Player Matchup

Neith
Neith
Doc-Fly5
Neith
Level 86
God Stats
0W - 3L
1,171 SR
Queue Stats
3W - 5L
1,220 Elo+
Solo
Medusa
Medusa
INF1SOSO
Medusa
Level 35
God Stats
30W - 54L
1,322 SR
Queue Stats
36W - 77L
1,241 Elo+
Party 1
Nemesis
Nemesis
JLMarwannn
Nemesis
Level 48
God Stats
1W - 2L
1,444 SR
Queue Stats
38W - 74L
1,270 Elo+
Party 1
Cerberus
Cerberus
MB_KingBarbecue
Cerberus
Level 62
God Stats
0W - 3L
1,202 SR
Queue Stats
126W - 203L
1,282 Elo+
Party 1
Ah Puch
Ah Puch
Roblusiek
Ah Puch
Level 105
God Stats
7W - 5L
1,642 SR
Queue Stats
153W - 161L
1,484 Elo+
Solo
Team Averages
Level 67
1,356 SR
1,299 Elo+

VS

Team Averages
Level 76
1,484 SR
1,349 Elo+
Cu Chulainn
Cu Chulainn
Sir_koskesh
Cu Chulainn
Level 65
God Stats
13W - 9L
1,489 SR
Queue Stats
178W - 202L
1,399 Elo+
Solo
Nu Wa
Nu Wa
WuLf667
Nu Wa
Level 156
God Stats
9W - 12L
1,372 SR
Queue Stats
372W - 389L
1,426 Elo+
Solo
Bacchus
Bacchus
barbarabeauty
Bacchus
Level 66
God Stats
16W - 12L
1,577 SR
Queue Stats
102W - 141L
1,307 Elo+
Party 2
Cupid
Cupid
claudionavalha
Cupid
Level 64
God Stats
10W - 9L
1,608 SR
Queue Stats
75W - 107L
1,299 Elo+
Party 2
Arachne
Arachne
sike_hehe
Arachne
Level 29
God Stats
10W - 9L
1,371 SR
Queue Stats
79W - 113L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Doc-Fly5
Neith
8
1 / 2 / 2
5,466
420
5,447
5,850
2,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
INF1SOSO
Medusa
9
3 / 4 / 1
5,782
445
6,602
12,422
4,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
JLMarwannn
Nemesis
10
1 / 4 / 1
6,303
485
3,892
10,654
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
10
1 / 4 / 0
6,364
490
4,609
12,304
7,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
Roblusiek
Ah Puch
12
1 / 3 / 0
7,082
545
4,831
7,009
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Sir_koskesh
Cu Chulainn
13
7 / 1 / 1
7,998
615
12,395
13,885
9,343
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
WuLf667
Nu Wa
14
4 / 0 / 5
8,264
636
7,738
6,699
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
10
1 / 2 / 4
6,759
520
4,450
10,989
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 2 / 3
6,057
466
5,145
6,607
1,826
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
sike_hehe
Arachne
11
3 / 2 / 5
6,726
517
6,397
9,370
3,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
17
17
Deaths
7
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
Doc-Fly5
Neith
1
2
2
1
L
Medusa
INF1SOSO
Medusa
3
4
1
0.88
L
Nemesis
JLMarwannn
Nemesis
1
4
1
0.38
L
Cerberus
1
4
0
0.25
L
Ah Puch
Roblusiek
Ah Puch
1
3
0
0.33
W
Cu Chulainn
Sir_koskesh
Cu Chulainn
7
1
1
7.5
W
Nu Wa
WuLf667
Nu Wa
4
0
5
6.5
W
Bacchus
1
2
4
1.5
W
2
2
3
1.75
W
Arachne
sike_hehe
Arachne
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
36,125
48,239
Taken
47,550
20,983
Mitigated
23,828
8,113
Healing
14,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Doc-Fly5
Neith
5,447
1,371
176
810
5,850
2,232
242
2,621
3,081
0
22,590
L
Medusa
INF1SOSO
Medusa
6,602
2,587
0
2,780
12,422
4,740
438
4,030
8,284
0
32,886
L
Nemesis
JLMarwannn
Nemesis
3,892
1,923
0
550
10,654
4,172
0
1,146
9,338
0
43,705
L
Cerberus
4,609
334
0
3,071
12,304
7,063
0
806
11,404
34,684
0
L
Ah Puch
Roblusiek
Ah Puch
4,831
76
0
726
7,009
2,776
952
2,799
3,944
56,802
0
W
Cu Chulainn
Sir_koskesh
Cu Chulainn
12,395
2,075
0
3,260
13,885
9,343
0
4,212
9,148
0
53,799
W
Nu Wa
WuLf667
Nu Wa
7,738
2,710
39
2,551
6,699
2,634
1,043
2,633
3,800
69,544
0
W
Bacchus
4,450
465
386
5,233
10,989
6,467
489
0
10,989
21,702
0
W
5,145
2,693
154
1,822
6,607
1,826
1,340
0
6,607
0
32,412
W
Arachne
sike_hehe
Arachne
6,397
5,430
0
637
9,370
3,558
0
1,616
7,566
0
37,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,997
Gold Earned
35,804
379
Minions Killed
360
0
Camps Cleared
0
1,156,309
Distance Traveled
1,312,145
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,466
420
40
3
0
200,351
0
L
Medusa
5,782
445
48
4
0
234,102
0
L
Nemesis
6,303
485
74
6
0
272,016
0
L
Cerberus
6,364
490
106
8
0
235,814
0
L
Ah Puch
7,082
545
111
9
0
214,026
4
W
Cu Chulainn
7,998
615
85
7
0
253,626
0
W
Nu Wa
8,264
636
141
11
0
237,884
3
W
Bacchus
6,759
520
27
2
0
260,632
2
W
Cupid
6,057
466
54
4
0
247,569
1
W
Arachne
6,726
517
53
4
0
312,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role