Player Matchup

Hachiman
Hachiman
donni_bravo
Hachiman
Level 53
God Stats
1W - 1L
1,467 SR
Queue Stats
26W - 33L
1,315 Elo+
Party 2
Freya
Freya
kostik700
Freya
Level 42
God Stats
2W - 0L
1,300 SR
Queue Stats
13W - 19L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
mr_meatball56
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,110 Elo+
Party 2
Team Averages
Level 34
1,422 SR
1,238 Elo+

VS

Team Averages
Level 101
1,347 SR
1,262 Elo+
Ishtar
Ishtar
HERO_D21_FUNNIE
Ishtar
Level 160
God Stats
18W - 24L
1,305 SR
Queue Stats
167W - 263L
1,329 Elo+
Solo
Ymir
Ymir
Ragnarokhere
Ymir
Level 86
God Stats
0W - 1L
1,267 SR
Queue Stats
39W - 74L
1,233 Elo+
Party 1
Charybdis
Charybdis
TwTailGrimalkin
Charybdis
Level 57
God Stats
0W - 3L
1,467 SR
Queue Stats
3W - 5L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
donni_bravo
Hachiman
12
4 / 0 / 4
7,602
760
10,259
6,055
2,533
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
kostik700
Freya
12
4 / 1 / 4
7,768
777
10,886
8,431
4,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
10
0 / 2 / 6
7,158
716
4,338
8,458
8,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,349
635
6,821
7,732
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 3
6,265
627
2,693
14,681
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
TwTailGrimalkin
Charybdis
12
2 / 2 / 1
6,700
670
7,489
7,274
3,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
0
4
3
0.38
L
Charybdis
TwTailGrimalkin
Charybdis
2
2
1
1.25
W
Hachiman
donni_bravo
Hachiman
4
0
4
6
W
Freya
kostik700
Freya
4
1
4
6
W
Cthulhu
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
17,003
22,944
Taken
29,687
15,086
Mitigated
17,381
5,954
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,821
3,857
27
2,183
7,732
3,375
0
3,712
4,020
0
21,367
L
2,693
114
202
3,055
14,681
10,764
0
8,016
6,665
6,230
0
L
Charybdis
TwTailGrimalkin
Charybdis
7,489
4,262
0
1,917
7,274
3,242
0
3,701
3,573
0
23,617
W
Hachiman
donni_bravo
Hachiman
10,259
6,641
0
2,610
6,055
2,533
1,176
700
5,355
0
30,384
W
Freya
kostik700
Freya
10,886
3,483
0
2,681
8,431
4,006
1,122
903
7,528
18,487
0
W
Cthulhu
4,338
280
61
602
8,458
8,547
357
1,329
7,129
13,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,528
Gold Earned
19,314
84
Minions Killed
73
5
Camps Cleared
2
520,235
Distance Traveled
447,703
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,349
635
27
3
1
155,742
0
L
Ymir
6,265
627
5
1
0
123,596
1
L
Charybdis
6,700
670
41
4
1
168,365
1
W
Hachiman
7,602
760
39
4
1
170,989
0
W
Freya
7,768
777
31
3
3
166,155
1
W
Cthulhu
7,158
716
14
1
1
183,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role