Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
CallMeRavan
Susano
Level 158
God Stats
2W - 5L
1,499 SR
Queue Stats
309W - 228L
1,629 Elo+
Party 1
Vamana
Vamana
Eistei1827
Vamana
Level 37
God Stats
1W - 2L
1,315 SR
Queue Stats
27W - 37L
1,438 Elo+
Solo
Atlas
Atlas
ImPimpinPatty
Atlas
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 41L
1,341 Elo+
Party 1
Team Averages
Level 78
1,463 SR
1,482 Elo+

VS

Team Averages
Level 54
1,529 SR
1,481 Elo+
Hades
Hades
DecPix
Hades
Level 100
God Stats
2W - 2L
1,292 SR
Queue Stats
17W - 18L
1,428 Elo+
Party 2
Ares
Ares
I Tanjiro II
Ares
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 15L
1,503 Elo+
Party 3
Arachne
Arachne
JHPXIV
Arachne
Level 82
God Stats
80W - 43L
1,615 SR
Queue Stats
186W - 137L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
oGloomi
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,431 Elo+
Party 2
Ishtar
Ishtar
x 6God Ben x
Ishtar
Level 68
God Stats
5W - 2L
1,739 SR
Queue Stats
56W - 46L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 9 / 5
9,859
469
13,872
17,291
7,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
 
Chang'e
13
4 / 5 / 5
9,135
435
10,891
19,806
8,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
18
5 / 3 / 8
11,323
539
14,174
19,329
8,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Eistei1827
Vamana
15
2 / 7 / 0
10,217
487
7,029
21,770
11,941
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 3
9,650
460
5,998
16,152
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DecPix
Hades
17
6 / 2 / 6
11,744
559
18,561
15,844
10,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 3 / 9
11,344
540
11,352
22,627
27,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
JHPXIV
Arachne
16
4 / 5 / 5
10,795
514
6,323
19,783
8,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
oGloomi
Cthulhu
18
3 / 4 / 5
11,383
542
18,076
19,205
10,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
17
8 / 3 / 3
11,343
540
14,652
13,116
6,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
54
16
Kills
26
27
Deaths
17
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
9
5
0.61
L
Chang'e
 
Chang'e
4
5
5
1.3
L
Susano
5
3
8
3
W
Hades
DecPix
Hades
6
2
6
4.5
L
Vamana
Eistei1827
Vamana
2
7
0
0.29
W
5
3
9
3.17
L
2
3
3
1.17
W
Arachne
JHPXIV
Arachne
4
5
5
1.3
W
Cthulhu
oGloomi
Cthulhu
3
4
5
1.38
W
Ishtar
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,964
Damage
68,964
94,348
Taken
90,575
55,801
Mitigated
63,845
24,614
Healing
20,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
13,872
4,490
0
4,282
17,291
7,996
3,366
5,488
11,761
64,414
10,611
L
Chang'e
 
Chang'e
10,891
299
1,254
6,334
19,806
8,168
192
12,162
7,026
49,303
0
L
Susano
14,174
5,022
0
6,526
19,329
8,293
0
8,661
10,418
0
85,603
W
Hades
DecPix
Hades
18,561
1,874
309
6,822
15,844
10,715
180
1,057
14,787
82,655
0
L
Vamana
Eistei1827
Vamana
7,029
3,326
0
3,574
21,770
11,941
0
14,843
6,859
0
62,069
W
11,352
876
0
3,739
22,627
27,926
65
8,904
13,723
41,297
0
L
5,998
2,563
306
2,338
16,152
19,403
541
5,655
10,295
41,972
0
W
Arachne
JHPXIV
Arachne
6,323
3,874
0
2,827
19,783
8,626
0
5,378
14,405
0
86,551
W
Cthulhu
oGloomi
Cthulhu
18,076
594
616
2,912
19,205
10,553
0
8,329
10,876
103,282
0
W
Ishtar
14,652
9,753
0
3,077
13,116
6,025
1,844
6,631
6,485
0
88,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,184
Gold Earned
56,609
477
Minions Killed
583
0
Camps Cleared
0
1,946,351
Distance Traveled
1,995,855
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,859
469
118
6
0
337,048
1
L
Chang'e
9,135
435
78
4
0
360,000
3
L
Susano
11,323
539
139
7
0
452,907
0
W
Hades
11,744
559
130
6
0
375,705
1
L
Vamana
10,217
487
103
5
0
425,093
4
W
Ares
11,344
540
36
2
0
397,976
4
L
Atlas
9,650
460
39
2
0
371,303
0
W
Arachne
10,795
514
135
6
0
449,566
3
W
Cthulhu
11,383
542
158
8
0
417,773
5
W
Ishtar
11,343
540
124
6
0
354,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role