Player Matchup

Geb
Geb
Silver V
BraveToaster323
Geb
Silver V
Level 143
God Stats
1W - 1L
1,531 SR
Queue Stats
22W - 32L
1,343 MMR
Solo
Heimdallr
Heimdallr
Gold V
Mrpaquito92
Heimdallr
Gold V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 70L
1,426 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Ms_Swiss
Ah Muzen Cab
Bronze III
Level 88
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 6L
1,341 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,526 SR
1,370 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,449 SR
1,325 MMR
Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold IV
GODzNuTcRuSt
Hades
Gold IV
Level 107
God Stats
12W - 14L
1,569 SR
Queue Stats
55W - 69L
1,468 MMR
Party 1
Jing Wei
Jing Wei
Silver IV
IrisXNepthys
Jing Wei
Silver IV
Level 67
God Stats
1W - 0L
1,276 SR
Queue Stats
11W - 25L
1,008 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
7,345
735
4,065
13,729
11,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Mrpaquito92
Heimdallr
9
0 / 5 / 1
5,999
600
3,676
8,739
3,611
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
11
1 / 2 / 2
6,740
674
5,993
6,988
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AtlasBastetMulanKumbhakarnaShiva

VS

Bans
Baron SamediNeithPoseidonMedusaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 2 / 6
7,808
781
14,610
12,545
9,129
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
4 / 1 / 5
8,183
818
6,223
8,745
4,545
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
IrisXNepthys
Jing Wei
12
2 / 1 / 7
7,354
735
3,821
6,650
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
10
10
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
6
3.5
L
2
3
2
1
W
4
1
5
6.5
W
Jing Wei
IrisXNepthys
Jing Wei
2
1
7
5.5
L
Heimdallr
Mrpaquito92
Heimdallr
0
5
1
0.1
L
Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
24,654
29,456
Taken
27,940
18,531
Mitigated
16,974
4,973
Healing
9,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,610
2,485
0
3,824
12,545
9,129
369
2,667
9,878
0
29,616
L
4,065
617
0
2,144
13,729
11,397
0
3,477
10,252
6,654
0
W
6,223
1,180
822
4,448
8,745
4,545
1,038
790
7,955
29,875
0
W
Jing Wei
IrisXNepthys
Jing Wei
3,821
2,845
0
268
6,650
3,300
465
1,128
5,522
0
14,259
L
Heimdallr
Mrpaquito92
Heimdallr
3,676
1,457
0
836
8,739
3,611
0
2,200
6,539
0
17,963
L
Ah Muzen Cab
Ms_Swiss
Ah Muzen Cab
5,993
1,362
496
1,497
6,988
3,523
0
546
6,442
0
20,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,084
Gold Earned
23,345
79
Minions Killed
139
1
Camps Cleared
7
526,960
Distance Traveled
599,386
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,808
781
42
4
0
220,501
4
L
Geb
7,345
735
3
0
0
193,733
3
W
Hades
8,183
818
58
6
4
195,572
1
W
Jing Wei
7,354
735
39
4
3
183,313
8
L
Heimdallr
5,999
600
35
4
1
165,058
0
L
Ah Muzen Cab
6,740
674
41
4
0
168,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role