Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum II
JhønCønstantine
Nu Wa
Platinum II
Level 62
God Stats
5W - 4L
1,829 SR
Queue Stats
204W - 183L
1,903 MMR
Party 2
Athena
Athena
Gold I
pallaringas
Athena
Gold I
Level 68
God Stats
3W - 6L
1,403 SR
Queue Stats
363W - 340L
1,698 MMR
Party 2
King Arthur
King Arthur
Platinum III
threadus
King Arthur
Platinum III
Level 145
God Stats
2W - 1L
1,347 SR
Queue Stats
220W - 220L
1,796 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,516 SR
1,679 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 135
1,571 SR
1,608 MMR
Pele
Pele
Platinum II
 
Pele
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Platinum I
 
Eset
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Platinum II
 
Shiva
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum III
Feilssss
Bacchus
Platinum III
Level 66
God Stats
1W - 1L
1,855 SR
Queue Stats
78W - 70L
1,782 MMR
Solo
Jing Wei
Jing Wei
Platinum V
Rhaegal96
Jing Wei
Platinum V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 58L
1,759 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
6 / 3 / 3
9,722
608
16,113
10,800
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
 
Erlang Shen
16
5 / 1 / 5
9,641
603
7,511
16,070
9,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 10
9,327
583
12,068
6,720
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
12
2 / 0 / 5
8,471
529
7,165
12,224
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
threadus
King Arthur
16
3 / 1 / 1
9,723
608
9,182
11,422
11,969
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SolMulanNemesis

VS

Bans
LancelotKaliCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 2 / 2
8,452
528
8,350
13,948
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
 
Eset
14
2 / 3 / 0
8,245
515
6,813
10,140
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
 
Shiva
14
0 / 4 / 1
8,109
507
6,187
17,247
11,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Feilssss
Bacchus
10
0 / 3 / 1
6,498
406
5,228
12,545
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Rhaegal96
Jing Wei
13
0 / 5 / 4
7,949
497
6,656
15,342
5,380
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
6
6
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
3
3
2.5
W
Erlang Shen
 
Erlang Shen
5
1
5
7.5
L
Pele
 
Pele
4
2
2
2.5
L
Eset
 
Eset
2
3
0
0.67
L
Shiva
 
Shiva
0
4
1
0.13
L
Bacchus
Feilssss
Bacchus
0
3
1
0.17
W
1
1
10
6
L
Jing Wei
Rhaegal96
Jing Wei
0
5
4
0.4
W
Athena
2
0
5
4.5
W
King Arthur
threadus
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,039
Damage
33,234
57,236
Taken
69,222
41,317
Mitigated
38,568
15,840
Healing
18,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
16,113
7,109
0
2,966
10,800
4,558
1,044
2,106
8,694
0
81,879
W
Erlang Shen
 
Erlang Shen
7,511
3,751
0
6,900
16,070
9,824
382
2,537
13,533
0
87,952
L
Pele
 
Pele
8,350
1,860
0
2,747
13,948
5,229
0
3,682
10,266
0
70,412
L
Eset
 
Eset
6,813
704
201
942
10,140
3,770
0
3,611
6,529
70,455
0
L
Shiva
 
Shiva
6,187
2,060
254
5,116
17,247
11,822
0
3,601
13,646
0
63,763
L
Bacchus
Feilssss
Bacchus
5,228
1,454
392
3,759
12,545
12,367
0
6,065
6,480
24,339
0
W
12,068
2,548
281
1,749
6,720
2,827
289
3,800
2,920
88,779
0
L
Jing Wei
Rhaegal96
Jing Wei
6,656
4,799
0
5,016
15,342
5,380
0
2,274
13,068
0
65,702
W
Athena
7,165
2,109
0
2,165
12,224
12,139
0
2,718
9,506
25,038
0
W
King Arthur
threadus
King Arthur
9,182
1,172
0
1,779
11,422
11,969
164
1,223
10,199
0
75,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,884
Gold Earned
39,253
552
Minions Killed
524
0
Camps Cleared
0
1,679,913
Distance Traveled
1,530,454
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,722
608
126
8
0
293,193
4
W
Erlang Shen
9,641
603
119
7
0
366,069
3
L
Pele
8,452
528
117
7
0
350,994
1
L
Eset
8,245
515
132
8
0
297,357
5
L
Shiva
8,109
507
121
8
0
281,519
1
L
Bacchus
6,498
406
40
3
0
302,892
4
W
Nu Wa
9,327
583
142
9
0
317,930
2
L
Jing Wei
7,949
497
114
7
0
297,692
4
W
Athena
8,471
529
31
2
0
368,494
6
W
King Arthur
9,723
608
134
8
0
334,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role