Player Matchup

Osiris
Osiris
AxisOverkill
Osiris
Level 127
God Stats
4W - 1L
1,770 SR
Queue Stats
44W - 34L
1,525 Elo+
Party 2
Awilix
Awilix
DubsVision
Awilix
Level 126
God Stats
2W - 1L
1,354 SR
Queue Stats
46W - 40L
1,476 Elo+
Party 2
Cupid
Cupid
IFartGlitter420
Cupid
Level 67
God Stats
14W - 8L
1,588 SR
Queue Stats
131W - 168L
1,441 Elo+
Solo
Sobek
Sobek
JuanLuis976
Sobek
Level 109
God Stats
8W - 3L
1,823 SR
Queue Stats
204W - 192L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cryptospartan
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,292 SR
Queue Stats
449W - 442L
1,498 Elo+
Solo
Team Averages
Level 108
1,565 SR
1,487 Elo+

VS

Team Averages
Level 107
1,402 SR
1,497 Elo+
Yemoja
Yemoja
GuruGod
Yemoja
Level 125
God Stats
1W - 5L
1,352 SR
Queue Stats
216W - 224L
1,536 Elo+
Solo
Lancelot
Lancelot
Lemonzfoyew
Lancelot
Level 108
God Stats
5W - 4L
1,682 SR
Queue Stats
88W - 93L
1,481 Elo+
Party 1
Ishtar
Ishtar
MikeyLeLe
Ishtar
Level 145
God Stats
1W - 4L
1,261 SR
Queue Stats
107W - 101L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
Orangezforus
Sun Wukong
Level 88
God Stats
0W - 1L
1,244 SR
Queue Stats
79W - 87L
1,475 Elo+
Party 1
Agni
Agni
xXStrappy95Xx
Agni
Level 67
God Stats
11W - 13L
1,473 SR
Queue Stats
164W - 179L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
5 / 2 / 3
7,769
555
8,961
12,609
11,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
DubsVision
Awilix
12
4 / 1 / 3
7,385
528
6,053
12,126
5,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 3
7,225
516
4,068
11,763
4,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 0 / 6
6,884
492
5,096
18,624
14,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
cryptospartan
Morgan Le Fay
11
0 / 2 / 2
6,347
453
7,025
8,811
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GuruGod
Yemoja
10
1 / 1 / 3
6,960
497
5,193
8,051
5,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Lemonzfoyew
Lancelot
10
0 / 5 / 3
6,509
465
7,014
13,157
5,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
MikeyLeLe
Ishtar
11
2 / 3 / 2
6,366
455
8,045
8,611
3,327
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Orangezforus
Sun Wukong
12
2 / 2 / 1
7,796
557
11,611
13,086
9,034
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 1
7,248
518
8,663
7,993
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
7
7
Deaths
13
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
2
3
3.25
W
Awilix
DubsVision
Awilix
4
1
3
5.5
L
Yemoja
GuruGod
Yemoja
1
1
3
2.5
W
2
2
3
1.75
W
2
0
6
5
L
Lancelot
Lemonzfoyew
Lancelot
0
5
3
0.3
L
Ishtar
MikeyLeLe
Ishtar
2
3
2
1
L
Sun Wukong
Orangezforus
Sun Wukong
2
2
1
1.25
W
Morgan Le Fay
cryptospartan
Morgan Le Fay
0
2
2
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
40,526
63,933
Taken
50,898
39,204
Mitigated
27,029
27,739
Healing
14,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,961
3,831
0
4,856
12,609
11,357
0
1,028
11,581
0
45,304
W
Awilix
DubsVision
Awilix
6,053
2,416
0
4,393
12,126
5,017
0
1,510
10,616
0
46,293
L
Yemoja
GuruGod
Yemoja
5,193
2,168
1,701
3,260
8,051
5,714
0
2,981
5,070
15,306
0
W
4,068
2,022
1,010
6,180
11,763
4,215
341
981
10,368
0
54,429
W
5,096
611
581
7,391
18,624
14,742
0
4,868
13,756
20,396
0
L
Lancelot
Lemonzfoyew
Lancelot
7,014
1,007
0
1,580
13,157
5,639
0
2,473
10,684
0
54,639
L
Ishtar
MikeyLeLe
Ishtar
8,045
5,460
0
1,944
8,611
3,327
0
2,060
6,551
0
32,596
L
Sun Wukong
Orangezforus
Sun Wukong
11,611
3,797
0
4,789
13,086
9,034
0
1,425
11,661
0
54,821
W
Morgan Le Fay
cryptospartan
Morgan Le Fay
7,025
834
0
3,328
8,811
3,873
0
5,469
3,342
47,541
0
L
8,663
256
0
750
7,993
3,315
0
3,182
4,811
58,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
34,879
358
Minions Killed
353
0
Camps Cleared
0
1,453,498
Distance Traveled
1,446,580
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,769
555
79
6
0
301,543
3
W
Awilix
7,385
528
83
6
0
326,047
6
L
Yemoja
6,960
497
9
1
0
271,201
5
W
Cupid
7,225
516
97
7
0
270,959
6
W
Sobek
6,884
492
22
2
0
295,416
5
L
Lancelot
6,509
465
77
6
0
322,796
1
L
Ishtar
6,366
455
45
3
0
273,230
3
L
Sun Wukong
7,796
557
103
7
0
278,162
2
W
Morgan Le Fay
6,347
453
77
6
0
259,533
1
L
Agni
7,248
518
119
9
0
301,191
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role