Player Matchup

Lancelot
Lancelot
ThatOneGuy5863
Lancelot
Level 58
God Stats
7W - 11L
1,519 SR
Queue Stats
113W - 109L
1,373 Elo+
Party 2
Neith
Neith
Wa Zing
Neith
Level 29
God Stats
3W - 4L
1,470 SR
Queue Stats
6W - 5L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
lulDeelo
Gilgamesh
Level 58
God Stats
1W - 2L
1,180 SR
Queue Stats
37W - 40L
1,373 Elo+
Party 1
He Bo
He Bo
lulJuann
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,395 Elo+
Party 1
Ymir
Ymir
oauma
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Team Averages
Level 46
1,434 SR
1,349 Elo+

VS

Team Averages
Level 93
1,483 SR
1,384 Elo+
Achilles
Achilles
BEEFFYYburito
Achilles
Level 79
God Stats
11W - 7L
1,533 SR
Queue Stats
46W - 57L
1,379 Elo+
Solo
Ishtar
Ishtar
Birdman989128
Ishtar
Level 122
God Stats
18W - 17L
1,379 SR
Queue Stats
253W - 280L
1,396 Elo+
Solo
Vulcan
Vulcan
FeloniousCar06
Vulcan
Level 147
God Stats
2W - 2L
1,479 SR
Queue Stats
40W - 45L
1,396 Elo+
Solo
Awilix
Awilix
LUCIIIIFERRR
Awilix
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 193L
1,364 Elo+
Solo
Athena
Athena
Otaku_FIGGA_DAVN
Athena
Level 59
God Stats
15W - 9L
1,524 SR
Queue Stats
196W - 222L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
4 / 2 / 2
9,389
494
9,197
13,850
6,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Wa Zing
Neith
13
0 / 1 / 5
7,207
379
8,288
11,182
4,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
lulDeelo
Gilgamesh
13
1 / 3 / 0
7,496
395
5,060
9,975
9,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
lulJuann
He Bo
12
0 / 6 / 1
7,621
401
2,661
9,421
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
oauma
Ymir
13
2 / 1 / 2
7,502
395
3,004
14,072
13,711
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BEEFFYYburito
Achilles
14
1 / 1 / 2
8,817
464
7,052
14,595
12,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 0
7,980
420
5,958
11,585
4,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 2
10,220
538
13,127
7,492
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
17
4 / 3 / 3
10,338
544
10,432
16,045
7,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 1 / 1
7,983
420
5,538
14,081
9,862
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
12
13
Deaths
8
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
BEEFFYYburito
Achilles
1
1
2
2
W
0
3
0
0
W
7
0
2
8
W
Awilix
4
3
3
1.83
W
0
1
1
0.5
L
Lancelot
4
2
2
2.5
L
Neith
Wa Zing
Neith
0
1
5
2.5
L
Gilgamesh
lulDeelo
Gilgamesh
1
3
0
0.33
L
He Bo
lulJuann
He Bo
0
6
1
0.08
L
Ymir
oauma
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,210
Damage
42,107
58,500
Taken
63,798
37,824
Mitigated
38,114
10,948
Healing
18,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BEEFFYYburito
Achilles
7,052
807
0
329
14,595
12,699
843
94
14,107
0
49,745
W
5,958
3,319
0
4,984
11,585
4,853
128
538
11,047
0
62,527
W
13,127
3,750
0
2,188
7,492
3,424
778
914
6,578
78,772
0
W
Awilix
10,432
6,018
0
5,976
16,045
7,276
1,187
2,572
13,404
0
80,632
W
5,538
1,558
273
5,084
14,081
9,862
617
1,547
12,534
38,933
0
L
Lancelot
9,197
2,966
0
3,254
13,850
6,707
0
3,619
10,231
0
87,963
L
Neith
Wa Zing
Neith
8,288
3,413
0
3,331
11,182
4,390
165
3,650
7,532
0
51,701
L
Gilgamesh
lulDeelo
Gilgamesh
5,060
867
0
546
9,975
9,400
28
0
9,975
0
28,726
L
He Bo
lulJuann
He Bo
2,661
408
0
1,607
9,421
3,616
906
4,126
5,295
40,689
0
L
Ymir
oauma
Ymir
3,004
699
565
1,645
14,072
13,711
0
7,270
6,802
25,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,215
Gold Earned
45,338
347
Minions Killed
478
0
Camps Cleared
0
1,621,410
Distance Traveled
1,817,258
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,817
464
79
4
0
365,690
0
W
Ishtar
7,980
420
102
5
0
319,747
2
W
Vulcan
10,220
538
119
6
0
360,929
6
W
Awilix
10,338
544
117
6
0
387,768
4
W
Athena
7,983
420
61
3
0
383,124
4
L
Lancelot
9,389
494
120
6
0
391,575
0
L
Neith
7,207
379
64
3
0
330,202
0
L
Gilgamesh
7,496
395
53
3
0
302,041
0
L
He Bo
7,621
401
72
4
0
250,395
1
L
Ymir
7,502
395
38
2
0
347,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role