Player Matchup

Set
Set
LiterallyFiji
Set
Level 116
God Stats
6W - 3L
1,615 SR
Queue Stats
107W - 102L
1,642 Elo+
Solo
Medusa
Medusa
Mushrush
Medusa
Level 126
God Stats
3W - 4L
1,541 SR
Queue Stats
304W - 253L
1,630 Elo+
Party 1
Chang'e
Chang'e
StormSupport
Chang'e
Level 140
God Stats
1W - 2L
1,685 SR
Queue Stats
268W - 224L
1,667 Elo+
Party 1
Team Averages
Level 127
1,614 SR
1,647 Elo+

VS

Team Averages
Level 108
1,600 SR
1,679 Elo+
Amaterasu
Amaterasu
Eman02
Amaterasu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,621 Elo+
Solo
Poseidon
Poseidon
falteren
Poseidon
Level 129
God Stats
28W - 8L
1,799 SR
Queue Stats
902W - 373L
1,856 Elo+
Solo
Izanami
Izanami
ryanthedude
Izanami
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
13,544
616
20,165
20,247
22,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
Mushrush
Medusa
20
5 / 3 / 3
14,527
660
22,364
18,109
7,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
StormSupport
Chang'e
18
0 / 2 / 7
14,080
640
10,979
15,914
17,445
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Eman02
Amaterasu
20
4 / 1 / 5
15,179
690
12,243
25,779
32,763
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
falteren
Poseidon
20
4 / 4 / 5
14,289
650
15,467
19,672
10,159
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ryanthedude
Izanami
19
1 / 3 / 7
13,756
625
17,136
17,906
9,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
8
Kills
9
9
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Eman02
Amaterasu
4
1
5
6.5
L
3
4
3
1.13
L
Medusa
Mushrush
Medusa
5
3
3
2.17
L
Chang'e
StormSupport
Chang'e
0
2
7
1.75
W
Poseidon
falteren
Poseidon
4
4
5
1.63
W
Izanami
ryanthedude
Izanami
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
44,846
54,270
Taken
63,357
48,162
Mitigated
52,577
17,753
Healing
20,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Eman02
Amaterasu
12,243
6,991
1,432
10,507
25,779
32,763
756
3,758
21,493
0
30,259
L
20,165
8,052
0
3,780
20,247
22,992
0
4,452
15,795
0
74,135
L
Medusa
Mushrush
Medusa
22,364
7,745
0
1,553
18,109
7,725
66
6,305
11,804
0
98,940
L
Chang'e
StormSupport
Chang'e
10,979
350
3,969
8,451
15,914
17,445
182
5,445
10,469
29,218
0
W
Poseidon
falteren
Poseidon
15,467
2,302
0
6,984
19,672
10,159
1,399
3,547
15,882
90,339
0
W
Izanami
ryanthedude
Izanami
17,136
9,673
0
1,846
17,906
9,655
1,011
4,118
13,553
0
58,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
43,224
273
Minions Killed
275
10
Camps Cleared
11
1,234,098
Distance Traveled
1,242,100
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
15,179
690
40
2
3
469,344
2
L
Set
13,544
616
96
4
4
408,053
4
L
Medusa
14,527
660
149
7
5
441,309
4
L
Chang'e
14,080
640
28
1
1
384,736
11
W
Poseidon
14,289
650
157
7
6
385,397
3
W
Izanami
13,756
625
78
4
2
387,359
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role