Player Matchup

Olorun
Olorun
Drakenguard5105
Olorun
Level 69
God Stats
5W - 2L
1,760 SR
Queue Stats
58W - 82L
1,294 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBigCheese89
Kuzenbo
Level 108
God Stats
3W - 3L
1,591 SR
Queue Stats
91W - 138L
1,236 Elo+
Party 1
Hou Yi
Hou Yi
XRichardCraniumX
Hou Yi
Level 152
God Stats
0W - 1L
1,371 SR
Queue Stats
83W - 80L
1,472 Elo+
Party 1
Team Averages
Level 110
1,574 SR
1,334 Elo+

VS

Team Averages
Level 106
1,509 SR
1,404 Elo+
Bakasura
Bakasura
Cowtipper5261
Bakasura
Level 89
God Stats
2W - 1L
1,432 SR
Queue Stats
25W - 41L
1,316 Elo+
Solo
Ra
Ra
TheSleepyWalrus
Ra
Level 122
God Stats
3W - 1L
1,540 SR
Queue Stats
36W - 34L
1,525 Elo+
Party 2
King Arthur
King Arthur
usualslouth
King Arthur
Level 106
God Stats
3W - 3L
1,555 SR
Queue Stats
23W - 36L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,728
561
5,535
11,205
5,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 8 / 1
7,146
596
4,269
18,673
19,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 3 / 0
7,734
645
9,739
10,115
4,485
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cowtipper5261
Bakasura
13
6 / 1 / 8
9,225
769
9,031
10,593
7,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
6 / 0 / 8
9,840
820
12,334
5,905
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
usualslouth
King Arthur
14
4 / 0 / 10
8,977
748
12,513
16,199
18,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
16
16
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Cowtipper5261
Bakasura
6
1
8
10
L
0
5
0
0
L
0
8
1
0.06
W
6
0
8
10
L
1
3
0
0.33
W
King Arthur
usualslouth
King Arthur
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,543
Damage
33,878
39,993
Taken
32,697
29,288
Mitigated
28,786
7,551
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Cowtipper5261
Bakasura
9,031
6,410
0
4,009
10,593
7,745
214
3,337
7,256
0
27,494
L
5,535
2,619
2,431
2,786
11,205
5,619
0
3,666
7,389
14,082
1,865
L
4,269
1,420
310
1,524
18,673
19,184
0
5,025
12,543
8,572
0
W
12,334
1,388
4,223
3,033
5,905
2,936
1,512
1,720
4,185
62,075
0
L
9,739
5,556
0
500
10,115
4,485
0
3,789
6,316
0
42,931
W
King Arthur
usualslouth
King Arthur
12,513
590
0
1,123
16,199
18,105
160
4,663
11,536
0
22,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,608
Gold Earned
28,042
104
Minions Killed
186
2
Camps Cleared
9
559,710
Distance Traveled
734,766
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,225
769
51
4
4
245,277
3
L
Olorun
6,728
561
23
2
0
175,031
0
L
Kuzenbo
7,146
596
12
1
0
190,055
0
W
Ra
9,840
820
108
9
3
244,339
1
L
Hou Yi
7,734
645
69
6
2
194,624
3
W
King Arthur
8,977
748
27
2
2
245,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role