Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Matostrike
Fafnir
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 172L
1,387 Elo+
Solo
Ishtar
Ishtar
Omegah8
Ishtar
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,495 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,460 Elo+

VS

Team Averages
Level 103
1,468 SR
1,463 Elo+
Cthulhu
Cthulhu
Johnnyelite3
Cthulhu
Level 64
God Stats
14W - 20L
1,415 SR
Queue Stats
91W - 129L
1,388 Elo+
Solo
Hel
Hel
Misteriun
Hel
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Neith
Neith
xNEFEUSx
Neith
Level 160
God Stats
27W - 34L
1,490 SR
Queue Stats
1,179W - 1,296L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
1 / 2 / 0
7,264
605
8,963
7,163
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Matostrike
Fafnir
11
0 / 3 / 0
7,566
631
5,687
14,504
15,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Omegah8
Ishtar
12
0 / 3 / 1
7,100
592
8,859
10,086
4,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Johnnyelite3
Cthulhu
14
5 / 0 / 3
9,591
799
8,445
15,171
16,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
0 / 0 / 8
7,784
649
4,563
6,836
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
xNEFEUSx
Neith
13
3 / 1 / 4
8,510
709
13,667
11,685
5,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
8
8
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Cthulhu
Johnnyelite3
Cthulhu
5
0
3
6.5
L
Fafnir
Matostrike
Fafnir
0
3
0
0
W
0
0
8
4
L
Ishtar
Omegah8
Ishtar
0
3
1
0.17
W
Neith
xNEFEUSx
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
26,675
31,753
Taken
33,692
23,463
Mitigated
24,968
6,620
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
8,963
1,876
0
674
7,163
3,294
0
3,079
4,084
23,571
3,926
W
Cthulhu
Johnnyelite3
Cthulhu
8,445
1,154
116
3,904
15,171
16,276
145
5,960
9,211
25,901
0
L
Fafnir
Matostrike
Fafnir
5,687
2,496
0
4,448
14,504
15,807
52
6,390
8,114
14,044
0
W
4,563
891
9,182
5,267
6,836
3,142
329
3,009
3,827
17,544
0
L
Ishtar
Omegah8
Ishtar
8,859
4,458
0
1,498
10,086
4,362
418
3,611
6,475
0
24,457
W
Neith
xNEFEUSx
Neith
13,667
3,117
0
2,912
11,685
5,550
463
5,686
5,999
0
44,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,930
Gold Earned
25,885
101
Minions Killed
136
3
Camps Cleared
8
630,162
Distance Traveled
666,045
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,264
605
48
4
2
207,296
3
W
Cthulhu
9,591
799
34
3
1
231,602
2
L
Fafnir
7,566
631
16
1
0
211,432
0
W
Hel
7,784
649
32
3
4
227,030
3
L
Ishtar
7,100
592
37
3
1
211,434
6
W
Neith
8,510
709
70
6
3
207,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role