 Elo+
Party 2
Susano
Susano
Ryu096
Susano
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 150L
1,613 Elo+
Party 3
Chang'e
Chang'e
Septembyr
Chang'e
Level 45
God Stats
18W - 10L
1,674 SR
Queue Stats
165W - 126L
1,555 Elo+
Party 2
Ares
Ares
Uegsi
Ares
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 35L
1,563 Elo+
Party 3
Team Averages
Level 67
1,551 SR
1,582 Elo+

VS

Team Averages
Level 33
1,591 SR
1,481 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
FatDonkers
Olorun
Level 3
God Stats
1W - 1L
1,697 SR
Queue Stats
3W - 4L
1,331 Elo+
Party 1
Baba Yaga
Baba Yaga
Jnaif
Baba Yaga
Level 49
God Stats
11W - 7L
1,710 SR
Queue Stats
42W - 48L
1,495 Elo+
Solo
Hun Batz
Hun Batz
Stabtotheheart
Hun Batz
Level 45
God Stats
2W - 5L
1,469 SR
Queue Stats
64W - 49L
1,564 Elo+
Party 1
Neith
Neith
Tealekee
Neith
Level 17
God Stats
3W - 3L
1,578 SR
Queue Stats
39W - 30L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 13
13,459
1,122
18,682
12,209
7,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 3 / 13
12,040
1,003
15,633
20,769
27,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Susano
Ryu096
Susano
18
7 / 2 / 8
12,706
1,059
23,012
15,328
8,008
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
Septembyr
Chang'e
18
4 / 3 / 14
12,343
1,029
14,727
16,492
9,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Uegsi
Ares
18
3 / 0 / 14
13,306
1,109
10,618
18,518
32,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

218

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
3 / 4 / 6
11,665
972
9,037
19,520
26,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
FatDonkers
Olorun
17
1 / 7 / 6
11,063
922
16,108
20,608
10,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Jnaif
Baba Yaga
17
3 / 1 / 6
12,035
1,003
19,863
11,496
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
17
2 / 9 / 4
11,556
963
17,171
24,092
13,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Tealekee
Neith
17
1 / 3 / 7
11,168
931
15,873
11,031
5,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
39
24
Kills
10
10
Deaths
24
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
4
6
1.5
W
7
2
13
6.75
L
Olorun
FatDonkers
Olorun
1
7
6
0.57
L
Baba Yaga
Jnaif
Baba Yaga
3
1
6
6
W
3
3
13
3.17
W
Susano
Ryu096
Susano
7
2
8
5.5
W
Chang'e
Septembyr
Chang'e
4
3
14
3.67
L
Hun Batz
2
9
4
0.44
L
Neith
Tealekee
Neith
1
3
7
1.5
W
Ares
Uegsi
Ares
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,672
Damage
78,052
83,316
Taken
86,747
83,994
Mitigated
62,316
21,594
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,037
937
0
730
19,520
26,911
0
5,606
13,548
16,452
0
W
18,682
11,352
0
2,754
12,209
7,740
0
6,380
5,829
0
50,613
L
Olorun
FatDonkers
Olorun
16,108
9,913
563
4,274
20,608
10,987
0
8,585
11,819
29,908
0
L
Baba Yaga
Jnaif
Baba Yaga
19,863
266
71
2,121
11,496
5,636
0
1,904
9,559
40,838
0
W
15,633
2,931
0
1,761
20,769
27,050
0
13,019
7,750
0
34,196
W
Susano
Ryu096
Susano
23,012
1,933
0
0
15,328
8,008
0
7,283
8,045
0
36,090
W
Chang'e
Septembyr
Chang'e
14,727
1,172
9,955
5,584
16,492
9,126
0
7,686
8,806
40,008
0
L
Hun Batz
17,171
4,589
0
500
24,092
13,743
0
5,773
18,134
0
41,499
L
Neith
Tealekee
Neith
15,873
4,643
0
1,433
11,031
5,039
0
3,477
7,313
0
42,725
W
Ares
Uegsi
Ares
10,618
513
0
1,540
18,518
32,070
0
10,640
7,878
19,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,854
Gold Earned
57,487
222
Minions Killed
210
11
Camps Cleared
6
1,149,999
Distance Traveled
1,144,641
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
11,665
972
11
1
0
248,914
0
W
Neith
13,459
1,122
54
5
0
202,525
0
L
Olorun
11,063
922
37
3
3
186,422
1
L
Baba Yaga
12,035
1,003
37
3
1
251,543
0
W
Mulan
12,040
1,003
63
5
3
224,464
1
W
Susano
12,706
1,059
26
2
6
249,789
1
W
Chang'e
12,343
1,029
63
5
2
247,628
1
L
Hun Batz
11,556
963
68
6
2
238,568
1
L
Neith
11,168
931
57
5
0
219,194
0
W
Ares
13,306
1,109
16
1
0
225,593
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role