Player Matchup

Merlin
Merlin
Dckscoper69
Merlin
Level 76
God Stats
19W - 16L
1,572 SR
Queue Stats
219W - 218L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
JTLadd
Heimdallr
Level 25
God Stats
1W - 1L
1,522 SR
Queue Stats
14W - 16L
1,439 Elo+
Party 3
Mercury
Mercury
Molloy15
Mercury
Level 29
God Stats
4W - 3L
1,642 SR
Queue Stats
68W - 77L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
Splorkin
Xing Tian
Level 60
God Stats
0W - 2L
1,310 SR
Queue Stats
42W - 42L
1,428 Elo+
Party 3
Shiva
Shiva
gonkcar
Shiva
Level 74
God Stats
2W - 4L
1,405 SR
Queue Stats
286W - 236L
1,442 Elo+
Solo
Team Averages
Level 53
1,490 SR
1,461 Elo+

VS

Team Averages
Level 66
1,645 SR
1,472 Elo+
Terra
Terra
Cypsi
Terra
Level 71
God Stats
3W - 1L
1,570 SR
Queue Stats
64W - 62L
1,466 Elo+
Party 2
Hera
Hera
Erko4545
Hera
Level 102
God Stats
2W - 3L
1,364 SR
Queue Stats
112W - 103L
1,523 Elo+
Party 2
Chiron
Chiron
Gazorpazorpa54
Chiron
Level 18
God Stats
4W - 2L
1,811 SR
Queue Stats
29W - 30L
1,434 Elo+
Party 2
Zhong Kui
Zhong Kui
Mitch8638
Zhong Kui
Level 126
God Stats
3W - 0L
1,790 SR
Queue Stats
213W - 216L
1,401 Elo+
Solo
Thanatos
Thanatos
SONALLAHBUKUCU
Thanatos
Level 14
God Stats
13W - 7L
1,692 SR
Queue Stats
18W - 16L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
2 / 3 / 5
12,083
465
19,081
14,622
7,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
JTLadd
Heimdallr
17
4 / 6 / 4
11,182
430
12,747
20,353
10,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Molloy15
Mercury
20
13 / 2 / 5
13,371
514
21,473
28,095
13,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Splorkin
Xing Tian
15
0 / 4 / 8
10,197
392
7,934
29,842
29,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
gonkcar
Shiva
17
2 / 3 / 5
11,737
451
13,268
28,702
40,752
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cypsi
Terra
17
0 / 1 / 13
12,665
487
11,896
28,179
32,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
20
14 / 1 / 2
15,982
615
40,213
12,125
6,301
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

18
1 / 6 / 4
12,168
468
16,109
22,903
12,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Mitch8638
Zhong Kui
20
1 / 5 / 4
14,686
565
19,040
31,893
43,279
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
18
2 / 8 / 4
11,939
459
8,103
24,761
11,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
21
Kills
18
18
Deaths
21
27
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
Cypsi
Terra
0
1
13
6.5
L
Merlin
2
3
5
1.5
W
Hera
14
1
2
15
W
1
6
4
0.5
L
Heimdallr
JTLadd
Heimdallr
4
6
4
1
W
Zhong Kui
Mitch8638
Zhong Kui
1
5
4
0.6
L
Mercury
Molloy15
Mercury
13
2
5
7.75
W
Thanatos
2
8
4
0.5
L
Xing Tian
Splorkin
Xing Tian
0
4
8
1
L
Shiva
gonkcar
Shiva
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,503
Damage
95,361
121,614
Taken
119,861
101,783
Mitigated
106,114
30,865
Healing
51,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cypsi
Terra
11,896
1,690
6,685
6,473
28,179
32,360
0
10,171
18,008
36,595
0
L
Merlin
19,081
532
0
3,059
14,622
7,602
1,329
10,883
3,739
112,002
0
W
Hera
40,213
10,840
0
1,295
12,125
6,301
5,058
4,278
7,847
183,256
0
W
16,109
7,167
828
4,870
22,903
12,290
1,036
5,705
17,127
0
99,506
L
Heimdallr
JTLadd
Heimdallr
12,747
4,213
0
3,624
20,353
10,382
444
11,739
8,614
0
90,875
W
Zhong Kui
Mitch8638
Zhong Kui
19,040
2,648
0
10,871
31,893
43,279
640
4,563
27,330
149,683
0
L
Mercury
Molloy15
Mercury
21,473
14,983
449
11,968
28,095
13,560
0
13,954
14,141
0
122,668
W
Thanatos
8,103
2,134
0
20,064
24,761
11,884
456
4,117
20,644
0
92,012
L
Xing Tian
Splorkin
Xing Tian
7,934
1,333
225
5,713
29,842
29,487
0
16,821
13,021
27,383
0
L
Shiva
gonkcar
Shiva
13,268
2,324
1,964
3,863
28,702
40,752
0
18,047
10,655
77
77,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,570
Gold Earned
67,440
641
Minions Killed
796
0
Camps Cleared
0
2,379,539
Distance Traveled
2,487,739
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,665
487
49
2
0
605,240
7
L
Merlin
12,083
465
180
7
0
466,105
2
W
Hera
15,982
615
237
9
0
514,461
5
W
Chiron
12,168
468
143
6
0
477,146
0
L
Heimdallr
11,182
430
152
6
0
399,518
6
W
Zhong Kui
14,686
565
250
10
0
366,887
4
L
Mercury
13,371
514
138
5
0
577,853
0
W
Thanatos
11,939
459
117
5
0
524,005
2
L
Xing Tian
10,197
392
22
1
0
472,250
7
L
Shiva
11,737
451
149
6
0
463,813
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role