Player Matchup

Guan Yu
Guan Yu
AlMyXsLivInTexas
Guan Yu
Level 48
God Stats
0W - 1L
1,723 SR
Queue Stats
18W - 11L
1,630 Elo+
Party 2
Mercury
Mercury
Bloodlyner
Mercury
Level 42
God Stats
2W - 2L
1,734 SR
Queue Stats
75W - 68L
1,472 Elo+
Solo
Athena
Athena
Enriqyu
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,439 Elo+
Solo
Xbalanque
Xbalanque
LivinglaVidaYoga
Xbalanque
Level 38
God Stats
12W - 13L
1,572 SR
Queue Stats
86W - 72L
1,508 Elo+
Party 2
Tiamat
Tiamat
YungLeef
Tiamat
Level 127
God Stats
0W - 3L
1,574 SR
Queue Stats
87W - 96L
1,384 Elo+
Party 2
Team Averages
Level 61
1,620 SR
1,487 Elo+

VS

Team Averages
Level 78
1,518 SR
1,452 Elo+
Olorun
Olorun
EndlessBryan
Olorun
Level 121
God Stats
1W - 1L
1,441 SR
Queue Stats
182W - 163L
1,486 Elo+
Party 1
Pele
Pele
SpacedJosh
Pele
Level 103
God Stats
18W - 14L
1,442 SR
Queue Stats
134W - 127L
1,486 Elo+
Party 1
Horus
Horus
allcatsarebabies
Horus
Level 88
God Stats
7W - 6L
1,577 SR
Queue Stats
40W - 32L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
kuko140
Cu Chulainn
Level 17
God Stats
12W - 8L
1,598 SR
Queue Stats
61W - 57L
1,439 Elo+
Party 1
Scylla
Scylla
razzer505
Scylla
Level 62
God Stats
8W - 5L
1,532 SR
Queue Stats
170W - 196L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,210
537
18,938
20,533
19,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Bloodlyner
Mercury
15
6 / 6 / 2
9,898
521
9,077
16,472
6,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Enriqyu
Athena
14
3 / 2 / 7
9,208
485
5,971
14,824
12,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
14
3 / 1 / 6
8,591
452
11,681
12,410
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
YungLeef
Tiamat
16
4 / 3 / 6
9,752
513
9,604
12,427
7,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
3 / 3 / 4
9,682
510
15,708
18,449
7,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 6 / 1
9,314
490
10,391
18,190
8,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 3 / 7
9,375
493
12,409
18,554
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cu Chulainn
kuko140
Cu Chulainn
14
1 / 3 / 3
8,546
450
6,741
12,426
11,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
razzer505
Scylla
15
4 / 4 / 5
9,669
509
8,498
11,073
5,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
19
Kills
14
14
Deaths
19
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
2
9
3.75
L
Mercury
Bloodlyner
Mercury
6
6
2
1.17
W
Olorun
3
3
4
1.67
L
Athena
Enriqyu
Athena
3
2
7
3.25
L
Xbalanque
3
1
6
6
W
4
6
1
0.75
L
Tiamat
YungLeef
Tiamat
4
3
6
2.33
W
2
3
7
1.83
W
Cu Chulainn
kuko140
Cu Chulainn
1
3
3
0.83
W
Scylla
razzer505
Scylla
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,271
Damage
53,747
76,666
Taken
78,692
51,473
Mitigated
42,067
14,807
Healing
24,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,938
1,550
1,327
5,761
20,533
19,419
414
5,100
14,766
0
95,376
L
Mercury
Bloodlyner
Mercury
9,077
2,834
0
755
16,472
6,871
0
3,939
12,533
0
65,344
W
Olorun
15,708
8,811
834
9,734
18,449
7,885
3,613
4,360
14,023
75,875
0
L
Athena
Enriqyu
Athena
5,971
1,438
207
2,902
14,824
12,840
0
6,765
8,023
34,898
0
L
Xbalanque
11,681
1,129
0
1,436
12,410
4,539
762
3,156
9,191
0
56,088
W
10,391
1,858
0
4,988
18,190
8,950
395
2,806
15,130
108
72,942
L
Tiamat
YungLeef
Tiamat
9,604
1,015
0
2,419
12,427
7,804
240
5,246
7,181
53,276
0
W
12,409
5,824
769
4,961
18,554
8,896
351
3,322
15,030
0
81,516
W
Cu Chulainn
kuko140
Cu Chulainn
6,741
1,663
0
2,391
12,426
11,292
44
559
11,831
0
51,009
W
Scylla
razzer505
Scylla
8,498
1,688
0
1,091
11,073
5,044
212
3,796
7,103
62,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,659
Gold Earned
46,586
486
Minions Killed
534
0
Camps Cleared
0
1,867,270
Distance Traveled
1,780,296
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,210
537
154
8
0
391,682
1
L
Mercury
9,898
521
96
5
0
396,765
6
W
Olorun
9,682
510
121
6
0
278,032
2
L
Athena
9,208
485
53
3
0
404,623
3
L
Xbalanque
8,591
452
82
4
0
321,633
2
W
Pele
9,314
490
116
6
0
405,891
4
L
Tiamat
9,752
513
101
5
0
352,567
9
W
Horus
9,375
493
122
6
0
395,611
4
W
Cu Chulainn
8,546
450
71
4
0
364,131
0
W
Scylla
9,669
509
104
5
0
336,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role